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- Aug 13, 2001
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- Irene4
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What helped a lot wasn't simply that Isabelle was being pushed, it's that Sakurai already had a good idea of how an Animal Crossing character can work. He didn't use Villager as a base. Isabelle happened to work similarly to Villager simply because it worked out. It was inevitable some ideas would fit well with her that Villager already used.
If Villager was never in, it would mean he already didn't have an idea for the characters as playable. Isabelle being pushed wouldn't have ultimately helped at all in that regard. Either he has an of idea of what to do or he doesn't. The fact he already did mattered a lot and what made her such an easy character to get in. That context matters a lot. Though it's too bad she wasn't more unique, but her unique factors definitely helped(as it's part of why she couldn't be an Echo, though the "they aren't the same bodyshape" is still the most important part. You can easily get their personality through just fine with animations. Even if they don't change gameplay much. Even the worst one, Daisy, still had her hurtboxes slightly changed(not that you can tell, heh. They're not different enough to know outside of data research)).
Overall, Villager already being in helped a lot to get Isabelle in. That's the main reason I never consider her more than "extremely likely". Because things were not that black and white at any point. There were simply factors we couldn't have known. The only thing that was ever clear was that she couldn't be an Echo due to the wrong bodyshape(and we had a video proving that Isabelle couldn't use Villager's animations properly. They were simply too different). It was treated like Villager was a base for Isabelle, but we know that's not true now. Crazy, right? Which makes it funnier, since Ness used Mario as a base in Smash 64 in comparison, and they're overall way more different from each other than the two AC characters ever were. Hence what I mean by things never being as simple as "duh."
If Villager was never in, it would mean he already didn't have an idea for the characters as playable. Isabelle being pushed wouldn't have ultimately helped at all in that regard. Either he has an of idea of what to do or he doesn't. The fact he already did mattered a lot and what made her such an easy character to get in. That context matters a lot. Though it's too bad she wasn't more unique, but her unique factors definitely helped(as it's part of why she couldn't be an Echo, though the "they aren't the same bodyshape" is still the most important part. You can easily get their personality through just fine with animations. Even if they don't change gameplay much. Even the worst one, Daisy, still had her hurtboxes slightly changed(not that you can tell, heh. They're not different enough to know outside of data research)).
Overall, Villager already being in helped a lot to get Isabelle in. That's the main reason I never consider her more than "extremely likely". Because things were not that black and white at any point. There were simply factors we couldn't have known. The only thing that was ever clear was that she couldn't be an Echo due to the wrong bodyshape(and we had a video proving that Isabelle couldn't use Villager's animations properly. They were simply too different). It was treated like Villager was a base for Isabelle, but we know that's not true now. Crazy, right? Which makes it funnier, since Ness used Mario as a base in Smash 64 in comparison, and they're overall way more different from each other than the two AC characters ever were. Hence what I mean by things never being as simple as "duh."
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