fair enoughI’m a fan of them! But Peach doesn’t click as well with me as Plant does, moveset-wise. Plus, we know she’s never getting cut
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fair enoughI’m a fan of them! But Peach doesn’t click as well with me as Plant does, moveset-wise. Plus, we know she’s never getting cut
surely he should be at least bigger than LuigiNo one really talks about King Boo anymore but I feel like he's an extremely likely candidate given next Smash. And his moveset is easily solvable. Give him levitation no taller than Jigglypuff for movement and let him play similarly to Gengar. Either him or E. Gadd.
Make him an inverse of K. Rool: a handful of his moves give him intangibility, but he's also extremely light and floaty to balance it outNo one really talks about King Boo anymore but I feel like he's an extremely likely candidate given next Smash. And his moveset is easily solvable. Give him levitation no taller than Jigglypuff for movement and let him play similarly to Gengar. Either him or E. Gadd.
I actually don't want King Boo but Luigi's Mansion deserves actual representation. You have 2 well established candidates ready for use. King Boo would actually be pretty fun and would be the first fighter to represent the phantom aspect. E. Gadd would be the first rep to bring a vacuum cleaner base fighter aspect.Make him an inverse of K. Rool: a handful of his moves give him intangibility, but he's also extremely light and floaty to balance it out
Where's the dedicated disadvantage special?This is how Specials should work in general ...
Down special = advantage only
Neutral special = Advantage or Neutral
Side special = all three
The disadvantage special is up special. it generally has to be used in disadvantage to recover offstage.Where's the dedicated disadvantage special?
I like Geno and Mallow, but I disagree with the idea of a teamup on the basis that they both have easily enough material to fill a moveset on their own. They don't really have a reason to be stapled together other than that they debuted in the same game.I'm not against Geno in Smash by any means, but at this point, I'm more interested in what a Geno/Mallow teamup set would be like rather than a solo Geno.
I mean...I think it's pretty clear that people want them for aesthetic reasons above all. There's nothing wrong with that.I don't get the appeal behind wanting the boss stages in Ultimate to be playable as is. One is a stage already playable in the first place (Giga Bowser and the Hands), one's just Big Battlefield with two less platforms (Galeem and Dharkon), and the rest are just walk-offs...not really good material for new stages, imo.
I think that a good way of balancing things could be to have a sheildstun multiplier.I'm very leery about the idea of running momentum transferring into jumps. Sure, it allows for better followups in strings and combos, but it seems to widen the gap between slow and fast characters even further. I'd rather just have certain moves on the slow characters have reduced knockback to allow for followups better.
On the other hand, I also can't help but think that the range between slow and fast characters should be decreased, so I'm admittedly a mixed bag on this.
Maybe that and adjustable shield knockback (if that doesn't already exist).I think that a good way of balancing things could be to have a sheildstun multiplier.
Positive values for slow heavies, allowing them to have better safety on shorter moves, and negative values for projectiles, to better balance zoners.
The problem with many good bad games is that they are based off of literature or movies and thus may not fit the criteria for smash. Genuine solo bad games often fall into the infinite pit of recent super low budget indie games, so picking one out from the crowd might actually be harder than picking between multiple good games.Bad game rep in Smash would be the dream. Not divisive, not mediocre, not a scummy business scheme wrapped around a fine game, not a bad instalment in an otherwise well-respected franchise, just plain bad and bad alone. Give me Ninjabread Man, Sqij, Rise of the Robots, all that good (bad) stuff.
In theory, that could be fun. In reality, I'd rather keep a game based on good games...Bad game rep in Smash would be the dream. Not divisive, not mediocre, not a scummy business scheme wrapped around a fine game, not a bad instalment in an otherwise well-respected franchise, just plain bad and bad alone. Give me Ninjabread Man, Sqij, Rise of the Robots, all that good (bad) stuff.
that went out the window when they let bayo inIn theory, that could be fun. In reality, I'd rather keep a game based on good games...
Atari E.T. , the Action Game Master/Cheetahmen, and Bubsy seem the most emblematic, but E.T. is a licensed character, Action 52 is unlicensed, and most of Bubsy’s output before and after Bubsy 3D aren’t quite as bad as this, though he’s popularly held up as “the failed platformer mascot”. I’d be fine with adding him in, though, after at least Crash and Rayman.Bad game rep in Smash would be the dream. Not divisive, not mediocre, not a scummy business scheme wrapped around a fine game, not a bad instalment in an otherwise well-respected franchise, just plain bad and bad alone. Give me Ninjabread Man, Sqij, Rise of the Robots, all that good (bad) stuff.
Bayonetta seems fine enough. If we’re arguing a bad game already got represented, I would say Corrin.that went out the window when they let bayo in
Wouldn't charging tilts that way prevent the angling of moves? Correct me if I am wrong.MultiVersus has a way better moveset template than Smash Bros. because it's more simple. I never quite liked the tilt/smashes differentiation. Charged tilts all the way!
If I am not mistaken, in MultiVersus you get to angle certain tilts, like Gizmo's arrow, so no, I don't think so. Even then, it would be like tilting a Smash attack in a way, wouldn't it?Wouldn't charging tilts that way prevent the angling of moves? Correct me if I am wrong.
...does Sonic's victory theme being lifted straight from 06 count?Bad game rep in Smash would be the dream. Not divisive, not mediocre, not a scummy business scheme wrapped around a fine game, not a bad instalment in an otherwise well-respected franchise, just plain bad and bad alone. Give me Ninjabread Man, Sqij, Rise of the Robots, all that good (bad) stuff.
yes...does Sonic's victory theme being lifted straight from 06 count?