smashkng
Smash Lord
I think DDD gets a free Fsmash from Dthrow if he grabs us with the landing lag glitch we get from using Up b or Side b, so never get grabbed of him with that lag.
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Do you mean at Lucario, or everything?lol there's a lot of inaccuracies stated, but obv I can't say much considering these are "personal ganon MU ratios". What I will say is that there's a lot of misinformation.
Lucario's chaingrab can be broken out of by mashing like a normal grab.Do you mean at Lucario, or everything?
You' ve got some incorrect info, too.Not just that:
Lucario recovering high (which happens most of the time if the Lucario isn't horrible at DI) is hard to edgeguard, let alone gimp, lucario's 5th floatiest in the game, has a dair stall, and a large second jump. MK's shuttle loop is one of those few things that intercepts it, what does Ganon have exactly to fear? Tipman isn't like what it was in Melee looool.
second, Lucario's upB lag onstage is far from terrible, most characters can only manage to get a ledgehop aerial on it before lucario can get shield up (there's a landing that's even lagless), what makes you think you can get a 20ish some-odd frame move to hit him? (not counting ledge getup frames either)
We even have a buffered uthrow CG on ganon from like 0-40 (technically 0-30ish + DA/dthrow/bthrow = 40ish %). It only works on like 4 characters, all pretty eh (the best one is like Fox lol), so you guys got "lucky".
Lucario's AS is more of a punish tool, and very good at frame trapping/anti-air, getting/baiting ganon to jump or get juggled isn't that hard. Fair's predictable, but what exactly does ganon have that'll punish it whether retreated or approaching? I can see nair/uair, but retreating dair > all sounds laughable. Lucario's pokes are very safe in this MU, you either get into a game where you try to hit a whiffed move, only to get outrewarded in a game of spacing via ftilt/fsmash, or you have to deal with sitting in shield. Lucario has several kill moves that are plenty fast and can get past shields (FP primed, uair, dair offstage, bair, etc.) + lucario's edgeguard game >>>> ganons loooool, WoP is definitely going to cause ganon some trouble, especially if lucario happens to make him use his upB at higher percent, offstage AS is great since it's a nice mixup after fair. His pokes, while relatively slow, are AMAZING in hitbox, HAVE YOU SEEN HIS JAB HITBOX?
On top of all this, Ganon has NO FOLLOWUPS on Lucario after SideB (unless you get a hard read lol).
I'll confidently mm any of those who made such claims lol, I have had practice in this MU enough (probably not by a top ganon per se, but this guy's low/bottom tiers are all really solid) to confidently say that Lucario probably has 70:30, maybe better on Ganon depending on stage lol.
I saw a Lucario with both horrible DI AND failed to use his second jump (he pretty much canceled most of the momentum from the jump into upB, terribad mistake). Plus if he did use his second jump, he'd have opportunities to:Lucario is only a threat to Ganon if Ganon unnecessarily whiffs something in a bad position, or if Ganon is offstage. He's hard to directly approach since he his walls are REALLY REALLY STUPID and Aura Sphere is kinda hard to punish too (although easy to powershield from neutral stance). Aside from that, this is a matchup where Ganon benefits a lot from basically not running into stuff and trying to exert better stage control. And Ganon can definitely punish on reads in this matchup either with D-air, D-tilt, or Dash Attack (not to mention anti-air U-airs).
I don't get where you think how Lucario recovers easily against Ganon. Ganon is a very good character at edgeguarding and Lucario has to respect that. Ganon's aerials provided you avoid the landlag are pretty quick and have huge range, and all of them are very good at potentially killing or gimping you. Even if you recover high, Ganon's U-air is fast enough to autobait airdodges. Reverse U-air is STILL very good in this game (arguably better since it is growth based in this game).
Furthermore, you obviously never have seen this video. http://www.youtube.com/watch?v=oE1_EGy9Jg4#t=1m55
I will give that Lucario does have safer pokes; D-tilt and to a lesser extent F-air, and F-tilt is sorta a pseudo poke but on the slow side, but his best hitboxes are on walling tools. He also doesn't really have the mobility nor the speed in most of his attacks to actually threaten Ganondorf into making very many baitable mistakes. Pressuring Ganon's shield with aerials is also unwise against a Ganon that knows how to buffer U-air out of shield. Given that in most situations in this matchup Ganon can usually avoid getting hit if he wants to play gay, the only thing he actually needs to do in this matchup is get stage control and make a good read.
That is correct.I'm assuming that gives you jab/dtilt?
No.Because the only really noticible stage to do it on is Lylat, and we mostly won't want to go there.
His odds of winning against Falco, Lucario and Marth are a good amout better at YI.Ganon ***** on Yoshi's Island.
Oh wait