Well it is Project Melee...
actually Plum, this Project started as "Project Brawlee"......but it seems Shanus has come to his senses and decided to keep MAD only, and did something about reverse ledge grabbing and footstooling. (<3 u Shanus
)
anyways, speaking of Snake.... I'm hoping you guys are leaning (back), more towards his explosive grenades. I understand the stun grenades were just a test/experiment, but like i said before, they didn't quite work out.
and honestly, i don't mind nerfing/removing character's DACUS for an exchange of friction cuz well....... friction=Melee, Dacus=Brawl
if we want the same character control Melee had, we need friction....none of that sloppiness that Brawl consists of (a fast fall aerial on a slope is like riding a roller coaster)
EDIT: wait, if we make it like Melee where you have to dash cancel to u-smash....does that kill DACUS? and i do hope it is meleefied because running>u-smash is too easy...and is not melee
EDIT2: and yes, i'm one of those Melee vets that wants the main mechanics to function exactly as they did in Melee.....just saying cuz i keep getting flamed for it...^^;
so yeah, just respond with a constructive comment instead of telling me to go play Melee....ty <3