Teh-Shlurpie
Smash Journeyman
Forgive me for i am but an ex brawl scrub, but what kind of pviots are you doing that require attacking 0.o?
some jump cancel something or rather?
some jump cancel something or rather?
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Do you mean shield hit or... just hit? Side B effectively not being able to be power shielded makes it impossible to punish unless you're against like, Fox or something.SideB is way less safe on whiff AND hit at lower percents than Brawl, so limited usage or matchup specific usage comes into play. It's really good vs bigger characters like Bowser and DK.
It is semantics. A lot of players seem to like to dissociate crouching knockback reduction from downward ASDI. Funny thing is, no one uses crouching knockback reduction in isolation, but downward ASDI is actually used in isolation. Downward ASDI is more crouch canceling than the knockback reduction.This may just be semantics but it's not a parry. A parry will deflect/block a hit. CC still gets you hit but reduces knockback etc.
It is semantics. A lot of players seem to like to dissociate crouching knockback reduction from downward ASDI. Funny thing is, no one uses crouching knockback reduction in isolation, but downward ASDI is actually used in isolation. Downward ASDI is more crouch canceling than the knockback reduction.
When both are used at once, they allow instantaneous retaliation for an attack in exchange for a health loss. In just about every workable definition, that is a parry with a cost.
Am I the only one of feels that Brawl Zero Suit is better than PM Zero Suit? (Minus PM ZSS having an easier time killing). I've felt this way since 2.6 and playing Brawl the other week for the first time in a long time confirmed my suspicions.Zss is kinda butt in every version. She's easily the least butt in 3.x though
In that case of course, cause freakin' Metaknight >>>>>>>>>>> Everyone else lol while PM is of course much tighter balance-wise. But I guess I'm alone on this one.I think comparatively to the rest of the best characters in the game, ZSS is better in PM. She is good in both games, but relative to the cast PM feels better from a you can win a tournament solo with this character perspective.
Damn straight! Was cheering for you in UFGTX, those sets were fantastic! Congrats on 2nd place man, 10k+ watching some true high level ZSS play.I think comparatively to the rest of the best characters in the game, ZSS is better in PM. She is good in both games, but relative to the cast PM feels better from a you can win a tournament solo with this character perspective.
her uair in pm is great. i don't think it needs to be changed. she needs, more than anything, a way out of shield vs characters like fox/falcoIn that case of course, cause freakin' Metaknight >>>>>>>>>>> Everyone else lol while PM is of course much tighter balance-wise. But I guess I'm alone on this one.
I feel that if they restored her Uair and gave her her spike back then she'd be perfect. Another change I'd love to see is letting her cancel out of DownB with special moves without having wait for the flip animation to be over with, but I could live without that, it's just a cool idea.
Did you try down b oos, could be good it has any invicibility startup frameher uair in pm is great. i don't think it needs to be changed. she needs, more than anything, a way out of shield vs characters like fox/falco
They removed the invincibility on down b.Did you try down b oos, could be good it has any invicibility startup frame