Tito Maas
Smash Ace
I remember hating Pit in Brawl, I always thought he was so good even though I didn't use him. Truthfully, though, it was that damn UpB that pissed me off the most.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
They like ze edge.Anyone find it cool/weird that Pit is used more everywhere than Dark Pit, except for America?
Sakurai won't lay a finger on his adopted/stolen child, so unless people stop using him, no buffs.There's room for improvement, but anyway all I was saying was that the mechanical deficiencies in his moveset won't allow him to be top tier. Didn't say they hurt him.
Don't being back that nightmare here. This is Smash 4/Uprising Pit, not demonic smoker like Pit. Though imagine Anthony Del Rio using H's normal voice on Pit, making him grown, but leaves Dark Pit the same.I just think Brawl Pit is irritating and obnoxious.
"THE FIGHT IS OOOON~!"
"YER NOT READY YET~!"
"HAI-AI-AI-YAAAAH~!"
"NICE TRY~!"
No offense to people that like him, more power to ya, just that he did nothing for me and I'm glad he has a personality now.
Their obsession with the edge I the reason most they all suck(except Nairo and sometimes Shofu).They like ze edge.
Everyone would call Sakurai extremely bias for buffing Pit. People already think he's bias as it is now.I don't think there's any real excuse for s*** mechanics but I agree that some parts of Brawl Pit needed to go. The gliding is one, but I don't agree with the arrows. It would have been cool to see them at least return as a custom but it's probably the 3DS's capabilities that prevented more than one arrow being on the screen at once. I hate getting pinned down by Link projectiles when Pit should have some of the best projectiles in the game. It's just like his aerials--they should be some of the best in the game, I mean for God's sake, he's a character with wings. But they lack priority and get beat by almost everything. The end lag on the arrows is annoying and prevents them from being used the way I think we were fashioned to using them in Brawl.
Yeah, f*** all that. The people who say that just Sheik and Luigi and only started saying that when Diddy got nerfed.Everyone would call Sakurai extremely bias for buffing Pit. People already think he's bias as it is now.
Actually the Kid Icarus bias happened the moment he was announced(how I have no idea, and grew worse when Palutena was confirmed). Those Sheik and Luigi players get on my nerves. People only started using them because they were winning tournaments, same as Diddy and Sonic.Yeah, f*** all that. The people who say that just Sheik and Luigi and only started saying that when Diddy got nerfed.
I need this in my life.The year is 20XX.
Every top-tier character has been nerfed into oblivion.
Pit is the only character to remain untouched.
Pit now dominates the Smash 4 meta.
kek
We can dream, right?I need this in my life.
In all honesty though, outside of someone discovering some monster tech or combo that only Pit can pull off, the only way I can foresee him being top tier in Sm4sh if he gets super lucky with Patch 1.09/10.Brawl- Mid Teir
Project M-Top Teir/Best Character once
Sm4sh- Low High/High Mid/Somewhere between
We're getting closer
This is a bit tricky, but have you tried comboing it out of a sweetspotted dair? It's nice kill combo.Off-topic but I'm getting very frustrated at USmash dropping opponents. Happens too many times and I often end up losing because of it.
It's tricky only in the sense that your reaction has to be on point for the DAir combo. Mine usually isn't but it's an awesome set up when the opportunity arises!This is a bit tricky, but have you tried comboing it out of a sweetspotted dair? It's nice kill combo.
Alternatively, there's the old dthrow -> sliding usmash routine.
Oh, I wasn't referring to use in tournaments or anything of that sort. Just raw competitive viability.I don't really see how he's low high or even high mid.
I mean jeez, he's one of the least used characters in the game just for starters.
That was beautiful.Oh, I wasn't referring to use in tournaments or anything of that sort. Just raw competitive viability.
Apocryphal story:
A friend of mine and I were playing recently, Pit versus Luigi, and this friend was having difficulty beating me. I kept walling him out with arrows, spacing him with aerials, conditioning him into reacting in a certain way and then duly punishing him for it. I asked if he could do with some advice on fighting Pit, and he confessed that he had no idea how to tackle the character.
To which I responded:
"Pit has no weaknesses."
This is what you need to remember. Pit, as a competitive fighter, has no weaknesses; there's nothing the opponent can really exploit in the same way that, say, Little Mac has his (lack of) recovery or Captain Falcon has no range. The drawback here is that Pit has no strengths, either, insofar as he is incapable of muscling his way through to victory. This means that, when you get right down to brass tacks, Pit draws his efficacy from something distinct:
Fundamentals.
Pit is all about the fundamentals. If you know what you're doing with Pit, you're halfway to victory right there. He can switch his style on the fly, he has a toolkit that can cater to every occasion, he can't be exploited and he will test your raw skill to its very core. You have to play Pit cleverly, you have to adapt and thrive; you have to know how to beat your opponent, rather than just throwing out bread 'n' butter combos and hoping something good happens.
That's the reason why Pit's matchup table is so even across the board, relative to most other characters in the game: he has nothing to be exploited with or with which to exploit others, so a fight against Pit comes down to who's the better player, who knows their stuff better and can adapt and react better. It would be remiss of me to say that Pit is Sheik or even Diddy, a character that overwhelms others with overpowering combos and universal responses and followups - Pit is something else entirely, he is a character that rewards you for doing something different and making the best possible use of everything you have at your disposal. Pit makes you work for your victory, though the beauty of Pit is just how egalitarian he is: any character can be beaten this way. There is no opponent too overwhelming or matchup too difficult for Pit to overcome.
It isn't easy. Pit can struggle against a few characters, especially opponents that can muscle Pit out of the way and hit back with better, stronger moves - which is why it's good to pack a secondary just in case. When the going gets tough, it's okay to drop out and let your friend take over and cover a matchup where you're just struggling to get the kill or figure out the best course of action to get the victory.
Pit isn't top-tier. He doesn't have the wherewithal to comfortably take on the top characters, nor the consistency of ability to do so every time he fights. What he is, is solid. A true to form, honest character.
Pit isn't the best.
But he is damn good.
I really, really, really, really, really, really likeThat was beautiful.
Who knows, Sakurai will get so annoyed with people calling him bias, he goes all "f**k it, make all his moves kill at 0% and super armor on EVERYTHING" mode on us. I'd love thatIn all honesty though, outside of someone discovering some monster tech or combo that only Pit can pull off, the only way I can foresee him being top tier in Sm4sh if he gets super lucky with Patch 1.09/10.
Pit is nowhere near one of the least used characters. In America maybe, but everywhere else, not at all.I don't really see how he's low high or even high mid.
I mean jeez, he's one of the least used characters in the game just for starters.
I hardly ever run into other Pits (or Dark Pit, for that matter) on 3DS online, and only slightly more frequently on Wii U. Maybe people are turned off by his "jack of all trades master of none" deal?Pit is nowhere near one of the least used characters. In America maybe, but everywhere else, not at all.
On the 3DS, I saw a Pit everyday with no Dark Pit in sight. Then Smash Wii U came out, and America starting abusing Pittoo with Electroshock. Now there's dumbass youtube comments saying stuff like "ow the edge" and Pit's a "whiny b***h"(which I just found right now to). Some people just like to thi k Electroshock spamming is the way to go, and don't even want to try to be good with either Pits. Fortunately, the hot spring crew is as stable as... a hot spring.I hardly ever run into other Pits (or Dark Pit, for that matter) on 3DS online, and only slightly more frequently on Wii U. Maybe people are turned off by his "jack of all trades master of none" deal?
That's an interesting way to look at it. I like it.Oh, I wasn't referring to use in tournaments or anything of that sort. Just raw competitive viability.
Apocryphal story:
A friend of mine and I were playing recently, Pit versus Luigi, and this friend was having difficulty beating me. I kept walling him out with arrows, spacing him with aerials, conditioning him into reacting in a certain way and then duly punishing him for it. I asked if he could do with some advice on fighting Pit, and he confessed that he had no idea how to tackle the character.
To which I responded:
"Pit has no weaknesses."
This is what you need to remember. Pit, as a competitive fighter, has no weaknesses; there's nothing the opponent can really exploit in the same way that, say, Little Mac has his (lack of) recovery or Captain Falcon has no range. The drawback here is that Pit has no strengths, either, insofar as he is incapable of muscling his way through to victory. This means that, when you get right down to brass tacks, Pit draws his efficacy from something distinct:
Fundamentals.
Pit is all about the fundamentals. If you know what you're doing with Pit, you're halfway to victory right there. He can switch his style on the fly, he has a toolkit that can cater to every occasion, he can't be exploited and he will test your raw skill to its very core. You have to play Pit cleverly, you have to adapt and thrive; you have to know how to beat your opponent, rather than just throwing out bread 'n' butter combos and hoping something good happens.
That's the reason why Pit's matchup table is so even across the board, relative to most other characters in the game: he has nothing to be exploited with or with which to exploit others, so a fight against Pit comes down to who's the better player, who knows their stuff better and can adapt and react better. It would be remiss of me to say that Pit is Sheik or even Diddy, a character that overwhelms others with overpowering combos and universal responses and followups - Pit is something else entirely, he is a character that rewards you for doing something different and making the best possible use of everything you have at your disposal. Pit makes you work for your victory, though the beauty of Pit is just how egalitarian he is: any character can be beaten this way. There is no opponent too overwhelming or matchup too difficult for Pit to overcome.
It isn't easy. Pit can struggle against a few characters, especially opponents that can muscle Pit out of the way and hit back with better, stronger moves - which is why it's good to pack a secondary just in case. When the going gets tough, it's okay to drop out and let your friend take over and cover a matchup where you're just struggling to get the kill or figure out the best course of action to get the victory.
Pit isn't top-tier. He doesn't have the wherewithal to comfortably take on the top characters, nor the consistency of ability to do so every time he fights. What he is, is solid. A true to form, honest character.
Pit isn't the best.
But he is damn good.
Why would we be talking about Japan or some other country?Pit is nowhere near one of the least used characters. In America maybe, but everywhere else, not at all.
Because there are tournaments and players all around the world, and considering every race compete in huge tourneys like EVO, they deserve to be counted.Why would we be talking about Japan or some other country?
According to this spreadsheet that tracked a single stream of the Smash 4 Pool on Day 1 on EVO, Pit and Dark Pit were only used a combined.... two times:Because there are tournaments and players all around the world, and considering every race compete in huge tourneys like EVO, they deserve to be counted.
Pit in this game actually doesn't remind me much of his KIU iteration at all. Even in his Palutena Guidance conversations, I was delighted to see he's not that annoying in KIU. But in battle he's more aggressive than in the game, seemingly, lol.Is it me, or does Pit just feel more aggressive this game? I know his offensive game was buffed, but I feel like it's also because of the better voice acting (I mostly think Brawl is so bad it's good. Brawl!Pit's voice is so bad it's horrible) and that he doesn't smile outside of one victory pose.
Last time I checked, there were 3 Pit's on it, unless they counted the first only(didn't like his Pit at all). I spotted the other 2, but didn't know any of their named at all. Well that and the fact the other 2 were on Day 2.According to this spreadsheet that tracked a single stream of the Smash 4 Pool on Day 1 on EVO, Pit and Dark Pit were only used a combined.... two times:
https://docs.google.com/spreadsheet...ehNNiwyVNyyYmCGQMJ358/htmlview?sle=true#gid=0
Surprisingly, Donkey Kong was undefeated during that stream!
Anthony Del Rio is Pit. There needs to be a sequel where Anthony uses his normal voice on Pit(showing he got older and hit puberty), and a squeakier kind of voice on Dark Pit(since he's the opposite of Pit, I always pictured him as a gay angel/gayngel? who goes reverse when it comes to puberty, also having no "manhood" on him).Is it me, or does Pit just feel more aggressive this game? I know his offensive game was buffed, but I feel like it's also because of the better voice acting (I mostly think Brawl is so bad it's good. Brawl!Pit's voice is so bad it's horrible) and that he doesn't smile outside of one victory pose.
Sakurai needs to combine both Pits to make him ruthless.Pit in this game actually doesn't remind me much of his KIU iteration at all. Even in his Palutena Guidance conversations, I was delighted to see he's not that annoying in KIU. But in battle he's more aggressive than in the game, seemingly, lol.