I'd still rather have Jr separated from the Koopalings. I feel you could do more with them that way.
Just to clarify though, I'm not asking for Jr to be stripped of his clown car or for the Koopalings to be removed from the game. What I'd like to see is for Jr to replace a few normals like the fork and hammer with his paintbrush, while the Koopalings also get a few changes to incorporate the wands and maybe some of their individual attacks.
I think it'd be neat if you traded the standard cannon with Roy's Bill Blaster for example or swap out the mecha koopa for Lemmy's bouncing bombs. Basically turning the Koopalings into a semi clone of Jr. They all still ride the clown cars but have a few different attacks/specials to set them apart.
Only thing you'd need to work out after that is who gets the 8 slot on the Koopaling side. I still think Nabbit makes the most sense but I think there's wiggle room for a few other options.
Huh, never thought I'd see someone come up with an idea to not only KEEP the Koopalings in Smash, but also come up with ways to make them semi-clones of Bowser Jr..
As for the 8th slot? I won't lie, I've always defaulted to Boom-Boom myself, but thinking about it now? Yeah, maybe Nabbit wouldn't be such a weird choice. Heck, in an ironic sense? It's a bit tricky for me to describe, but the very thought of
Nabbit being a sort of "surprise character" in this sense of HIM suddenly driving a Clown Car AND the fact that HE'S the 8th alt. skin slot for this character.
So about the recent Pokémon leaks… I’m sure many people are excited to be finding out interesting things such as unintended folklore, beta designs, and character bios (especially Skyla’s, it seems, Jesus Christ).
But the leaks seem to have implied that Pokémon Legends Z-A was going to release in 2024, before being pushed back to 2025.
So we’re likely looking at a repeat of Legends Arceus/Scarlet & Violet with a game early in the year and a game later in the year.
Perhaps we will see a Direct at some point soon with news about Z-A, as well as Metroid Prime 4, DCKR HD, and possibly the Switch 2 itself.
When this Pokemon 'gigaleak' happened, seeing the concept art for Gen. IV (among other generations) reminded me of something I've been meaning to ask all of you. What would you all think about the idea of Garchomp joining Smash Bros., BUT it (or I guess,
SHE, in this case) was accompanied by Cynthia?
Like, Garchomp wouldn't share a slot with any of Cynthia's other Pokémon (like Squirtle, Ivysaur, and Charizard), it'd just be Garchomp and Garchomp alone, with Cynthia mostly there for aesthetic purposes. That is to say, Cynthia would still "command" Garchomp like Red and Leaf do with THEIR Pokémon.
In addition, the character would be referred to as 'Cynthia and Garchomp'.
I will say that there's a really cool novelty to having supermassive stages like Palutena's Temple and Great Cave Offensive. You can tell that they tried with them, unlike stuff like 75m which copies the original layout with zero adaptations to a platform fighting environment.
I really need to rewatch some gameplay of Gyromite again to confirm this, but I'm pretty sure that part of how I've advocated for R.O.B. getting his own stage was via 75m getting reskinned, as I THINK Gyromite contained a level that looked similar to 75m, but with different colored girders and what not.
Again, need to rewatch gameplay of Gyromite to be sure.
Speaking of light gun games, while having the Super Scope as a weapon is nice, I always thought a Yoshi's Safari/Battle Clash/Metal Combat stage would be a cool way to strongly pay tribute to that peripheral and its games.
Really hope I'm not coming off as pedantic for saying this, but Metal Combat is the sequel to Battle Clash, isn't it? All the same though, I wouldn't mind Michael Anderson (the main protagonist of BOTH games) join Smash as a playable character.
Frankly, I've been quite intrigued over how Smash would tackle him as a playable character. Would Smash Bros. pull a 'Marvel vs. Capcom' and have him be Smash's equivalent to Cyberbots's Jin Saotome, having him fight on foot? Or would his mech, the S.T. Falcon be playable instead (with him controlling it from the inside)?
Darth isn't the only one to say this so it's not specifically a response to him, but I do wonder why people are against cross series Echo Fighters. Well...I suppose Gannondorf is the short answer, but if there are characters that actually make more sense as clones than simply sharing a body structure there's not really a problem with making them as such right?
I mentioned this a while back, but I'd actually like to see Urban Champion as a cross-series clone of Little Mac.
Finally, there's something I'd like to ask to... well, anyone who'd care to give me a response on this. A couple of years ago, I actually came up with a moveset for Lark from Pilotwings and it was posted on SourceGaming (I'm pretty sure I was even the FIRST guest article for their Dream Smashers articles, so that was pretty neat).
Lark takes flight in the latest edition of Dream Smashers, this time written by guest smashkirby. How can a Pilotwings character work as a fighter? Well give it a read and find out!
sourcegaming.info
I'll be the first to admit, I DID have to do a pretty good deal of reaching to give Lark a (fairly) functional moveset and looking at it now? I'd probably change some stuff now (such as what costumes Lark would utilize, removing fellow pilot-in-training Kiwi from the equation entirely), but THAT'S what I'm wanting to ask here.
I recently played as Jill Valentine in Marvel vs. Capcom 2 via the MvC Fighting Collection, and her moveset made me wonder... would it hurt to give Lark some of her attacks (such as Close Fighting, which is basically a tackle attack) and her Super Attacks (Close Fighting +, CODE: T-002 [primarily the portion where she sets off an explosive mine], and Rocket Launcher)?
For the record, Lark hasn't been depicted doing something so 'physical' before (nor have any of the other characters in the Pilotwings series, for that matter), thus putting him in a similar boat to Fox and Captain Falcon, pre-Smash 64.
BUT given how Smash at one point in time would be willing to create movesets for characters that had SOME basis in their home series, do you all think if Lark were to somehow join Smash, using such moves wouldn't be TOO out-of-place for him (or any other Pilotwings character)?