ReRaze
'Nee Sama
- Joined
- Oct 22, 2014
- Messages
- 768
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- ReRaze
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- 0705-3321-7681
Wow these are really cool!
I think you should add a little something more to pit though.....probably his bow or angelic wristband
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Wow these are really cool!
I definitely will at some point. Bow is probably what I'll do.Wow these are really cool!
I think you should add a little something more to pit though.....probably his bow or angelic wristband
:D. Awesome.[collapse=Yep]
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Waiting ever so slightly after you pivot then pushing 'grab' or 'a' will result in a pivot ftilt try it out.Anybody got tips for pivot f-tilt? I rely way too much on f-smash, intentionally or otherwise, and I'd like to augment my arsenal with some more diverse moves. More often than not, when I try to pivot f-tilt, I pivot f-smash instead. It's quite bamboozling and my game isn't playing as well as it could be for it.
Also, is there any way to determine whether pivot-[shoulder button] will be a tilt or a grab? It's usually a grab, as I intend it to be, but sometimes it come out as a tilt instead.
Yeah, I took some initiative and tested it out in the lab.Waiting ever so slightly after you pivot then pushing 'grab' or 'a' will result in a pivot ftilt try it out.
I'm not sure how you have your button-layout, but I always mapped tilts to the C-stick. It makes executing them a snap, and Pit's tilts are pretty good.Anybody got tips for pivot f-tilt? I rely way too much on f-smash, intentionally or otherwise, and I'd like to augment my arsenal with some more diverse moves. More often than not, when I try to pivot f-tilt, I pivot f-smash instead. It's quite bamboozling and my game isn't playing as well as it could be for it.
Also, is there any way to determine whether pivot-[shoulder button] will be a tilt or a grab? It's usually a grab, as I intend it to be, but sometimes it come out as a tilt instead.
C-stick for smashes. I briefly tried switching it to tilts, and it worked up until I realised it made sliding u-smash almost impossible.I'm not sure how you have your button-layout, but I always mapped tilts to the C-stick. It makes executing them a snap, and Pit's tilts are pretty good.
Mewtwo?[collapse=Yep]
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I often find myself using the move to much.Anybody got tips for pivot f-tilt? I rely way too much on f-smash, intentionally or otherwise, and I'd like to augment my arsenal with some more diverse moves. More often than not, when I try to pivot f-tilt, I pivot f-smash instead. It's quite bamboozling and my game isn't playing as well as it could be for it.
Also, is there any way to determine whether pivot-[shoulder button] will be a tilt or a grab? It's usually a grab, as I intend it to be, but sometimes it come out as a tilt instead.
his multi jab is pretty bad, i never use it and if i do its an accident. his regular jab is fine though.Less endlag on his jab finisher.
Arrow looping.
Social threads often are.Mewtwo?
Also, is this the thread to chat about owning a Pit Amiibo?
Well, that answers that question.The "I have no info on this fighter" Palutena guidance is just for the DLC characters it would seem, it's what popped up when I tried it with Mewtwo just now.
Because of the Lylat buff I think that Lylat might be Pit's best stage. Not to mention Pit has a hilldash (similar to a wavedash, look it up) on slopes which can be very useful from getting away from other enemies.Lylat ledges have been fixed! https://www.youtube.com/watch?v=_1KfENM50ME
I imagine this could be a great stage for Pit now and not the nightmare I personally thought it was before. Nice low platforms to shark with no fear of having to snap to the ledge.
Right. Then don't rush in all guns a-blazin'. Think outside the box. Play to your strengths instead of trying to beat rushdown characters at their own game.Pit has become such a ugly mess. The arrows are too slow and have a delay and he has NO priority against almost everything. Just played against various charas, like Ness, CF, ZSS, Yoshi - I could not win one of these games because of the priorities. I was almost helpless because you've to think outside of the box.
And when this doesn't work because of the priorities, the frames/startup animation or you're just too slow? What then?Right. Then don't rush in all guns a-blazin'. Think outside the box. Play to your strengths instead of trying to beat rushdown characters at their own game.
And when this doesn't work because of the priorities, the frames/startup animation or you're just too slow? What then?
Pit's priority isn't bad. It's actually pretty good of his range and speed. No, Pit doesn't have equal matchups with all the top tiers, but they're all mostly even. Especially after Diddy and Sheik were nerfed. And he handles rushdown just fine. For the most part, abuse his range against speedsters and his speed against those that keep at a range. His only remotely difficult matchup is Lucario, and that's because of his gimmick.And when this doesn't work because of the priorities, the frames/startup animation or you're just too slow? What then?
sure, deadpan sentence. Get over it.A bad workman blames his tools etc.
Speed against a Shiek? I guess that's not working for me. Are there any videos out there with good pit vs shiek-vids?Pit's priority isn't bad. It's actually pretty good of his range and speed. No, Pit doesn't have equal matchups with all the top tiers, but they're all mostly even. Especially after Diddy and Sheik were nerfed. And he handles rushdown just fine. For the most part, abuse his range against speedsters and his speed against those that keep at a range. His only remotely difficult matchup is Lucario, and that's because of his gimmick.
I have absolutely no idea what your issue is.sure, deadpan sentence. Get over it.
Use your range... Arrows are better then needles if you use 'em right. Don't let her charge. I'd post a video if I could, but this thing hates videos. It's not a terrible matchup anyway, and she had her KO power nerfed again. Might even be an equal matchup now.sure, deadpan sentence. Get over it.
Speed against a Shiek? I guess that's not working for me. Are there any videos out there with good pit vs shiek-vids?
Sheik main here.Speed against a Shiek? I guess that's not working for me. Are there any videos out there with good pit vs shiek-vids?
You may just need some more time &b experience with him. His KO potential is a little on the light side overall, but he can be a dangerous fighter if used properly. Also regarding his arrows... Try the Guiding Bow custom. It is a little weaker but man can you mess some people up with a good arrow game.Pit has become such a ugly mess. The arrows are too slow and have a delay and he has NO priority against almost everything. Just played against various charas, like Ness, CF, ZSS, Yoshi - I could not win one of these games because of the priorities. I was almost helpless because you've to think outside of the box.
Boss Battle 1...Omega Palutena's. The music counterpicks are so real on that stage. Some of the best music in the game.
I've only been playing Pit as a secondary recently, I think he works great as a hit and run character since he's got grab combos with decent damage and a fast dash attack with 11% damage (which is really good for his weight). His upperdash arm just disappoints me. If raptor boost is suddenly a viable option for Falcon then upperdash arm should blow raptor boost out of the water. It's name LITERALLY implies that you are dashing to your opponent and uppercutting them into oblivion.
That's my Pit rant. I think his other few kill options are more than decent.
The main prob is that I really don't know what I should do. Sometimes I have a real bad luck in the fights and get even out-priotized out of the super armor animation which really sucks. Secondly, I read the opponents too soon and get punished. On the other hand I play against people who are on a really high level who can abuse their brute force very well and don't need to play as intensive as I have to do.You're right to say that Pit doesn't have great priority and that his rushdown game isn't very effective. That said, he doesn't need better priority, he just needs a steady hand and appropriate discretion: he's very good at baiting and punishing, which I find is a particular tactic that rushdown characters tend to have difficulty with. You need to rack up damage and read your opponent before going in for the kill: don't just run in and expect to win through brute force and out-prioritising everything! Think first, play to your strengths, force them into your space at your discretion and return the favour. Pit's got a versatile and dynamic toolkit to suit any situation, it's just a matter of knowing which tool to use and when. I'm confident that you'll see the potential in Pit if you keep practicing and do your best at it!