They did get some new music for Pac-Land, at least. I kinda wish we got more classic Namco characters as spirits, kinda like the Smash Run enemies.
Now that you mention it... I always found it a bit weird how Namco's arcade characters (Valkyrie, Gil, Bravoman, Wonder Momo, Taizo Hori, Mappy, Tobi Masuyo, Hiromi Tengenji, etc.) didn't get Spirits, yet when Terry Bogard was added? He got a bunch of SNK characters from outside Fatal Fury to be Spirits (Kyo, Athena, Ryo, etc.). Yeah, I know these characters have appeared in The King of Fighters alongside him, but still.
Given how Pac-Man himself is practically a walking Namco Arcade machine in Smash, this feels even more... egregious, I guess.
You can even argue that they're the only company who lost major content through the Orbital Gate Assault stage going from 4 to Ultimate, depending on how you view Star Fox Assault, a game from a Nintendo IP developed by Namco.
Sure, it's a Nintendo thing, but Namco made it.
And now, I'm bummed out again over Orbital Gate's removal...
Probably change it and maybe make Ash-Greninja an alt like Spiky-eared Pichu, another variant lost to time.
Interesting choice of words, given Spiky-eared Pichu's whole time-traveling schtick. Speaking of Spiky-eared Pichu though... does anyone have any idea as to why Smash Ultimate doesn't seem to really acknowledge her as a "separate" fighter from the default Pichu the same way the game acknowledges Pikachu Libre?
Bandai Namco has enough cool IP's they could just make their own Smash clone to fit them in.
I'd love to see Bamco make their own Platfighter that's a crossover of their own franchises.
I'd LOVE to see such a thing happen! It's been a while since Namco's had their own inter-company crossover, after all.
Bonus points if its roster consists of the Namco characters found in Namco x Capcom, and then they build from there. Maybe add some content from The Idolm@ster and Ridge Racer, among other series.