Yeah probably right, may be getting too ahead of myself right now. For now I should probably rework another moveset, wanna help me? It's for Weevle
So taking advantage of the new Back Specials, an idea I had was that Weevle's back special would have her spout blood tendrils from her back to grapple the opponent to perform a powerful grab attack like
this one (0:51 for the attack). Since it's a bit awkward to aim for high risk and reward. Meanwhile, her Hyper attack is named Leech Probe, which has her instead use her tendrils to suck the life out of the opponent with a command grab that heals herself, which is balanced by the fact that her defenses are again as durable as wet tissue paper. Another unique aspect to her is her unique Forward and Back Airs, Soaring Stinger and Kick respectively, which are actually air dashes she can perform with her stinger or a kick. Furthermore, they also have different hitboxes for sweet spots: Soaring Stinger is stronger off the top and Kick at the bottom. This combined with the powerful light-fast, dropkick that is Beetle Driller for her down special, 5 midair jumps, and good air mobility, and you have a character who excepts at recovery, though ironically, her actual up special gives about as much height as an uncharged Spin Attack, very lackluster height wise.
BTW the Beetle Driller takes more inspiration from Ganondorf's Wizard Dropkick custom move from Smash 4 than the vanilla Wizard Foot.