Intro: Min Min jumps onto the stage while corkscrewing, after which she assumes both the Gai Bù and then the Jin Ji Du Li upon landing.
Stance/Idle 1: Her idle stance from ARMS.
Idle 2: Min Min hops on both feet and briefly brandishes her left arm above her whilst her other arm is held behind her.
Idle 3: Min Min raises her left arm and lowers it in front of herself in a fighting stance.
Notable Palette Swaps
- “Up” colors (default)
- “Right” colors (cyan)
- “Down” colors (red)
- “Left” colors (yellow)
- Spring Man (red/blue)
- Ribbon Girl (pink)
- Ninjara (blue)
- Twintelle (white)
Walk: Her walk animation from ARMS.
Dash: Min Min dashes with both ARMS flailing behind her.
Damage: Her damage animation from ARMS.
Jump: Her jump animation from ARMS.
Crouch: Min Min assumes the Pu Bu, a crouching stance.
Fighter Ability: ARMS
While her left arm always uses the Dragon ARMS, Min Min’s right arm can be equipped with three different types of ARMS
- Megawatt (default): The strongest but also the slowest
- Dragon: The most balanced in power and speed
- Ramram: The quickest but the actual arm doesn’t go far, instead firing the Ramram like a typical projectile
Normal Attacks
Jab: A mid-level roundhouse kick (2%), followed by a legsweep (2%), finishing with a high-level roundhouse kick (6%, small knockback). Holding A follows up with a flurry of kicks (.5% each hit).
Forward+A: A horizontal spin kick (8%, small knockback)
Up+A: A handstand version of the aú aberto (7%, small knockback)
Down+A: A baseball slide (7%, small knockback)
Dash Attack: A flying kick (10%, OK knockback)
Edge Attack: A sliding low-level roundhouse kick (9%, small knockback)
Get-Up Attack: A sweep kick (7%, small knockback)
Aerial Attacks
Air+A: Min Min swings her right arm around herself in a downward circular motion (damage and knockback depends on the ARMS her right arm is equipped with)
Air Forward+A: An axe kick (13% with a meteor effect, OK knockback)
Air Back + A: A spin kick (10%, OK knockback)
Air Up+A: A bicycle kick (8%, small knockback)
Air Down+A: A dive kick (11%, OK knockback)
Smash Attacks
Forward+A: A powerful back kick that can be angled (18%, medium knockback)
Up+A: A handstand bicycle kick that can reflect projectiles (15%, OK knockback)
Down+A: A split kick (15% on each side, OK knockback)
Grab Game
Grab: Min Min stretches out both arms at once to grab the opponent.
Pummel: A knee strike (2%)
Forwards+Throw: Min Min punches the opponent with her left arm (10%, OK knockback)
Back+Throw: A German suplex (14%, OK knockback)
Up+Throw: Min Min backflip kicks into the air before swiping horizontally with both arms, launching the opponent at a diagonal downward angle (11% with a meteor effect, OK knockback)
Down+Throw: Min Min strikes the opponent with rapid kicks (8%, small knockback)
Special Moves
B : Dragon; Min Min fires a short burst of Dragon fire from her left arm, and unlike her game of origin, her left arm fires a normal fireball instead of a long beam (12%, OK knockback). When used in midair, Min Min instead swings her left arm around herself in a downward circular motion (12%, OK knockback). If Min Min attacks opponents with a throw, the Dragon on her left arm is empowered by 1.4x.
B + ← → : Right ARMS; Min Min punches forward with the ARMS on her right arm. Holding B charges the power of the attack, with a full charge giving you a different effect.
- The Megawatt’s charge increases the damage of the attack
- The Dragon’s charge adds an extra explosion at the end of the attack
- The Ramram’s charge increases the knockback of the attack
B + ↑ : ARMS Uppercut / ARMS Hook; on the ground, Min Min uses her left arm Dragon to charge an uppercut performed with her right arm. In midair, Min Min instead uses her left arm as a grappling hook.
B + ↓ : Change ARMS; Min Min switches between the Megawatt, Dragon and Ramram for her right arm.
Final Smash: ARMS Rush; Min Min fires an astonishing blast from her left arm, with a different effect depending on the ARMS equipped on her right arm.
- If her right arm is equipped with a Dragon, her left arm fires a fiery stream that only fires straight forward
- If her right arm is equipped with a Megawatt, her left arm fires an electrified beam that can be angled up or down
- If her right arm is equipped with a Ramram, her left arm fires a vortex of wind that deals no damage but instead pushes opponents away
Taunts
Up: Min Min performs a left-legged roundhouse kick followed by a right-legged side kick.
Side: Min Min performs the Jǐ and Àn movements from 24-form tai chi chuan, then assumes the Jin Ji Du Li stance.
Down: Min Min sways her ARMS in alternating circles before assuming the Tūn Bù.
Winposes
1: Min Min raises her left arms in the air, whilst simultaneously swaying her hips towards her right. Afterwards, she waves both her arms in alternating circles, and then assumes the Fú Hǔ Bù while saying "我愛拉麺!" ("I love ramen!").
2: Min Min performs a butterfly twist, followed by a right-legged wheel kick, followed by a left-legged roundhouse kick while saying "謝謝!" ("Thank you!").
3: Min Min performs a roundhouse kick before assuming the Chā Bù.
Applause: Min Min tries to clap with both Dragon ARMS.
Icon: The symbol used for the ARMS Grand Prix.
Boxing Ring Title: The Ramen Bomber
Star K.O.:
https://youtu.be/q9bEvVPKZto?feature=shared&t=70
Victory Music:
ARMS Grand Prix Official Theme Song
Kirby Hat: Min Min’s hair and hat.