Kupo Rose
It's what my cutie mark is telling me ♫
I time Hypno Smashes against DK Punch on wifi!Shield and timing doesn't work on wifi. That may or may not contribute.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I time Hypno Smashes against DK Punch on wifi!Shield and timing doesn't work on wifi. That may or may not contribute.
well, I'd say I do alright against good Snakes but then again that's only me considering them good :3 it's the same Snake mains that Espy deals with here in San Antonio :3 (there's 5 of them) O.o which aren't really Razer level or anything, (1 of them might be getting there soon though) but they aren't bad either.I only really play either good or top level Snakes. :/ I don't tend to let them get control of the stage and start baiting/juggling before they start getting nades out but it's kinda hard to stay close to Snake and make him make a mistake without a 50 inch hitbox hitting you out of nowhere. Once they're getting pressured it's pretty easy but it's getting him into those positions that sucks because by nature he's a defensive/campy character and most of his grounded moves are safeish. I actually find him harder to break down than any other character, even Olimar. I guess part of the problem is that I'm bad with items, like nades or bananas or whatever. I can avoid projectiles fine, but I seem to always take the wrong oppurtunities to use those kind of projectles against them.
I find ratios a lot clearer, but go crazy.
yep, sonic ususlly dont kill snake early with fsmash so bad DI is a option for fsmash kills around 100%-ish!?(idk)Thanks for your input there KIDgoggles, I wasn't aware of that, it must have been bad DI during testing. I'll test that again later just in case.
It is way too hard to laser camp in this MU. You can get a few lasers in here and there, but lasers are a big part of Fox's metagame, and in this MU it's very limited due to Sonic's speed. You won't have time to camp because Sonic will get to you in a millisecond. Nair is good but I still think Sonic can sheild it and punish because they know that's the move Fox uses against Sonic's attacks so they know it's coming. It's not easy to land an U-smash on Sonic.Can't imagine a character who can play keep up with Sonic, has an Nair to block all of Sonic's approaches, has a projectile to control the flow of the match (a noncommittable projectile at that if SHTL or w/e is thrown into the mix), and has a readily accessible kill move at 105% to be an even MU.
That said, I think 6-4 is going a bit too far. 55-45 sounds right to me.
Yes, I've seen it. I'm still not convinced.ever seen his hyphen smash? thats how