I've got a few questions for those experienced with the MK matchup.
Where do you DI after MK's dthrow so it puts you in a position to zair him? Is this damage dependent, in other words, if Samus is at a higher percentage do you have to DI some other direction?
Where do you DI after MK's followup throws, for instance I notice but can't remember which throw follows into his fair and usually upb -> KO. If you guys could tell me which throws they are, where to DI and/or when to airdodge/(insert what action).
Where do you DI/SDI when caught in MK's uair strings?
How do you usually reach the ground when put in the air by MK? This one is very baffling to me.
Edit: Shoot, I thought I was done. But after talking to a guy that beat me in pools in my first tourney, I realized that I also have questions about Olimar.
What is the best way to get the Pikmin off of Samus? Does nair work? And is it a sound strategy? I realized zair worked well against Olimar on most occasions, but sometimes a yellow will come up and go straight through it.