You should probably make one of your long Shaya posts for Corrin. I'd like to hear your thoughts, because while I've been completely following Corrin's development, I'm also at a loss.
PEACE7
None
The character had some of the best reach in the game.
With essentially 'pick of the crop' but often in some ways better versions of moves from other FE cast members.
She has an 18 frame (12 frames for the initial loops) move that kills at 80%. If you compare 'weapon size' to hitbox size of that sweet spot to Marth's you'd be shattered inside. This is before rage.
Furthermore she has a 4 or 10 frame move which also kills at around 80%. Similar stupendous hitbox disproportions as above.
Her reach is massive on just about everything and has two safe to use pokes, that also kill that also double up as burst movement.
She is the least committal character in the entire game.
Rewarded heavily for not engaging opponents like sword wielders are traditionally forced to.
And at the same time she had the harshest (or second harshest depending on situation) punishment in the game for any form of commitment.
Having the fastest dash to shield in the game (7 frames apparently) with such god amazing aerial capabilities and general range...
where was the commitment?
where was the real counter play to her?
For what was a less noticeable hit on high tiers+ and at top level play, was an overtly obnoxious nearly untouchable force for the rest of the cast to deal with.
And she was only going to get better. Which she still will continue to get better.
But being so non committal, with really good initial specs on dashes and walks, good enough to nearly always be in a HUGE REACTION WINDOW situation to retreat.
And because of this moving wall nature (and the excessively good dash to shield) she was very difficult to actually be backed into a corner / wrested stage control from.