Okay so, uh, hi guys. I've been stalking Smashboards from afar for a while now, figured I'd finally join since I do have some questions, and would also like to participate in some conversations when I can.
I've been watching several of あーす/Earth's matches and came across an oddity with Pit's fsmash on Battlefield vs
. I can't post the link since I haven't posted much, but on Youtube it's
/watch?v=ZKWtUQ2zb6g&feature=youtu.be&t=6m49s. Has anyone ever discussed / achieved this before? I didn't think that it had a hitbox there, which would reaaaally be a good thing to know about (if it isn't just a weird instance of extended hurtbox or something).
In a rather unrelated vein, I have a question concerning just general Pit play that I have been struggling with: how do you land safely when launched/thrown in the air on-stage? I have such a hard time not being punished when I land that I've gained an awful habit of rushing to try to grab the closest ledge just to avoid landing on the stage. Should I be spamming dair to try and keep any follow up aerials off of me? Should I be using all my jumps to try and avoid landing on top of a grounded opponent? Are orbitars safe to fall with? I noticed Earth use them occasionally, but it's usually just something I do in the face of a ZSS/MK up-b or Diddy u-air. It's too bad poor Pitty can't fly, because I really feel his lack of air movement when I'm getting juggled so easily.