That's one of the main reasons I put forth both the Swiss and the Round-Robin styles as possibilities; I don't know, in practice, either system down to a T, so I felt the flexibility of putting forth two systems instead of only one would help for a preliminary.
You put forth
double Round Robin as a possibility. A Round Robin alone takes a lot of time. A
double Round Robin takes
waaaaay too long.
I would'nt expect people to pay money. Maybe a little, but not as much as a regular tournament. Unless it caught on in a big way or something.
Either way, people say that the real compettetive players go for the money and thats in a standard brawl. But even around here we hold separate tournaments for pros and non-pros. It saves us all time and gives everyone a fair shot.
What qualifies somehow for Pro-Status? And shaving off those, you'll still have competent "non-pros" left. And they will eventually abuse the rules as well. If something gamebreaking is allow, people
will abuse it if money's involved.
Either way, I think holding a tournament free (possibly with gimmie-prize for the winner) would draw a lot of players because there is nothing to lose .
Tournaments weren't always about the money...
People wouldn't travel for a free tournament or one with a gimmick-prize, though. And not many would show up... at least not many of "skill". I mean, I host tournaments at anime conventions all the time (because I go to many conventions). They mostly boil down to me and pretty one-two other players who even know what L-canceling is, though, despite often having an attendance of 64 or so people.
So those kinds of tournaments invariably end up being local tournaments with none traveling for them and with a low bar for skill level since very few good people spend time and effort (because a tournament usually takes hours) on a free tournament or a gimmick-prize.
Sometimes I wonder what a Poker tournament organised by smashers would be like, obviously nothing random can be played competitively...
We use the rules the Poker community has set forth. Poker is
designed to be random. And as
NES n00b stated, the point of Poker is not knowing and seeing what your opponent has. Then the game would be unplayable. Who would ever bet against Pocket Aces, for example?
"A better analogy would be in a Martial Arts tourney, people would threw random weapons, at random times, at random locations into the arena/mat and sometimes, a random person would just be handed the weapon between rounds (similar to between stocks in Smash). Also, these weapons and things will be taken away eventually."
A good analogy. Let's try another. Let's assume we're watching a Street Fighter III: 3rd Strike tournament. Chun Li is top tier and Q is low tier. At random intervalls, an item will appear randomly on the stage. 3 hits from Chun Li and two from Q will make it break and give them access to their Special Arts. Chun Li's takes off the entire lifebar, is unblockable, has a huge range and is lightning fast. It can also be comboed into from pretty much every single Normal.
Chun Li's Special Arts also has a huge hitbox and she's invincible during it from the very first frame (so she can use it to counter approach). The hitbox is so huge you have to be too far away to be able to punish her for it to whiff since she also suffers from little lag.
Q's never hits, but if it hits, then it'll kill them. Not comboable into.
Or say, standardized tests. At random intervalls, people will receive notes from the test overseer. These notes would hold answers to the quiz questions. Certain people's notes will have more answers on them than others.
Not true, relatively amateur players have won past Poker Tournies. They aren't consitent like the best pros, but they sometimes win. So. . . . . yeah.
Never any big ones and the amateurs have to be at least competent or the Pros just fumbled the finals. Can happen in Smash... only with less frequency because Smash is much less luck-based.
Please don't act like you know something when all you have to go by is BS stereotypes you read about on 4chan.
See! MookieRah does it (he's a mod)! It's OK to flame people once it's become blatantly obvious they're unable to see reason.
Yes, I know the stages you guys pick. Battlefield, Yoshi's Island, Pokemon Stadium, etc. And I know that you can decide to play other levels as well as long as other people decide to. As I've said in my other posts, that makes little difference when you actually go to the places I go to and then all people want to do is play Final Destination all the time. Because "That's all the good people play." And if anyone picks anything different, they literally throw a fit, getting red with anger. And you won't even pick a stage off the list.
Funny, I counterpick Donkey Kong 64, Brinstar, Mute City and Final Destination depending on the characters I play against. Other people actually counterpick based on which stages are good against whom. Falco just happens to loooooove Final Destination. So do Marth and Fox against Falco. Sheik likes Dreamland 64 and Battlefield against the Top Tiers.
People throw a fit when you don't pick Final Destination? What tournaments have
you been to and were they held in Crazyland?
And so don't go off and start trying to correct me, I KNOW its not that way. I'm just saying, there's what YOU guys do, and there's what happens when I try to play people at LAN Center, Smash Bros get together, small tournaments, etc. Do you see why there's a less than positive connotation for joining the tournament scene in some areas? Because Fox/Falco/Sheik on one level is not fun. Even when you beat them (yes, I do with Marth AND Link from time to time).
Yes, because what you've experienced once or twice must be the verified truth!
Did you just say you mostly play people at LAN Center, Smash Bros. get togethers and small tournaments? Then
why the hell do you criticize the competitive Smash community at large?! After all, you, yourself, admit to us not being "that way"!
Those are just over-glorified casual gamers who are n00bs. Obviously, we, the competitive community, si responsible for their actions because we are responsible for the actions of all Smashers worldwide! Guilty by associatio! I like it!
For someone who just told me to keep 'opinionated statements out of discussions' and then follwed up with 'Dead or Alive is a Crappy fighter' two sentances later, I think you should slow down.
It's not "opinionated", it's fact. Dead or Alive's design is so crappy, it's
scoffed at by the competitive gaming community.
Smash is the ignored step-child. People in other communities just don't care for ours. They, however, at least recognize the depth of Melee. Dead or Alive is the ugly black sheep step-child people actually
loathe because of how unworthy it is of real tournaments.
With Brawl, I've been actually trying to get all my own friends into the game, to no avail. Losing the battle to WoW and general laziness. Before I can even think about joining anything competitively again or even getting good at Brawl when it comes out, I need to figure out where all the people are around my area.
Maybe you shouldn't try to get your friends into playing the game competitively and calling them lazy for not going along with it without playing it first. Or it being out yet.
First of all, from the looks of things, items/Final Smash tournaments may very well be happening. I know it's still way too early to call anything either way, but I, at very least, am pretty invested in exploring these possibilities, and people have voiced their support for the project so far; to those people, I sincerely thank you, as I'm sure more people will in the future. Is is undoubtable that the success of this project hinges on the support it receives from the community.
Item tournaments are
already happening. The pots are tiny (if they even exist), the turnout is small and no one good ever goes to them... and people don't travel for them either.
That's what Item tournies/FS tournies are going to be like for Brawl. Unless we find gamebreaking mechanics that balance them.
There are fatal flaws with FS:es, all of which have been pointed out
repeatedly. These fatal flaws cannot be fixed. There is no way to fix them unless we literally break the game.
What we're talking about is an entirely new, supplementary tournament format. In all realism, this format will most likely be held at events that are separate from events that sponsor current tournament playstyles; regardless of what people think about playstyles, from what I've heard, many events simply don't have enough people or resources to hold both styles of tournament at the same time.
I'm just warning you of how
bad it will be. The project can be as ambitious as it wants. But it will fail. If you even manage to get a decent turnout, the average skill level will be pretty low and is that really worthy of holding a tournament with money over?
There are events, though, that have hundreds of people in attendance, and those events hold the possibility of sponsoring both tournament styles. In that case, people who normally only play the items/FS way may feel the urge to play a tournament style without items for a change, and people who normally only play the in the current style will be able to play competitive games in a format that they might only get to play once in a while, if at all, in a tournament setting. This is, ultimately, what the point is: many people, all who love Smash, playing different ways and coming together.
Why would anyone who doesn't play Smash competitively ever go to a competitive Smash tourney, especially if they prefer to play with items and/or FS:es on, knowing the community at large doesn't?
And if you miraculously manage to get "hundreds of people" to attend an item/FS-tourney (for money?!), why would competitive gamers at large even show up? They don't want to play with items and/or FS:es. The two are almost mutually exclusive.
Very few will actually like both options so much they'd go to a tournament by "the other camp". Because it's not worth the travel, time, effort and
money.
If you currently have a copy of Brawl, I ask that, if you have the time, energy, or will, please experiment with different item/character/stage/stock number/time limit configurations.
How many times must I say this:
I have. I didn't base my opinion on how the game is simply by watching videos and reaching about others who have played it on the Internets. That was just speculation before the game came out.
When it came out, I started playing it. I don't own it myself but I have 3 friends who do (all within easy access). I have played this gave
extensively to test everything out and to come to the conclusions I have.
You might not
like them, but they are nonetheless valid opinions based on extensive testing and experimenting. Do you really think I just booted it up, saw Marth's FS once and went "Too broken!"?
If you find something that, in practice that YOU HAVE EXPERIENCED playing Brawl (and not Melee), is broken, questionable, exploitable, or even very good, fun, and balanced, please put your findings here for now, or PM me with what you have found.
Read any post of mine.
If you are someone who holds tournaments yourself, please experiment with the above possibilities to find what works best in that setting. If you only play casually with some of your friends, let me know what works best for you, what configurations you find enjoyable and workable. If you play competitively, but sometimes also play with items/FS on, what configurations work best for you, as well?
I do
all of those things because I'm also a part of the Swedish anime community and go to conventions/expos a lot.
Trust me, even the casuals and n00bs at anime conventions who don't play
anything competitively complain to me about the brokenness of FS:es... and they have even learned to abuse some of them!
And while some of them
want items on, they all agree on "our" reasons for banning them.
I promise, once Brawl comes out here and I can talk to some mods and/or other established members of the community, I will make a thread (or equivalent) dedicated solely to this project and the discussion of a new tournament format. For now, if you are willing to help, please do your part; if you aren't, I implore you: don't purposefully obstruct and impede the progress of others.
Why would you need to talk to some mods and/or other established members of the community in order to make a thread? Do you expect it to be stickied?
I am willing to help. I
have been trying to help. So have
many others who have played the game extensively. In fact,
almost every single person who's ever played the game agrees with me. You just
didn't like what you heard.
The mission of this project is to discover and establish a second, supplementary tournament playstyle and ruleset that incorporates items and/or Final Smashes in a competitive setting. This is not to replace any current style of play or ruleset.
It's doomed to fail. It's like trying to hold competitive tournaments in Mario Kart. Not... going... to... succeed.
Well if the Top Tier has only 2 characters and the High Tier has 12 then I say go for it.
There should be more low tier tourneys.
It doesn't matter if High Tier has 12 characters, people will tierwhore the Top4 or so of those 12.