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Why wouldn't you be able to kill us? If you haven't killed us by then you are doing something wrong. You have Dacus, fsmash(super good if you can space and time it right against our fsmash), dsmash, waft, and ftilt. All of those moves are perfectly capable of killing lucario without any crazy mindgames. You just need a solid well refined wario play style. There is no reason to stall your kill moves. Then even if we do get our maximum aura boost more lucario's aren't going to go super aggressive, and wario will probably still have lower percents than us meaning he can just camp us with his great mobility.I wouldn't say this MU is +1 in Wario's favour. I think it's actually even. Lucario has disjointed range and a great aerial game, which is a pain for Wario. The aura boost is scary - once it reaches 170% or more, his (aura) power increases, which means we have to kill him before that happens. Staling our killing moves against him is really dangerous, because if we can't kill him when he reaches his power increasal level called the Aura Boost,..
I haven't said Wario cannot kill Lucario. But if Wario always try to land the waft for killing him it will become rather predictable, and it seems that the waft is a must for killing Lucario... I know Wario's f-smash is great but it's not so smart to just throw it out randomly. It should be a punish move or w/e. But what I said was that if Wario has his killing moves staled then it will mean trouble for Wario. F-tilt is a great surprise attack so maybe Wario should use that instead... You also wrote "stall your kill moves", but I assume you mean "stale".Why wouldn't you be able to kill us? If you haven't killed us by then you are doing something wrong. You have Dacus, fsmash(super good if you can space and time it right against our fsmash), dsmash, waft, and ftilt. All of those moves are perfectly capable of killing lucario without any crazy mindgames. You just need a solid well refined wario play style. There is no reason to stall your kill moves. Then even if we do get our maximum aura boost more lucario's aren't going to go super aggressive, and wario will probably still have lower percents than us meaning he can just camp us with his great mobility.
I've seen it quite often against SnakeFrankly, bite is never a viable edgeguard against anybody.
I thought a reversal Bite (facing the stage, looking for a possible Stagespike or bad positioning) could be useful, specially against him because there are no hitbox in Extreme Speed.It can be DIed up pretty nicely so I don't see what the point would be. Lucario's aerials definitely don't lose to it so he would have to airdodge into you, which means you could have used something better.
Hah, okay, fair enough.I've seen it quite often against Snake
Falling Bite is not particularly useful in this matchup. Rising Bite can be good to catch shorthop B-Air, but, Dedede has no reason to just shield underneath you, and Bite is just asking to get pivot grabbed when you're near the ground.Also playing against kyon's d3 said that falling bite really helps in this mu since d3 will try to grabbing and shielding all the time.