ChivalRuse
Smash Hero
But don't compare us to the Fox boards
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better than the bowser boards.I love how active this forum is again. Take that, pichu boards!!!
That is just style. Style is always the best option in smash, let alone low tier smash.better than the bowser boards.
is wall jump tech to kirbycide a good idea?
Yea sometimes you just have to throw in the white flag and use another character. Fox is pretty much the only exception I have make for Kirby. I use my Link or Ganondorf, so much easier.So I played against a Fox player in a ton of friendlies earlier this week. The matchup is so hard! I didn't lose any games, but Fox's threats are so looming. I just want to be in shield at all times because I'm afraid of up-smash and nair.
Just always be throwing out hitboxes, Fair, FF Fair to mix up, turn around advancing Bair, FF Bair, and if you are recovering low - Up air through the stage. There's nothing you can do about his speed in the air which makes it easy to predict his recovery, so you just have to hope for a trade or a favorable exchange if they are competent players with good reactions (Bair is the best bet since it last a while and can beat other moves).Anyone have tips on recovery with Kirby? That's the biggest area where I find myself not having a gameplan. I can't seem to find a good pattern for avoiding edgeguards (I briefly tried recovering high, but I find myself getting baired by the lanky/high jumping characters ... Falco, Falcon, Sheik, Fox).
At certain percentages you can carry Marth across the stage with multiple FH double Bairs (his Weight and fall speed are perfect for juggling them just like with Falcon's Nairplane).One thing that is bothersome about the Marth matchup is that f-smash is difficult to punish. WD oos > grab is definitely a punish, but you aren't getting more than an u-throw > positional advantage from that. I guess we should start doing WD oos > turn around up-tilt to punish f-smashes. >_>
You can't shark for rolls and cover all the other options at the same time. Just like people who claim crouch canceling beats everything in a certain MU therefore you win....well you can't be crouching the entire match. I'm not even referring to Blur it's obvious he doesn't know how to play the MU.Rolling into Marth is not good - that's just a misconception. It worked on Blur's Marth, but that doesn't mean suddenly that's the meta for that matchup. Simply because bad Marth players don't punish rolls or get poor punishes doesn't validate it as a tactic. As an occasional mixup, it is quite reasonable. But as a bread and butter tactic, there's no way it will pass against a Marth that knows what they're doing.
These days, most of the clever Marth's are very good at sharking for rolls.
Well I'll say it again....Falco has lasers....really REALLY good lasers that, you know......auto cancelSee, I don't think that's the case at all. Just because Fox and Falco are better characters doesn't mean they don't have to respect Marth's ability to wall them out with disjointed hitboxes. Falco does not have better horizontal movement than Kirby. Actually, with wavedashing, Kirby is faster on the ground. Sure, they both jump higher and faster than Kirby, but Kirby is actually airborne on the same frame as Fox, meaning a lot of aerial and wd out of shield punishes are the same.
I think that Kirby's neutral in the Marth matchup still needs to be explored a LOT more.
Well this is pretty much a complete lie man. I've seen you face high level Marths, you rolled in quite a bit (bad spacing on them especially against PPU) but you actually used quite a few spot dodges to grab or tilts that worked. I thin actually if you had spaced some better rolls and mixed up with spot dodges at key points it would have been even closer with PPU.I personally never roll in versus anyone with Kirby. It's not a good offensive option. It may work sometimes, but rolling is more for positioning.
That ending is amazing. Made me laugh so hardDon't know if you guys caught this vid yet, actually pretty funny (great editing)