Da Black Rabbit
Smash Journeyman
You know how in Melee you can press R or L in the air and then Z to with certain characters (Link, Young Link, and Samus) and they would throw out there grappling hooks or whatever. In Melee they would latch onto whatever section of the arena you'd manage to hit giving a heavy character like Link a better chance at survival.
In Brawl, you'll only click to the edge of the stage and not a lower section of the level. For example, Brawl Final Destination. Your hookshot/clawshot/Grapple beam grabs the ledge you'd normaly clutch with your hand.
Okay, so in Melee. If I was Link, and I was in Final Destination, and I was coming back to the stage relatively low in space. I know a Spin Slash isn't reaching the ledge but if I get lucky and latch on to the wall of FD I could pull myself up.
In Brawl clawshot/grapple beam doesn't stick to the wall, just the edge. So shoot out a claw shot in low space would be pointless.
Shooting the clawshot higher up where my spinslash could propel me the vertical distance to reach the edge would be poitnless, too.
So to anyone who has Brawl, my question is...
Are teether recorveries useless?
In Brawl, you'll only click to the edge of the stage and not a lower section of the level. For example, Brawl Final Destination. Your hookshot/clawshot/Grapple beam grabs the ledge you'd normaly clutch with your hand.
Okay, so in Melee. If I was Link, and I was in Final Destination, and I was coming back to the stage relatively low in space. I know a Spin Slash isn't reaching the ledge but if I get lucky and latch on to the wall of FD I could pull myself up.
In Brawl clawshot/grapple beam doesn't stick to the wall, just the edge. So shoot out a claw shot in low space would be pointless.
Shooting the clawshot higher up where my spinslash could propel me the vertical distance to reach the edge would be poitnless, too.
So to anyone who has Brawl, my question is...
Are teether recorveries useless?