TheJolteon
Smash Apprentice
I've seen people with different opinions and have held my own but I would like to see what the majority thinks?
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The only one I contest here is WFT. She should not be anywhere close to worst in the cast potential, imo.Candidates for the worst character are DDD, Zelda, Ganon, Mewtwo, WFT, Samus, Palutena, Jigglypuff, and Bowser.
I'd be inclined to put her low simply because of how quickly everyone else will kill her, despite her strengths. Her offstage IS great, but most of the "best" these days aren't really susceptible to it (try to gimp Sheik and you'll just die). Plus, Rest lasts so long, hit or miss, that unless you take the last stock with it, you're basically going to be killed in return unless you star-KO them.The only one I contest here is WFT. She should not be anywhere close to worst in the cast potential, imo.
I'd almost say Jigglypuff is the worst right now, at least for singles. She can't afford to make basically any mistakes during a match, despite having few answers for shielding and rather poor reach. Rest is potent as always, but (to my knowledge) she has no confirms into it. Her former strength of being able to gimp people reliably is fairly moot in Smash 4 (though her offstage game is still pretty decent).
Though I wouldn't be terribly surprised if it ended up being someone else in that list, so.
Run a low tier tournament and see who isn't picked!I'm sorry, but I can't entertain the notion that Palutena is the objective worst character in the game. No bias, I will happily say right now that she is Bottom 10, but the worst? No way, José. Not when she has a functional gameplan, gets decent rewards off of grab (which is itself quite a good grab, especially pivot grab), has two invincible pokes and reasonable mobility.
I don't know who the worst is. It's semantics, if you ask me - we can't even agree on the Top 5 in the game, how in the world can we determine who's Bottom 1?
It's a really easy MU for Samus. Zair, combos, tech chases, zair... She has nothing in the neutral against Samus. If Zelda can actually win neutral against Samus, the reward is small as unlike most characters she isn't gonna juggle us much at all. And she isn't gonna win neutral. Also the winner of a 1v1 wouldn't determine the worst character--i.e. If Nairo fought Aerolink's Palu with his Zelda and won, that wouldn't mean Zelda is necessarily better. It could mean it's a poor MU for Zelda or Nairo is really good.I'd be interested in seeing a high-skill match between Samus and Zelda. Mostly because while I'm convinced Zelda is bad, I'm not convinced she's worse than Samus in 1v1.
Preach it brother.Also serisualy people Jigglypuff isn't crap, anyone who thinks that has never even looked at her.
Explain your reasoning, please? Jigglypuff is worse than she's ever been. Very little range, virtually nonexistent ground game, poor throw followups, lack of a kill throw, abysmal out of shield options, extremely light weight, off-the-top kills not causing Star or Screen KOs occasionally means that Rest can be unsafe on kill, no Rest confirms, absence of ledge-hogging means that her edgeguarding ability is drastically lowered. Jigglypuff struggles immensely against anyone with any sort of reasonable disjoint, especially the likes of Greninja, Marth, and Shulk.Also serisualy people Jigglypuff isn't crap, anyone who thinks that has never even looked at her.
I understand what you are saying but have you even seen the pros of this puff?Explain your reasoning, please? Jigglypuff is worse than she's ever been. Very little range, virtually nonexistent ground game, poor throw followups, lack of a kill throw, abysmal out of shield options, extremely light weight, off-the-top kills not causing Star or Screen KOs occasionally means that Rest can be unsafe on kill, no Rest confirms, absence of ledge-hogging means that her edgeguarding ability is drastically lowered. Jigglypuff struggles immensely against anyone with any sort of reasonable disjoint, especially the likes of Greninja, Marth, and Shulk.
Jigglypuff is almost definitely bottom 3.
Nonexistent ground game? That isn't true at all. Yes, it sucks, but it has some good attacks. Down throw can combo into up air (Another mistake you made), dash attack can rack damage, forward smash has okay frame data and can easily KO, Jab can followup into a grab or aieral due to the new shield changes, and up tilt can combo into a ton of moves.Explain your reasoning, please? Jigglypuff is worse than she's ever been. Very little range, virtually nonexistent ground game, poor throw followups, lack of a kill throw, abysmal out of shield options, extremely light weight, off-the-top kills not causing Star or Screen KOs occasionally means that Rest can be unsafe on kill, no Rest confirms, absence of ledge-hogging means that her edgeguarding ability is drastically lowered. Jigglypuff struggles immensely against anyone with any sort of reasonable disjoint, especially the likes of Greninja, Marth, and Shulk.
Jigglypuff is almost definitely bottom 3.
Who do you think is less viable than Jigglypuff?I understand what you are saying but have you even seen the pros of this puff?
For one thing her ground game isn't that bad. Her smash attacks are quick and can kill well if timed right. Rest is punishable but it only give the opponent little to no time to use a powerful and fast enough move before she wakes up. Her wall of pain, gimping, back air KILLING at lower percents unlike Jigglypuff's other moves (80%+). HER AIR SPEED IS AMAZING. I main the Sm4sh puff and I don't have these problems (Other then the throw cons), but hey it's your opinion. I'm not trying to change your mind but you wanted an explanation, here you go.
Jigglypuff has a pretty short dash. Her slow ground speed actually lets her move back and forth relatively easily on the ground.Who do you think is less viable than Jigglypuff?
Jigglypuff's smash attacks aren't exactly quick, at F16 for Fsmash/Usmash and F14 for Dsmash. That's almost the same speed as Robin's smashes (16/12/16).
around 0:30 is the important partRest is punishable but it only give the opponent little to no time to use a powerful and fast enough move before she wakes up.
Cool just started using Palutena again, and was looking for that vid. xD Thanks.As much as I hate to admit itis probably the worst.
Also for everyone saying Palutena's the worst..(Zelda wishes she could do half the things she could do)
I think he's saying on hit, because whiffing Rest = big punish has been common knowledge ever since Melee (I hope).yeah no, whiffing Rest gives people plenty of time to punish it and punish it hard
Oh.....I think he's saying on hit