Sylarius
Smash Ace
Hello mates.
I was watching Dany recently, vs an Ike, and I saw him SS fsmash and tipper it. What caught my attention is that it didn't seem like tipper spacing to me but it still tippered.
Now, there's a couple tipper spacings, for example the GR release on Wario is one of the spacings. Right when the sword touches the ground is another, that kind of thing. I don't know if it tippers all the way through the animation, but to me it seems like there's ~4 or 5 main tipper spots that are easiest to hit with. The very beginning, the end (where the sword touches the ground) Slightly above the ground on a midair small character, around the head on Snake, that sort of thing. I think you guys know what I'm talking about.
Anyhow, to my question. Dany was able to SS it and land the third tipper I mentioned, "around the head on Snake", except he did it on Ike. This spacing is far different than when you tipper with the sword tip right when it touches the ground. It is very easy for me to tipper with the sword on the ground section, and somewhat for the "sword slightly above the ground, most noticeable on small opponents" (e.g. Fthrow SS fsmash on G&W) but I'm so used to the spacing I keep talking about where the sword touches the ground when it tips. Is there any advice you guys can give me to learn the tipper spacing that Dany was able to execute?
This is what I am talking about.
http://www.youtube.com/watch?v=IbYqY5fZ3zI#t=698s
EDIT: For dair spike on MK's grab release, to buffer the dash correctly I must press side then let it back to neutral within the buffer window, then side outside the buffer window to continue the dash, correct?
EDIT 2: I'm having a bit of difficulty buffering spotdodge out of falling fair as well, probably just me, I can DB out of it fine though, just not spotdodge.
I was watching Dany recently, vs an Ike, and I saw him SS fsmash and tipper it. What caught my attention is that it didn't seem like tipper spacing to me but it still tippered.
Now, there's a couple tipper spacings, for example the GR release on Wario is one of the spacings. Right when the sword touches the ground is another, that kind of thing. I don't know if it tippers all the way through the animation, but to me it seems like there's ~4 or 5 main tipper spots that are easiest to hit with. The very beginning, the end (where the sword touches the ground) Slightly above the ground on a midair small character, around the head on Snake, that sort of thing. I think you guys know what I'm talking about.
Anyhow, to my question. Dany was able to SS it and land the third tipper I mentioned, "around the head on Snake", except he did it on Ike. This spacing is far different than when you tipper with the sword tip right when it touches the ground. It is very easy for me to tipper with the sword on the ground section, and somewhat for the "sword slightly above the ground, most noticeable on small opponents" (e.g. Fthrow SS fsmash on G&W) but I'm so used to the spacing I keep talking about where the sword touches the ground when it tips. Is there any advice you guys can give me to learn the tipper spacing that Dany was able to execute?
This is what I am talking about.
http://www.youtube.com/watch?v=IbYqY5fZ3zI#t=698s
EDIT: For dair spike on MK's grab release, to buffer the dash correctly I must press side then let it back to neutral within the buffer window, then side outside the buffer window to continue the dash, correct?
EDIT 2: I'm having a bit of difficulty buffering spotdodge out of falling fair as well, probably just me, I can DB out of it fine though, just not spotdodge.