Hardware limitations.
If it applies to the original Metroid for NES, it applies here, too.
Spin-off. From a 3rd Party company.
And not only that, but sprite-based RPGs typically have "chibi-style" for the characters to make them all fit together.
Going by this example, Princess Peach is a damned ******.
This is literally artwork of the two characters outside any context. For all I know, you could have Photoshopped Bowser to be small.
Going by the previous image, I'd say that this confirms that the size difference in that image is false unless Peach is a ****** again and is Mario's exact height.
Then again, Paper Mario uses different proportions, anyway. That's like using Wind Waker as size reference for the Zelda series despite the tiny legs and big heads.
Spin-off. Again, those are known for shrinking bigger characters just to make them "fit".
This one seems to be the worst offender if Mario and Bowser are practically the same height. If anything, this "destroyed" Bowser like you claim being sized down would do to Ridley.
Not to scale.
Look at that, you use non-canon appearance in
Brawl as an example, and yet ignore the non-canon Melee appearance.
That's just about as idiotic as using Bowser's appearance in Brawl as "proof" he isn't too big.
That isn't too big in the slightest, and is quite small compared to your previous "example".
And no, hardware limitations won't fly here. Not since the same game includes Kaiju-sized Kraid and the Brainasaurus Rex body for Mother Brain, both of which tower over this incarnation of Ridley.
First a non-canon appearance within Smash itself, and now you're using
fanart as "proof"? I'm
really questioning whether you have a mental handicap at this point.
a. Not Ridley. That's an X-Parasite taking his form from mimicking the Ridley clone's dead tissue.
b. X-Parasites are known to mutate and alter the form of whatever they mimic.
c. This is the
real size comparison between an actual Ridley and Samus in Fusion:
It may be a dead body, but it's actual size.
So pretty much the usual size difference between Mario and Bowser?
I think this last one drives the point home.
Home must be pretty far away.
"I think this last one drives the point home."
Anime =/= canon. The devs completely ignore the anime (with the only exception being Pokemon voices) Charizard's size was established all throughout Smash until his inclusion.
Completely ignore the anime, huh?
So:
-Mewtwo and Lucario
didn't flat out talk (only in Japanese for Mewtwo), something only the anime has given them (and specifically only
one Lucario)?
-The above
didn't have their characterization taken from the anime (i.e. Mewtwo's personality taken from Movie 1 Mewtwo and Lucario's taken from Movie 8 Lucario)?
-Mewtwo
doesn't use Shadow Ball because of the movie?
-Mewtwo
isn't always floating because that's how it moved in the movie?
-Pichu
doesn't hurt itself when using electricity because of what the Pikachu and Pichu short established?
-Meowth's trophy in Melee
isn't Team Rocket's talking Meowth?
-Misty's and Prof. Oak's trophies in Melee
don't use their anime designs rather than the ones from the actual games?
-Goldeen's purpose of a gag Poké Ball summon
isn't a reference to the 2nd episode of the anime? (If it wasn't,
Magikarp would have been the gag.)
-Sakurai was
lying when he said he looks to the anime and the movies for ideas?
And aside from that, Pikachu's
CANON size is 1 ft 4 in., while Charizard's
CANON size is 5 ft 7 in.
Even if you disregard the anime, that's still a major size difference that isn't anywhere close to the difference in Brawl.
Here is what they are supposed to be to each other.
So, if Pokémon characters are supposed to be measured up to how they compare to Pikachu, the original Pokémon character for Smash, then Charizard is too ****ing big to be viable.
And yet Charizard was made smaller than it should be.
You're just digging yourself a deeper and deeper hole.