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That's not official. It's a suggestion from a SBR member, not fully endorsed. Luigi's, banned, pffft.The banning of LM is pretty recent. A whole host of other stages hae been banned too. You can see the new changes here http://www.smashboards.com/showthread.php?t=205140
It is official, if it was simply a suggestion it would have only been posted in SBR.That's not official. It's a suggestion from a SBR member, not fully endorsed. Luigi's, banned, pffft.
This new banning of LM could seriously hamper Zelda's metagame. One of your most reliable counterpicks is taken completely out of the equation...........that's huge.Luigi's Mansion has been banned in MD/VA for months. Plank abused the hell out of it with metaknight and it was seen that it was not a stage capable of being used at all. Even at a recent metaknight banned tourney in MD/VA, Luigi's was still banned. I believe the tourney this weekend has it legal though, and it is a metaknight banned tourney as well.
being that purple is my fav. color after black, i agreeOn a side note, all the purple in this thread is sexy
no. it's not official. if it were official they still wouldn't have the other ruleset linked as the "official" ruleset.It is official, if it was simply a suggestion it would have only been posted in SBR.
On another note. Your sig is disturbing Villi.
It would be an announcement if so.It is official, if it was simply a suggestion it would have only been posted in SBR.
On another note. Your sig is disturbing Villi.
It was always for the TO to decide wheter he would use that ruleset or not. The SBR's "official ruleset" is always just the recommended ruleset, you never actually have to follow it.no. it's not official. if it were official they still wouldn't have the other ruleset linked as the "official" ruleset.
And Umbreon, the OP even says that it's not official. It's for the TO to decide what he does.
and THAT isn't the official one. It's a suggestion by Umbreon or it wouldn't say "improved" it would say "official"It was always for the TO to decide wheter he would use that ruleset or not. The SBR's "official ruleset" is always just the recommended ruleset, you never actually have to follow it.
If that's true then I find it hard to believe the SBR would be bowing to pressure so soon after a change-over, at this point there's still a mindset of "we can leave", so pressuring the SBR into doing something like that would be a BAD idea. Anyway, it's also doubtful, because outsiders generally want LESS restrictive rulesets for us, not more.I spoke with Umbreon yesterday and he said the owner of smashboards from MLG came and told the SBR that their ruleset wasn't good and that it had to be changed. If you read through the thread you would see that another moderator also posted in the thread saying that this was discussed in SBR before being released, i'm pretty positive this is going to be the new ruleset at least for now.
I do agree with these estimates. Are these the only legal stages or something?my opinions on specific stages in case you were interested
Smashville, Pokemon Stadium 1, Castle Seige and Yoshi's Island: 50:50
Battlefield: 55:45 Zelda
Final Destination, Delfino Plaza: 55:45 Pit
Luigi's Mansion: 60:40 Zelda
Lylat Cruise, Battleship Halberd, frigate orpheon and apparently norfair: 60:40 pit
maybe this is an exaggeration of stage effects. but it seems to me that the first match of the game is probably going to be neutral and has a chance of slightly favouring one player. Both have CPs that they can use to their advantage so both SHOULD win their CP choices just as easily.
I disagree with em -_-I do agree with these estimates. Are these the only legal stages or something?
Jungle Japes - 60:40 Zelda (Personally I believe this is her best stage in this matchup)
Pokemon Stadium 1, Castle Seige and Yoshi's Island: 55:45 - Zelda
Battlefield, Smashville, Delfino Plaza, Lylat Cruise, Battleship Halberd, Frigate Orpheon and Norfair: 60:40 Pit
Final Destination, Pokemon Stadium 2: 55:45 Pit
Luigi's Mansion: 50:50 Zelda/Pit
they are the only ones on that list Maniaclyrasist sent me besides orpheon and brinstar and I don't know enough about pit on thse stages to say anything.I do agree with these estimates. Are these the only legal stages or something?
I could say the same for you about you thinking Zelda has the advantage there, but whatever. I'm done trying to convince you of that. In the end it doesn't even matter.no way in hell pit is 60:40 on battlefield. But keep thinking that, Zeldas will love to have you CP one of her best stages against her.
Then Pit now only had 1 stage where he is disadvantaged, two if you want to count Battlefield (which as I said before is as far as I can see in Pit's advantage). And if Pit can have the advantage on almost all counter picks as well as neutrals why do you even bother to still argue that this is a neutral matchup?Stage List:
Starter
Battlefield
Final Destination
Smashville
Yoshi's Island
Counter
Brinstar
Castle Siege
Delfino
Frigate Orpheon
Lylat Cruise
Halberd
Pokémon Stadium 1
Because it's supposed to be a match between the characters, a counterpick is meant to give an advantage to the character using it >_>Then Pit now only had 1 stage where he is disadvantaged, two if you want to count Battlefield (which as I said before is as far as I can see in Pit's advantage). And if Pit can have the advantage on almost all counter picks as well as neutrals why do you even bother to still argue that this is a neutral matchup?
If I were talking specifically about counterpick stages I could see where you are coming from, but I am talking about both "neutrals" and "counterpicks".Because it's supposed to be a match between the characters, a counterpick is meant to give an advantage to the character using it >_>
I love how everyone is super biased <3
Pit has the advantages on every neutral therefore the matchup is always going to favour Pit until it goes to counterpicks, so why should it be 50:50?But can we possibly agree (for the sake of agreement) that it's 50:50 first match, and then whatever is counterpicked counts in favour of or against Pit or Zelda?
There are some neutral stages that go against or even out the matchup, but both players will agree to one neutral before counterpicking commences.I do agree with these estimates. Are these the only legal stages or something?
You could say so, but you would be wrong. I purposely aimed to try to be as objective as possible in this discussion. I at no point claimed that everything I said was objective...that would be impossible. In turn, basically everything that was argued about Zelda was subjectively based and extremely opinionated, that is completely clear by looking through the most of posts of the Zelda mains concerning this matchup. In fact I invite you to go take a look at the posts of the Zelda mains and compare them to my posts and take a look at the level of subjectivity in our posts. I can assure you that you find quite a bit more subjectivity in their posts than in mine.The irony in your post is fantastic maniac ^^
I could also completely turn this around and say that everything you've just written is entirely subjectively based and thus arguably too opinionated to write an accurate match summary.
I beg to disagree. The Zelda mains who commented on the Pit matchup (who obviously don't main him) based this matchup on people they have played for the most part as evident from the material that they posted, which in turn shows that they are again being very subjective in their decisions. The information regarding the matchup by the Zelda mains contained very little objectivity to begin with.As Zelda mains, we give you as much objective information as possible and it's natural for someone who doesn't main her to perceive that as subjective.
A fair amount of this is quite arguable, especially from a Pit mains perspective. I argue that Pit has a better ground game and can gimp Zelda quite easily in comparison to Zelda gimping Pit. I agree that they both have different traits that a player will have to capatalize to win, but in the end it is still going to be harder for Zelda to take down Pit, based on the things that actually make this a hard match up for her like his generic arrow camping, his ledge camping and his aerial superiority offstage. Pit (the character, player unaccounted for) has an advantage in this matchup by default and "This is why I'm saying 60:40."Zelda and Pit both have tools to destroy each other. Zelda supposedly has a better ground game and her high knockback moves and odd trajectories from DSmash put Pit in the gimpable zone sooner, whilst Pit can outcamp and can gimp Zelda slightly easier than vice versa. Both have different traits they must capitalise on that is ultimately down to the player's skill in being able to harness. This is why I'm saying 50:50.
This is not particularly true as shown in my aforementioned comment Pit unarguably has strageties that will cause Zelda fairly significant problems, where as the problems Zelda causes Pit are minimal in comparison. Most stages, especially the neutral stages only work to strengthen the characteristics that make the Pit/Zelda matchup an uphil battle for Zelda.The most significant effect on this matchup is not a particular strategy or move from either character, but rather what stage is chosen, and this is why the matchup comes down to counterpicking.
I'm not the only one who believes that Pit has more advantageous stages, keep in mind it was a Zelda main who actually made the first comment about it while showing that Pit does indeed have more advantageous stages than Zelda. However, I agree that this is a character matchup and not a character + stage matchup but even in that respect, Pits advantages still outweigh his disadvantges in this matchup, more so than Zelda's do. This is why I believe the matchup is 60:40 in favour of Pit.You say Pit may have more advantageous stages that also happen to be neutral as well, but this is a character matchup, not a character-stage one, so in this respect I'm still sticking with 50:50 ^^
Its fine. I'm known for being persistant anyway, on that note good night, I need some sleep. ^^And sorry for being so persistant - it's 6 in the morning here :O
Where do you think Zelda will stay for most of the match?Luigis Mansion can ONLY limit pits arrows if you are on a higher platform or outside of the pillars. If you are inside the pillars then Pit will outcamp you.
Let´s just say that I would be more afraid of sweetspotted Zelda´s Bairs & Fairs and Uairs that cause damage, can kill and are a lot easier to connect on plattforms than Pit´s Nairs and Uairs that do cause damage, but not too much and can´t kill.I mentioned Uair because it means you cannot camp AT ALL if you are on an above platform. And what do you mean it is not a threatening platform poke? It's not going to kill you obviously but it will rack up damage and it will shield poke you unless perfect shielded, definitely not an advantages position for most characters let alone Zelda.
Fair, Bair, Uair, B-throw (if saved and used near the edge) Din (veeeery ocasionally), Dair spikeZelda has what? A Fsmash a Dsmash, Usmash and Utilt for killing, possibly Ftilt.
Let me get this straight: you´re telling a Zelda main that he uses U-smash as a kill move because you´ve seen videos of players doing that? Sounds really logical...Are you seriously telling me Usmash isn't used as a KO move.... Yes it can punish OoS well and stop aerial approaches but from the Zelda's i''ve played as well as the ones i've seen videos of it is also used as a KO move so don't go telling me its not.
Agree, they both like to keep their enemies in the air, although for different reasons. Pit gets in damage and multihits by chasing, Zelda has options to kill and send opponents back into the air for more hits without fear of getting punished too often. Problem Zelda has is that he can´t really chase Pit in the air, while Pit can actually chase her fairly well.Zelda would want her opponent in the air, but so does Pit. A Pit could simply use D-tilt or D-throw or U-throw (D-tilt is better imo) to launch Zelda in the air, then go for U-airs, and other great moves.
Zelda, should she get Pit in the air, she has her U-tilt, Usmash, and U-air. Both characters are VERY good in the air, and it's usually a race to whoever get who in the air first.
Even though it really doesn´t matter, I must note that Pit´s arrow spam is so deadly to Zelda here that it shouldn´t be considered her advantage.Jungle Japes - 60:40 Zelda (Personally I believe this is her best stage in this matchup)
That sums it up pretty well, that´s what has been going on for a while IMO.I don't see this argument going anywhere. Both sides have pointed out their characters strengths and the others weakness its just a matter of each side overestimating their opponents weakness and underestimating their own.
50:50 on one of pits worst stages....and than you go to say that its a 50:50 match up..it makes a lot of sense if u have no experience against a pit...which is obvious.I'm sorry, no... it's your persistent view that Zelda is grossly disadvantaged on Battlefield that makes you think Pit has every advantage.
I believe Smashville and Yoshi's Island are 50:50 neutral matchups also, possibly amongst others. I agree with this, I think Sonic agrees with this, even your fellow Pit friend agrees:
with what you put, Zelda will start off even or advantaged in their neutrals and both have a stong counterpick.
Yet AB saysAlright so I see 4 Pit mains and now one agrees its 50:50,
Im gonna assume these. They are Not accurate
I really couldn't be bothered to respond to any more walls of text so lol if what you posted is going to help ya sleep at night. Have fun.I really hate to comment on old things, but since I haven´t been around for a while there´s no other choice, since I really have to comment these things: + random subjective stuff
Thank you, I will. ^_^Have fun.
Also, correction to my previous post: I´ll also accept 60:40 Pit´s advantage, but I think 55:45 or 50:50 would be a lot more accurate.1: Don't let Pit take you to Norfair.
Completely agreed.
2: Jungle Japes is a considerably better pick than Mansion for Zelda and should honestly be your counter pick of choice.
Completely disagreed.
5: Don't be lead into a misconception that Pit has a hard time killing Zelda, she's fairly light and Pit's Fsmash will probably kill her in the low 100s, Bair probably in the 90s. Spacing is the most important thing for Zelda in this matchup, so thats where your focus should lie.
Pit can kill Zelda at not too high percents, but with somewhat lmited options. Zelda can kill Pit at not too high percents, but with somewhat hard-to-connect moves or with the problem of getting into good place to use them.