SSS
Smash Ace
That's super helpful! Thanks. Anybody else for any of the other questions?
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Ask me where things are and i can tell you which thread they're in. And, if you guys REALLY want me to, if you find the write-ups and generally format them, I'll update, revise, and finish any guides you want.Is there any interest in literally just going back through the social thread (and wherever else CJ posted them) to compile his various matchup guides into one thread? I read the DK one and it was pretty helpful, so I imagine the others would be similarly useful.
Of course, the main barrier is that I don't really know where most of said summaries are, due to not frequenting the boards all that much.
In depth write-up coming post MU chart FWIWsome1 just give me a basic run down of the pika mu
You can do the drop-through with any shield input, and for just normal platform canceling, you can just hold down while jumping and let go while passing through.When your feet touch the platform you must press Z+Down at the same time. Think of it like a smash input. It's not easy to do, but it's the best way to do so. For other forms of platform cancel that doesn't involve the instant drop, use the cstick instead of z.
http://smashboards.com/threads/my-magical-personal-informational-etc-thread.332920/I have seen Mr. R. play a lot with Smashville's platform. How does he do that? I mean, going down through the platform and immediately get over it repeteadly?
Also, exactly on which characters can Marth chaingrab f-throws/d-throws to f-smash or any other moves?
90% of the answer to your GR question can be found here http://smashboards.com/threads/ness-and-the-grab-release.329897/
To complete the list we get fthrow Fsmash on Ness at 0% just like on everyone else. From Ground releases we have like tilts (Dtilt is very good out of ground release due to sending at a low angle). GR Fsmash and Dsmash are guaranteed too.
What's your issue with spiking normally?Was just talking to Raz about this, does footstool>dair connect well on Wario? I can't seem to get it in practice mode, but maybe it needs DI?
The idea is to grab Wario close to the ledge, run off under him, jump and footstool into spike.
Yes, I know we can just spike normally out of GR, but no.
No.
NO.