Ussi
Smash Legend
If they want Lucina to have the same range as Marth, they have to make her sword longer to compensate for her shorter arms.
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Remember the sword was reforged. It didn't have that weird circle hilt in Marth's time.I don't think so, since it's technically the same sword. It could also be the way how Lucina and Marth are holding their swords: they look different in angles.
I expect that her special moves will be where Lucina gets the seperation from Marth. She looks to be much more Air-based, so I tried to remember this in speculation. In terms of how it works with the game, Lucina can end up with a lot of attacking skills due to the parent/child mechanic. I'm not the most creative guy, though...I just expect some homage to the game, what with Robin getting the Duel Strike thing as his final smash.
Galeforce - An air dash that goes at a diagonal, and a gale projectile moves forward.
Astra - Similiar to Sword Rain from most fighters, Lucina lets off a lightning-fast flurry of sword strokes.
Aether - An up-down attack that knocks the opponents into the air, she then jumps after them and bashes them back down.
Lethality - A very focused move that's all about the tipping, but when tipped correctly, has a major meteor spike. It'll have killer ending lag, though, so it's a case of "land the kill or suffer".
Luna - Look at Project M's Quickdraw. That's practically what Luna is. Lucina could do something like that.
Aegis - Lots of characters have shields like this (look at Palutena's reflect) but I imagine it would be a damaging shield of some sort. Anyone who attacks Lucina whilst using Aegis gets recoil and damage or something like that.
Sol - A pierce attack where Lucina regains the damage done. Her animation from the game works fine for this movement. Will only be around 10~%
Up air is a different animation.Up air and neutral air are the same too.
Didn't Sakurai say there is no tipper but her swing does the same damage on any part of the sword?Considering Lucina has to be closer to her opponents to do some damage (if you think Lucina has to hit her opponents with the full of her blade to hit someone), then her sword should be longer than Marth's sword.
Did he? I am honestly not sure, but that sounds truthful. Hopefully that is the case, meaning that Lucina is a guaranteed hitter, instead of Marth's "Go for the Tip" Blade attacks.Didn't Sakurai say there is no tipper but her swing does the same damage on any part of the sword?
Ah. I'm going to assume Lucy doesn't have much kill mobility but has better chances knocking someone back.Did he? I am honestly not sure, but that sounds truthful. Hopefully that is the case, meaning that Lucina is a guaranteed hitter, instead of Marth's "Go for the Tip" Blade attacks.
P.S. I am just explaining what I think of it not that I hate Marth's mechanics.
Sounds about right.Ah. I'm going to assume Lucy doesn't have much kill mobility but has better chances knocking someone back.
Sakurai just told us what's different about Lucina... she's one pixel shorter than Marth and her sword hits all over the blade instead of the tip.Up air is a different animation.
Pretty sure Lucina has something different he's not showing us.
Basically this.It's difficult to know how to interpret "her physical abilities are identical". He could be referring to the animations, the general execution of each move, the physics, knockback and damage or all of the above. Too difficult to say as of yet.
If it's a choice between no Lucina or clone Lucina, give me clone Lucina anyday!
Nailed It!Here we go.
Set: http://imgur.com/a/Aad2Y
Seems like Lucina prefers the whole sword. She isn't a fan of just the tip. huehuehuehuehue
1 and 2 can be applied to Chrom as well. But he never pretended to be Marth or anyone else. Therefore the real reasons are 3 and 4 only.Reasons:
1: She's Marth's descendant
2: She uses the same sword as Marth
3: She even poses herself as Marth in the story
4: She uses the same attack animations in Awakening as Marth
Making a clone is way easier than an original character. We wouldn't get "something else", we'd just have one less character.I hate Sakurai for this.
If she's a clone (oh wow, she's a bit faster with a more balanced sword, yipee), she might as well be an alternative costume. God damn it Sakurai.
Give us something else, instead!
Ehm, so making a model and stuff doesn't take time? They could have spent that time on something else, either going the extra mile making her unique or refining the gameplay in general. Your logic is flawed.Making a clone is way easier than an original character. We wouldn't get "something else", we'd just have one less character.
That would definitely be for the best, but I'm slightly concerned it's more likely to be what happened to Fox during his shift from Melee to Brawl as a result of Wolf's introduction. This would leave both characters in a state worse than the their predecessor in prior games.I think that purely depends on whether or not Lucina is getting any more different properties to balance her moves. I don't think Sakurai bothers to get too technical on Miiverse about how each attack might work a bit differently.
I hope Lucina can be to Marth what Falco was to Fox in Melee (Falco, the clone, inheriting more of Fox's original N64 traits that were lost during his transition to Melee).
I agree. Plus, one Marth clone per game is enough.Four FE reps is more than enough
Its not like you could create a unique character in the time it took to create Lucina.Ehm, so making a model and stuff doesn't take time? They could have spent that time on something else, either going the extra mile making her unique or refining the gameplay in general. Your logic is flawed.
Actually Sakurai said that her moves, while identical, have different properties and she doesn't have a tipper mechanic. That's why she has her own character slot.Sakurai confirmed she's a clone of Marth. She's like the male Wii Fit Trainer, but gets her own character slot because she has a different name.
Good reasons but the fourth one, since DLC characters aren't unique and are based upon existing characters, Marth was basically copied from Lucina's moveset. Plus that Marth isn't canon anyway, and it isn't the Marth SSB4 usesReasons:
1: She's Marth's descendant
2: She uses the same sword as Marth
3: She even poses herself as Marth in the story
4: She uses the same attack animations in Awakening as Marth
Lucina was actually added because she's the most popular character of Awakening and IS's top favorite. There's no doubt she's going to have another prime role in the next game, thus it is more beneficial to include her, even as a clone.Medusa as a Palutena clone would be cool.
Brittany
Mrs. Game n Watch
Daisy
Medusa
Dark Pit
Impa
Lucina was added for being female so why not add these fanservice clone ladies. For the people who say so e of those don't fight like the character they are a clone of.... Ganondorf says hi! Plus clones take small time so this would be perfect!
Hey... I think some fandom may be clouding your judgment. Their personalities may be a little bit different, or a lot in fact, but in the grand scheme of Nintendo they have quite a good deal that is pretty similar. Visually, factually, and potentially in terms of playstyle. Far more so than, say, Captain Falcon and Ganondorf. Probably even more than Falco and Fox. Yet, look at Ness and Lucas, they probably are the best example in this specific scenario. They look similar, act far differently, yet could still be clones.1) Daisy's not anything like Peach. Bad example.
The problem I have with this list is that they are mostly arbitrary characters, or for series that should not rightfully get another rep. Fire Emblem is a huge series with a lot of characters, as well as being quite popular. Having four reps is not absurd for it (though it is all a matter of how many others get. This would be- if the big three get at least six each, which now I'm almost set on believing is happening).Medusa as a Palutena clone would be cool.
Brittany
Mrs. Game n Watch
Daisy
Medusa
Dark Pit
Impa
Lucina was added for being female so why not add these fanservice clone ladies. For the people who say so e of those don't fight like the character they are a clone of.... Ganondorf says hi! Plus clones take small time so this would be perfect!
in either case, she still has the same animations, and moveset as marth.When he says their physical ablities are the same, I hope he means just the appearance of their moves. I kinda hope it is like Fox and Falco in Melee, where they had the same moves by appearance, but things like their speed, jump height, power, and move attributes and knockback were all different.