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- May 3, 2009
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It just means the frames in which one move can be cancelled.
Also my secondaries are ZSS and Toon Link. Thoughts?
Also my secondaries are ZSS and Toon Link. Thoughts?
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Interruptible As Soon As frameswhat does IASA mean? =[
Is MK's upB an example or marth's?Interruptible As Soon As frames
Yes, exactly!Oh so the end of the move means the end of the entire animation but IASA is when you can do stuff?
That's because the rule is 8%, not 10. :VBut that does not always apply given 10% Spheres and fully charged arrows from Pit (10%) beat nado.
Then again looking over other priority stuff with AS... http://www.smashboards.com/showthread.php?t=250225
We beat some stuff earlier than we'd expect. I dunno, Aura Sphere is weird.
Whoopsy, my bad.That's because the rule is 8%, not 10. :V
Also, indeed, every single one of our ground attacks except for Dash Attack has an aura hitbox which cannot be clanked with. Some are so small in comparison to how far he sticks his leg/arm out that they hardly matter though.
That's not all true. FP flame actually cant be clanked with.FP flame counts as a projectile like BAS.
thus can be clanked.
****ty move is ****ty
to add onto this, there are exceptions. For example, this only applies to normal ground attacks. Normal aerial attacks will not try to clank and will instead just trade. Here’s a good article on priority:Moves that can clank that deal within 8% of each other (staling counts) will clank with hitbox-hitbox collisions.
Otherwise, one will just tear cleanly through the other.
I've been doing it wrong for 2 yearsIf fighting Snake, Link, Toon Link, or Peach, 4. If not fighting one of those, 1.