Verb-O
Smash Rookie
Ahhh. that makes perfect sense. You cant attatch to the ledge cuz ur in front of it. Awesome, thanks!
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That is pimp. I'm going to try mastering that. It has become apparent that Samus needs everything she can get to be a good samus lolyea just try up Bing slightly beyond the ledge, then once you're spinning against the ledge DI out towards the ledge just as your up B runs out.. you will attempt to grab ledge then snap off it, and it will renew your up B. I haven't been able to up b cancel -> walljump -> anything consistently yet
I like that thread.
Anyways, what ARE Samus' kill moves?
And how is each one landed, and how easily?
I did it by accident, but saw how to do it and what you mean by the lip. Time to practice. Just thought I'd let you all know that.That is pimp. I'm going to try mastering that. It has become apparent that Samus needs everything she can get to be a good samus lol
EDIT:this is so hard. In need of instructional video's lol
I'm going to have to test that out. The way an attack is used, as well as the character it is being used on determines how it can KO. It might seem like common knowledge, but then when you ask yourself why Snake can survive in the center of Battlefield at 146% from a fresh Charge Shot while Bowser gets KO'ed at 140%, both at the center and at the edge, you begin to wonder why Snake is surviving better than Bowser. It's also common knowledge that Bowser is the first heaviest, and Snake is the third heaviest. Think about it.You can sweetspot her Bair. Ive killed Marths at 100% before with DI on FD. Its like, she gets some unknown random power from her asscheek.
I wasn't using the d-tilt. I was using a Charge Shot. Hitting Snake with a Charge Shot, even if it's fresh, will not KO him instantly. This is, I think, because he DI's up and toward the stage, thus causing him to go vertically. King Dedede is the heaviest in regard to a vertical death, so he won't lose a stock so early if hit vertically.are you sure about that dryn? i always thought that ddd was the first heaviest and then snake....
at least with dtilt he gets ko'd at like 160+% and snake is like 150+% and bowser is somewhere in the 140-150% range.
Interruptible As Soon As. For an example, use Samus u-tilt. Wait for it to finish. Once you do that, try it again, but press Up+A when Samus' heel hits the ground. It speeds up u-tilt slightly. Same with Ganondorf's u-smash.Q: what is IASA frames?
it's still there yes. best advice learn how to use Z air before missile cancelling. and how and where to hit. experience is samus' Secret love.actually I think samus is very good at catching up and doing short burst damage....
I would say the most important things are how to play the ledge and recover, how to space with projectiles and spams and how to create openings with them, and how to use her moves and combos in each situation.
i wrote a miniguide on her ledge game a bit ago, if you look through previous topics i think its still there?
That was 4 Days ago, I'm going to Double post Because I needz a Question answered, Please don't infract me becuz Nobody looks at edits.
My Question is what range does our grab have? and like when does it come out? I am asking this because I can never grab snakes out of their UpB's. It's suuper annoying. Please answer me and please don't infract me either
Ah. Thank you very much :D this helps quiet a bit.rule of thumb. when you see the cypher come slightly above the ledge, activate dash grab.
I HIGHLY recommedn you do not use bombs. There are so many other things you can do instead of bombs. However, others do not agree.as a samus player what should i use his down-b for? i use it for shield pressure.
is that how it should be used?
her jab is good for shield pressure but its not too reliable. if you could, go to the "ultimate samus database" and watch some videos there. it will help you alot.i know it can be used for gimping. but ill trust you on that.
is her jab considered good?
im new to samus and want to main her!
f-smash,d-tilt,d-smash, charge shotas a noob samus player what should be my main ko move or a move that i should keep fresh for a ko?