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http://www.sirlin.net/blog/2009/7/21/evolution-2009.htmlThe makers of Guilty Gear just released a new game called BlazBlue. Evolution did feature a BlazBlue side tournament, with the top 2 players playing on stage on finals day. I mention this game because I wonder if it will replace Guilty Gear in next year's Evolution lineup. I will now tell you why this game is kind of a disaster, in my opinion. At least it's *easily* corrected, but I wonder if the developers will be willing to do it. The problem: throws are terrible.
Street Fighter 4 throws have 3 frames of startup (way too long compared to the 0 frame startup of SF2 and Guilty Gear). Also, you can tech (throw escape) and take zero damage, and you have plenty of time to tech. Compare this to SF2 where you can only reduce the throw damage by about 50%, or all Guilty Gears before Accent Core where you can't reduce throw damage at all. If you thought SF4 throws were ineffective though, you haven't seen anything yet!
How about 7 frames of startup on throws! Also, you have 13 frames to tech for zero damage. Also, if you enter the command to tech, even if you weren't thrown yet, you become unthrowable for the next 11 frames. Now, it's also true that once those 11 frames are over, there's another window (not sure how long, some say 12 frames, some say 24, I don't know) where you cannot tech throws at all. This is to prevent you from mashing throw tech. Solution: don't mash throw tech, just easily tech throws in the 13 frame window + 11 more frames of leeway. Better yet, easily jab throws out of their absurdly long startup time. Or jump, because pre-jump frames (the time it takes you to leave the ground after you hold up) are 3 or 4 frames, depending on character. So if you repeatedly jump, air attack, jump, air attack, etc, you actually can't be thrown because you're never in a throwable state long enough for these slooooow throws to work. On and by the way, teching a throw pushes you almost full screen away from the opponent for some reason.
It gets worse. Maybe you want to play the throw guy, Tager, to get some decent throws. Tough luck, because his throw startup on his two normal throws are 6 and 7 frames, too. He also has two special throws. The high damage one is 8 frame startup (even longer!) and the low damage, but long range one is 11 frames! It's true that frames 3-11 of that are invulnerable, but you can't use the throw as a reversal (Potemkin in ggxx can, Zangief in SF2 can) and the opponent can easily jump out because 11 frames is a long **** time.
Just for completeness, there's also a new system where you can throw the opponent out of hitstun or blockstun. This is kind of a non-feature because the opponent has 27 frames (not a typo) to tech out of that. It's possible to make a sandwich or pitch a tent, then tech the throw in that case. Why are these developers so afraid of anyone throwing each other? I've played jaby, jab games before (CvS2) and I've played games where throws are good (SF2 and GGXX) and throws being good is just better all around. More offense, more mixups that matter, more strategy. Dear Arcsys: please implement 0 frame startup throws and damage scaling to reduce post-throw combos if necessary. Thanks. I'd hate to have to play this no-throw game as it is at Evolution 2010.
I agree, but in this sense it'd make the game a lot more unbalanced :\
could use ur super as an anti air bro. then follow up and do massive damge, and it leads straight into a 6c loop if u do ur j.5c>j.2d comboYou just have to mix it up and rarely use the throw, for me its fine and as a Arakune player you need his throw to do his super. I get it almost everytime.
I tried on the first day using it as AA, I found it too awkward.could use ur super as an anti air bro. then follow up and do massive damge, and it leads straight into a 6c loop if u do ur j.5c>j.2d combo
lmao, that is so good!!!!! i hope some jin players really use that artwork for thier stick, would be hilarious.
Sure you can. Mine is JamStunna, add me.We're not allowed to give out PSN codes or anything are we? I wanna show off mah Carl/Rawrgna XD
Love this game.
Jam's Litchi is insane. Spanked my Carl/Raggy pretty good T_T
lol, ggs.
i play rachel i like her playstyle it fits like johnnys from GG and dizzys too xDWho do you play? We should get some matches in.
*clap loops*
I suck at GG as well, but I really miss it. I don't have a PS2, so I can't play itI haven't played BB in a long time. Guess I got bored of online.
I'm still enjoying GG surprisingly.
If only I didn't suck at GG...
or you could help him get better, 5C or 214D shuts ice car down, 214D will more than likely trade most of the time, but still, a trade is in V-13's favor, since she can go straight into her D combo.My brother and his friend have absolutely no idea how to play this game v_v Unfortunately, they're the ONLY people I get the chance to play against... I had, like, a 20-game win-streak against his friend as Jin because he kept shooting Ds for me to ice-car over. He then complained that I completely rendered his Nu useless, because he couldn't hit me with swords v_v It's incredibly depressing to know that my main comp is one of those online ****** D spammers. I need to hook up my internet connection...
They put Accent core+ out for the wii recentley.I suck at GG as well, but I really miss it. I don't have a PS2, so I can't play it