G&W's dash attack is gimmicky at best. It can be used to catch someone out on the ledge if you see a pattern, but anyone worth their salt isnt going to get ****ed for it
anyway, dash attack social? dash attack social
MK's: Good, but outclassed by his other stuff. 6/10
Olimars: not useful in his repitoire due to all the superior moves, nothing to write home about too. 3/10
Diddy Kong: Fast, Multi hit, Virtually no ending lag and needs someone like mk or marth to punish it on shield. 9/10
Ice climbers: Nothing special. and doesnt really bring anything to the table. 4/10
Snake: Deceptively fast, Strong, Assists with DACUS and long Boost grabs. 8/10
Falco: Useful as ranged OOS option and can be used for a gatling combo. but weak and fairly punishable. 6/10
Marth: Can be used from grab release on MK. Thats about it. 3/10
Pikachu: Fast with reasonable range, but mediocre as hell. 4/10
Wario: About as average as most DA's, But has huge reporcussions if shielded. 3/10
ZSS: Has a lock, Very fast and pretty safe 8/10
Lucario: pretty laggy all around and not much range, not affected by aura. 4/10
Dedede: Good for reading a spot dodge, extremely powerful but really slow 5/10
Toon link: Fast, weak, can trip, mediocre. 4/10
Wolf: Kinda slow with a lot of cooldown, pretty much useless to him 3/10
G&W: Good for spotdodges and ledge hangers, nice mixup but lots of end lag 5/10
Fox: pretty much the same as falco's. But can pseudo lead into Utilt at low percents 6/10
Peach: Very fast and good range, decent punishing tool. 6/10
Pit: Same as peach, and has kill power at close range. 6/10
ROB: Fast and pops them up for a followup, but will be in a terrible position if blocked. 4/10
Kirby: Pretty poor, Can work for spotdodges too but less reliable at it then G&W. 4/10
Sonic: Very fast punishment tool, very low knockback on the end of the hit though 5/10
DK: Iffy at best, and pretty much useless because of the general speed and ending lag 3/10
Ike: Good tool when spaced, Can be combo'd into and travels a deceptive distance. 6/10
Sheik: Fast startup. but VERY punishable if it doesnt land. 4/10
Yoshi: Medicore speedy dash attack. 4/10
Ness: Fast with high range. useful tool 5/10
Charizard: See: DK 3/10
Squirtle: Pretty bad DA, but lasts for a while 4/10
Ivysaur: Fast and with a long lasting hitbox, only strong initially and long cooldown. 5/10
Luigi: Laughable, punishable on hit. 1/10
Lucas: Slow startup and decent range, iffy. 4/10
Mario: Fast startup and good for punishing spot dodges. but lots of cooldown and does almost no damage/KB 4/10
Samus: Fast and okay knockback, But tends to put her in an iffy position. 5/10
Bowser: Slow on both ends and really of little use. 2/10
Falcon: Fast and pops them up. one of his better moves. 5/10
Jiggly: Quick and powerful, travels a fair distance too. probably her best grounded tool 6/10
Link: Fast and high range, for OOS punishing and has lots of cooldown. 4/10
Zelda: Fast and no huge cooldown, but generally poor. 4/10
Ganon: HADES SHOULDER BARGE! 9999/10 (for real: Fast, with high range and very strong kill move during the initial hitbox. But difficult to get to a position to use it. 6/10)
Why do i enjoy typing up this sort of crap ><