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TMNTSSB4

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When/If Smash 5 comes out, and assuming DP stays in, I could see them being decloned by having Pit keep the original balanced set (with perhaps more weapon types), while DP gets a more zoning-oriented set featuring more use of his staff.
If Dark Pit became a defensive character like how he was most of chapter 6 and Pit's moveset being the same as I predict fo the future(with better customs of course), he'd be hugh tier and Pit top tier.
 

TMNTSSB4

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So I watched an entire KIU playthrough so I could see more Dark Pit.... that was a mistake lol. He's hardly in it!
Magnus is in it even less than Pittoo, yet his appearances made more sense and had more of an impact in a way.
 

Tito Maas

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Magnus is in it even less than Pittoo, yet his appearances made more sense and had more of an impact in a way.
Man, what a waste. I was hoping this was going to be like Sonic Adventure 2 Battle where Dark Pit was the enemy for like half of the game and then they work together to defeat a common threat. All the things I read about Dark Pit made him seem like a pretty interesting character with a vendetta against the gods or something, but that was never founded. I wanted to see some glorious speech declaring that the gods were wrongdoers and that Dark Pit would be their undoing.

A big hooplah over, well, a support deus ex machina character (also conveniently getting captured to put into motion a largely inconsequential "doom" of Pit losing his wings) who was never even much of a villain to begin with. I mean jeez, no one was even concerned about his whereabouts when he was gone for most of the game. A far cry from the "his very existence is unnatural. He must be eliminated!" statements made in Chapter 6.

What's the point of giving him his own theme? Also seeing that the Dark Pit Staff wasn't some kind of signature or even super-strong weapon, but instead a random weapon that just happens to be named after him.

And yeah, that thunder boss girl was in even less than both but somehow made it into Smash 4 as an assist trophy. Now I see what people mean about potential bias from Sakurai. Very surprised Dark Pit makes it into this game--let alone as a playable character--with that lackluster appearance.

Oh well, at least I got this awesome avy out of it. Pretty disappointed all-around, though. Couldn't even find some cool Dark Pit quotes to use besides the pre-boss battle rallying cry and "finding me's the easy part!" Wasn't too enthusiastic about the actual game, either.
 
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ZTD | TECHnology

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On a scale of 1 to 10 - 10 being the greatest, rate the following two aspects of Pit's gameplay:

General Offense/Pressure Game
Defensive/Zoning Game

Curious as to what people think.
 

Tito Maas

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On a scale of 1 to 10 - 10 being the greatest, rate the following two aspects of Pit's gameplay:

General Offense/Pressure Game
Defensive/Zoning Game

Curious as to what people think.
General offense - 7. it's a low seven, though, due to lack of priority on aerials.

Pressure - 7, closer to 8.

Defense - interesting. He's more of a defensive character but that's because of his tools or lack thereof. That SideB is a pretty good defensive option, but GO's, no. His best defense is his recovery, but only in the sense that you can go so deep that people can't chase you. Hopefully you'll be able to reset the neutral from there. I hate to say it, but 7.

Zoning - 3. Can't zone with those arrows. Dark Pit is better at it because of fire and forget but overall the arrows have low utility on the ground. For zoning, arrows are some of the worst projectiles in the game.
 

SilverWolfLaguz

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The arrows are honestly best for forcing characters without projectiles (or worse ones at least) to approach, or for edgeguarding if jumping off and using aerials isn't ideal for whatever reason (like your damage is too high and you're afraid of being hit by their recovery move).
 

TMNTSSB4

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Man, what a waste. I was hoping this was going to be like Sonic Adventure 2 Battle where Dark Pit was the enemy for like half of the game and then they work together to defeat a common threat. All the things I read about Dark Pit made him seem like a pretty interesting character with a vendetta against the gods or something, but that was never founded. I wanted to see some glorious speech declaring that the gods were wrongdoers and that Dark Pit would be their undoing.

A big hooplah over, well, a support deus ex machina character (also conveniently getting captured to put into motion a largely inconsequential "doom" of Pit losing his wings) who was never even much of a villain to begin with. I mean jeez, no one was even concerned about his whereabouts when he was gone for most of the game. A far cry from the "his very existence is unnatural. He must be eliminated!" statements made in Chapter 6.

What's the point of giving him his own theme? Also seeing that the Dark Pit Staff wasn't some kind of signature or even super-strong weapon, but instead a random weapon that just happens to be named after him.

And yeah, that thunder boss girl was in even less than both but somehow made it into Smash 4 as an assist trophy. Now I see what people mean about potential bias from Sakurai. Very surprised Dark Pit makes it into this game--let alone as a playable character--with that lackluster appearance.

Oh well, at least I got this awesome avy out of it. Pretty disappointed all-around, though. Couldn't even find some cool Dark Pit quotes to use besides the pre-boss battle rallying cry and "finding me's the easy part!" Wasn't too enthusiastic about the actual game, either.
Palutena, Viridi, and other gods having weapons named after themselves is understandable considered they're gods, but Dark Pit didn't deserve a weapon or a song(but I love the song though). Phosphora probably made it in due to her not dying, and Dark Pit shouldn't be used in American tournaments more than Pit at all. Nairo may play both, but using Dark Pit more because of a victory theme isn't much of a good reason anymore, especially after CEO and EVO when he could've and should've used Pit(Sheik's reign needs to end one way or another, and a good Pit is the man to do it).

Magnus was given way more actual storytelling than DP. When you first see him, you think wow, this guy rocks and nothing bothers him, the Gaol is defeated, shown to be a girl, and he and Pit are sad. Noone knows why he says "sorry it had to come to this", until you read the idols for Magnus, Dark Lord Gaol, and Gaol, then it becomes understandable. He's the first supporting character(in a way)Pit sees and tells him what happened during the 3 years he was gone. Finally, Magnus and Gaol help train Pit for the ultimate battle, and we never see him in the final chapter and in general until Sm4sh.

Dark Pit on the other hand, gets created on accident, helps defeat Pandora, hits Pit with a cheap shot, steals Pandora's power, and then hides from Pit from most of chapter 6(including the boss fight). That is literally it. Sure he helps for a bit in chapters 20-22, loses his powers after killing Pandora(maybe), makes a cameo in 23, and flies with Pit in the ending, but nothing else happened. Somehow people still like Dark Pit more as a character(both Smash and Uprising) better than Pit, which doesn't make a bit of sense to me whatsoever.
 

SilverWolfLaguz

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If they make a sequel (I mean next year is Kid icarus's 30th anniversary), I really hope DP get fleshed out more. Otherwise, I'm favouring the original.

One way that DP could have been better executed? Have him start as loyal to the Underworld, and start questioning just what their objective is as the story goes.

And honestly, I liked Magnus more. I felt that he (and Gaol for that matter) had a lot of potential.
 
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Tito Maas

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If they make a sequel (I mean next year is Kid icarus's 30th anniversary), I really hope DP get fleshed out more. Otherwise, I'm favouring the original.

And honestly, I liked Magnus more. I felt that he (and Gaol for that matter) had a lot of potential.
Dark Pit was a complete waste of a character in KIU. In hindsight, I would have liked it better if they had never introduced him. Now that he's already a good guy or whatever, it's hard to see him in a position where he could be fleshed out more as a character like he could have been as a main antagonist.

And yeah, Magnus is far superior based on KIU. But Dark Pit's character is much better in Smash 4, at least compared to Smash 4 Pit imo
 
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meleebrawler

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Palutena, Viridi, and other gods having weapons named after themselves is understandable considered they're gods, but Dark Pit didn't deserve a weapon or a song(but I love the song though). Phosphora probably made it in due to her not dying, and Dark Pit shouldn't be used in American tournaments more than Pit at all. Nairo may play both, but using Dark Pit more because of a victory theme isn't much of a good reason anymore, especially after CEO and EVO when he could've and should've used Pit(Sheik's reign needs to end one way or another, and a good Pit is the man to do it).

Magnus was given way more actual storytelling than DP. When you first see him, you think wow, this guy rocks and nothing bothers him, the Gaol is defeated, shown to be a girl, and he and Pit are sad. Noone knows why he says "sorry it had to come to this", until you read the idols for Magnus, Dark Lord Gaol, and Gaol, then it becomes understandable. He's the first supporting character(in a way)Pit sees and tells him what happened during the 3 years he was gone. Finally, Magnus and Gaol help train Pit for the ultimate battle, and we never see him in the final chapter and in general until Sm4sh.

Dark Pit on the other hand, gets created on accident, helps defeat Pandora, hits Pit with a cheap shot, steals Pandora's power, and then hides from Pit from most of chapter 6(including the boss fight). That is literally it. Sure he helps for a bit in chapters 20-22, loses his powers after killing Pandora(maybe), makes a cameo in 23, and flies with Pit in the ending, but nothing else happened. Somehow people still like Dark Pit more as a character(both Smash and Uprising) better than Pit, which doesn't make a bit of sense to me whatsoever.
Dark Pit just has a bad case of wanderlust, that's why he has relatively little impact on the story at large; he doesn't want to be part
of it for the most part unless it means he'll get to fight Pit, as exemplified in the Lunar Sanctum.

He definitely starts off shallow and self-absorbed, but he really does develop in the Chaos Kin arc, where he was apparently reduced to unconsciousness due to Pit's condition. He ends up helping throughout most of it afterwards and he seems to respect Pit more afterwards, no longer giving him **** about how serves his goddess's every whim, particularly after his sacrifice, even if at first it seems he's only doing it out of necessity (and that's probably what he'd like you to think). And after Pandora metaphorically clips his wings he evidently gains some humility as seen with how he cooperates with Viridi in Smash.

As for Palutena's disgnostics of him in his chapter I honestly feel as though they were just hasty conclusions of an as-of-yet unheard of phenomenon.

Pit's a more well-developed character and more sympathetic for sure, but I don't blame those who like Pittoo better since I can see how some aspects of Pit's personality could rub people the wrong way (cheesy speeches/victory speeches, tendency to whine etc.). Pittoo could use more development but as of right now he's definitely a worthy character in his own right and the lack of details definitely adds to the mysterious air that descriptions tend to mention about him.
 

Tito Maas

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Palutena, Viridi, and other gods having weapons named after themselves is understandable considered they're gods, but Dark Pit didn't deserve a weapon or a song(but I love the song though). Phosphora probably made it in due to her not dying, and Dark Pit shouldn't be used in American tournaments more than Pit at all. Nairo may play both, but using Dark Pit more because of a victory theme isn't much of a good reason anymore, especially after CEO and EVO when he could've and should've used Pit(Sheik's reign needs to end one way or another, and a good Pit is the man to do it).

Magnus was given way more actual storytelling than DP. When you first see him, you think wow, this guy rocks and nothing bothers him, the Gaol is defeated, shown to be a girl, and he and Pit are sad. Noone knows why he says "sorry it had to come to this", until you read the idols for Magnus, Dark Lord Gaol, and Gaol, then it becomes understandable. He's the first supporting character(in a way)Pit sees and tells him what happened during the 3 years he was gone. Finally, Magnus and Gaol help train Pit for the ultimate battle, and we never see him in the final chapter and in general until Sm4sh.

Dark Pit on the other hand, gets created on accident, helps defeat Pandora, hits Pit with a cheap shot, steals Pandora's power, and then hides from Pit from most of chapter 6(including the boss fight). That is literally it. Sure he helps for a bit in chapters 20-22, loses his powers after killing Pandora(maybe), makes a cameo in 23, and flies with Pit in the ending, but nothing else happened. Somehow people still like Dark Pit more as a character(both Smash and Uprising) better than Pit, which doesn't make a bit of sense to me whatsoever.
I hadn't touched KIU or any of the Kid Icarus games until, well, the past couple of days. When I first read about Dark Pit's story on Divinipedia and that other Kid Icarus Wiki, stuff like this jumped out at me:

Dark Pit's most notable trait is his independent streak. As the Mirror of Truth was destroyed before the process could be complete, Dark Pit becomes a neutral character, refusing to side with any of the gods. This is shown when he defies Pandora, and flat out refuses Medusa's offer for an alliance. In Chapter 22: Scorched Feathers, he even openly calls out the gods for their selfishness, claiming that they are no better than humans as their wars throw the world off balance.

It really made me feel like this was a deep character. But after seeing the events unfold, I clearly expected far too much. I don't think his role was significant enough to warrant his own theme and I think the idea of ark Pit being a doppleganger and the darkness inside Pit was so unexplored that Dark Pit may as well have been a regular antagonistic character with no relation to Pit at all. It's like the dark angel Brawl skin for Pit was so popular that they felt like they had to make a game about it, but when they actually started making the game, they ditched the idea halfway through. I mean jeez, so many implications in Chapter 6 were just straight up never explored or hinted at ever again. It's pretty disappointing that Pit and Dark Pit didn't parallel each other much in the way Sonic and Shadow paralelled each other in Sonic Adventure 2.

Having said that, my love for Dark Pit as well as most people's, I assume, comes from his Smash 4 character. His Smash 4 character has inferior voice acting to his KIU iteration, but as a character, he's superior to Pit. Pit is... well, just not that interesting in Smash 4. He's a better character in KIU (and also has inferior voice acting in Smash 4) and he's extremely annoying and dumb in Palutena's Guidence, instead of entertainingly awkward and confident. Even his taunts are lame.

Dark Pit is so much more confident and cool even though he's an inferior character without customs. Smash 4 Dark Pit is a dream scenario for DP fans. I mean, look at those quotes!

- "Where's your goddess now?"
- "Can't help but feel sorry for you!"
- "Nice try."

I mean, he seems so antagonistic in Smash 4, far from what hewas in KIU. But if you combine some of those elements of KIU.. stuff like a true realization of the passage I quoted above, and fun stuff like this:


Man, you can just imagine what an awesome game KIU should've been. Overall, I'm not impressed with the game as a whole. And I'm even less impressed with the way they wasted a potential great character in favor of re-hashes of characters that have already been beaten in previous games once or twice. There's hardly a character in the game who's less impactful than Dark Pit. They should've gone the FFXV route and just took Dark Pit out of the game like Square did with Stella if they didn't have a role for him. But yeah, his Smash 4 incarnation is much better.

And regarding Nairo, I think it's a bit silly that everyone thinks he uses Dark Pit because of a theme--largely, no reason at all. He's a top level player. He's not inconveniencing himself for no reason. I'm sure there's an actual reason why he chooses Dark Pit. Might be because of the Electroarm and if he feels like he can kill better off stage than he can vertically with the Upperdash.
 
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Tito Maas

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Kid Icarus Uprising introduces as many characters as they can, obviously had a change in the script or few halfway through development with the abandonment of Dark Pit (the character this game was obviously originally made for), and has some weirdly placed controls from what I could see.

Also, I understand Pit has like, no friends and so his only character development comes through the form of dialogue on the bottom screen, but as the game goes on, even the gods become increasingly annoying though it's a bit charming how they all converse with each other like pals despite being on opposite sides of a war.

Also, you jump right into the story from what I could see and I wish you saw more interaction between Pit and Palutena outside of talking to each other through telepathy or whatever while he's in battle.

And that whole Power of Flight thing is such a cop-out. It's incredibly lame how Pit is an angel who can't fly for no other reason besides "he can't" and no one wanting to give him the power to fly on his own. I mean jeez, he has fully grown wings. Can any angel fly on his own? And why not? Because the game is named after Icarus?

And plus, that whole arc when the aliens come and Pit gets turned into a ring and disappears for three years was so out of left field and didn't advance the story at all. I would have liked to see a game where the antagonist Dark Pit exposes Palutena for, well, not being the Goddess of No Wrongdoing like Pit sees her to be. Which shouldn't be a big issue, because even the gods have human characteristics, such as mistakes. It would have been very cool to see Palutena go off the deep end without Pit to guide her and become an antagonist of sorts (who would obviously be restored to her Goddess of Light self), but I knew immediately that Palutena would of course be controlled by some unknown entity and none of it would be her fault at all. What's worse, Pit being gone was a GREAT opportunity for Dark Pit to step in and actually become a part of the story, even an actual hero fighting against Palutena and the Underworld, but of course they come up with a qualifier out of nowhere that Dark Pit can't exist in the world if regular Pit can't and miss that opportunity to allow a great character concept to take fruition.

This Palutena christening that Pit repeatedly does seems to set itself up for some major hubris through the story, especially with Dark Pit lamenting about how the gods aren't as righteous as they claim to be, paired with some quotes that Palutena has that really makes you raise in eyebrow, further paired with the fact that she's always zapping Pit away when there are still people who needs his help. I already knew that Pit would have his wings burned because of spoilers on YouTube screencaps and the constant foreshadowing at the beginning of the game, but I was really hoping that he'd suffer his injuries defying Palutena in a moment where the people need him but she wants him to do something else. Unfortunately, that never happened because Dark Pit had to show up randomly to advance the story and again, set into motion some pretty inconsequential "catastrophic" events.

Wasn't that into it. I started watching for Dark Pit and the more I was forced to sit through a bunch of non-Dark Pit I realized that I didn't like any of the characters in the game all that much except for Pit, Dark Pit, and Magnus. Unfortunately, the game couldn't be centralized around those three. It had to include a bunch of remastered characters from old games I've never played that were already defeated in said games and some new characters that are kinda cool (Viridi) but would be better playing second fiddle to Dark Pit instead of the other way around. I actually didn't even finish the Final Chapter because once Dark Pit sped off in the Lightning Chariot (deus ex machina), I knew that he wouldn't be back and I just didn't care about anyone else enough to finish it.

But like I said, I got a cool avy out of it.
 
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Wintropy

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Pit and Palutena are easily the best hero deconstructions I've seen in vidya in years.

Kind of 90% of the reason why I love 'em (the other 10% being a mixture of factors including design and powers).
 

Tito Maas

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Also, "Pitoo" is such a dumb nickname. It doesn't even fit him. It's cool for Palutena nad Pit to call him that, and it's fun that it annoys him, but it's supposed to be such a staple of his character that the crowd chants "Pitoo, Pitoo, Pitoo!" in SSB4? Wow.

Well, playing as Pitoo and showing people he's just as effective as Pit1 is just extra motivation. If they dare make another Kid Icarus game, please make Dark Pit a part of it in an interesting way, though I have a hard time imagining how they'd do it after making him a good guy in KIU. I hope that Dark Pit x Viridi partnership amounts to something badass. It's been long overdue.

EDIT: One last thing in my rant! What's the point of making Pit's Bow his main weapon in Brawl and SSB4 if it's not even his default weapon in KIU? I watched a whole playthrough of the game and didn't see the player use a single bow. Can you even control the arrows in KIU?
 
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TMNTSSB4

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I hadn't touched KIU or any of the Kid Icarus games until, well, the past couple of days. When I first read about Dark Pit's story on Divinipedia and that other Kid Icarus Wiki, stuff like this jumped out at me:

Dark Pit's most notable trait is his independent streak. As the Mirror of Truth was destroyed before the process could be complete, Dark Pit becomes a neutral character, refusing to side with any of the gods. This is shown when he defies Pandora, and flat out refuses Medusa's offer for an alliance. In Chapter 22: Scorched Feathers, he even openly calls out the gods for their selfishness, claiming that they are no better than humans as their wars throw the world off balance.

It really made me feel like this was a deep character. But after seeing the events unfold, I clearly expected far too much. I don't think his role was significant enough to warrant his own theme and I think the idea of ark Pit being a doppleganger and the darkness inside Pit was so unexplored that Dark Pit may as well have been a regular antagonistic character with no relation to Pit at all. It's like the dark angel Brawl skin for Pit was so popular that they felt like they had to make a game about it, but when they actually started making the game, they ditched the idea halfway through. I mean jeez, so many implications in Chapter 6 were just straight up never explored or hinted at ever again. It's pretty disappointing that Pit and Dark Pit didn't parallel each other much in the way Sonic and Shadow paralelled each other in Sonic Adventure 2.

Having said that, my love for Dark Pit as well as most people's, I assume, comes from his Smash 4 character. His Smash 4 character has inferior voice acting to his KIU iteration, but as a character, he's superior to Pit. Pit is... well, just not that interesting in Smash 4. He's a better character in KIU (and also has inferior voice acting in Smash 4) and he's extremely annoying and dumb in Palutena's Guidence, instead of entertainingly awkward and confident. Even his taunts are lame.

Dark Pit is so much more confident and cool even though he's an inferior character without customs. Smash 4 Dark Pit is a dream scenario for DP fans. I mean, look at those quotes!

- "Where's your goddess now?"
- "Can't help but feel sorry for you!"
- "Nice try."

I mean, he seems so antagonistic in Smash 4, far from what hewas in KIU. But if you combine some of those elements of KIU.. stuff like a true realization of the passage I quoted above, and fun stuff like this:


Man, you can just imagine what an awesome game KIU should've been. Overall, I'm not impressed with the game as a whole. And I'm even less impressed with the way they wasted a potential great character in favor of re-hashes of characters that have already been beaten in previous games once or twice. There's hardly a character in the game who's less impactful than Dark Pit. They should've gone the FFXV route and just took Dark Pit out of the game like Square did with Stella if they didn't have a role for him. But yeah, his Smash 4 incarnation is much better.

And regarding Nairo, I think it's a bit silly that everyone thinks he uses Dark Pit because of a theme--largely, no reason at all. He's a top level player. He's not inconveniencing himself for no reason. I'm sure there's an actual reason why he chooses Dark Pit. Might be because of the Electroarm and if he feels like he can kill better off stage than he can vertically with the Upperdash.
Nairo flat out said he plays Pittoo more due to his victory theme, it was his first stream after CEO or a couple days later. Nothing more, nothing less shockingly. I personally think the acting in Smash 4 is better than Uprising, just not the lines for Pit, and the other way around for Dark Pit. I found it wierd that he acted like an antagonist(or just a cockier version of Vegeta) after Pit beating him twice, saving his life while almost losing his, and defeat Hades. Would've expected him to treat Pit with more respect like Viridi(even though she still jokes around with him, and vice versa).
 

SilverWolfLaguz

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Also, "Pitoo" is such a dumb nickname. It doesn't even fit him. It's cool for Palutena nad Pit to call him that, and it's fun that it annoys him, but it's supposed to be such a staple of his character that the crowd chants "Pitoo, Pitoo, Pitoo!" in SSB4? Wow.

Well, playing as Pitoo and showing people he's just as effective as Pit1 is just extra motivation. If they dare make another Kid Icarus game, please make Dark Pit a part of it in an interesting way, though I have a hard time imagining how they'd do it after making him a good guy in KIU. I hope that Dark Pit x Viridi partnership amounts to something badass. It's been long overdue.

EDIT: One last thing in my rant! What's the point of making Pit's Bow his main weapon in Brawl and SSB4 if it's not even his default weapon in KIU? I watched a whole playthrough of the game and didn't see the player use a single bow. Can you even control the arrows in KIU?
Amen to fleshing out DP if they make a sequel!

And no, you can't control arrows in KIU, though they have good homing ability on their own.
 

TMNTSSB4

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Kid Icarus Uprising introduces as many characters as they can, obviously had a change in the script halfway through development with the abandonment of Dark Pit (the character this game was obviously originally made for), and has some weirdly placed controls from what I could see.

Also, I understand Pit has like, no friends and so his only character development comes through the form of dialogue on the bottom screen, but as the game goes on, even the gods become increasingly annoying though it's a bit charming how they all converse with each other like pals despite being on opposite sides of a war.

Also, you jump right into the story from what I could see and I wish you saw more interaction between Pit and Palutena outside of talking to each other through telepathy or whatever while he's in battle.

And that whole Power of Flight thing is such a cop-out. It's incredibly lame how Pit is an angel who can't fly for no other reason besides "he can't" and no one wanting to give him the power to fly on his own. I mean jeez, he has fully grown wings. Can any angel fly on his own? And why not? Because the game is named after Icarus?

And plus, that whole arc when the aliens come and Pit gets turned into a ring and disappears for three years was so out of left field and didn't advance the story at all. I would have liked to see a game where the antagonist Dark Pit exposes Palutena for, well, not being the Goddess of No Wrongdoing like Pit sees her to be. Which shouldn't be a big issue, because even the gods have human characteristics, such as mistakes. It would have been very cool to see Palutena go off the deep end without Pit to guide her and become an antagonist of sorts (who would obviously be restored to her Goddess of Light self), but I knew immediately that Palutena would of course be controlled by some unknown entity and none of it would be her fault at all. What's worse, Pit being gone was a GREAT opportunity for Dark Pit to step in and actually become a part of the story, even an actual hero fighting against Palutena and the Underworld, but of course they come up with a qualifier out of nowhere that Dark Pit can't exist in the world if regular Pit can't and miss that opportunity to allow a great character concept to take fruition.

This Palutena christening that Pit repeatedly does seems to set itself up for some major hubris through the story, especially with Dark Pit lamenting about how the gods aren't as righteous as they claim to be, paired with some quotes that Palutena has that really makes you raise in eyebrow, further paired with the fact that she's always zapping Pit away when there are still people who needs his help. I already knew that Pit would have his wings burned because of spoilers on YouTube screencaps and the constant foreshadowing at the beginning of the game, but I was really hoping that he'd suffer his injuries defying Palutena in a moment where the people need him but she wants him to do something else. Unfortunately, that never happened because Dark Pit had to show up randomly to advance the story and again, set into motion some pretty inconsequential "catastrophic" events.

Wasn't that into it. I started watching for Dark Pit and the more I was forced to sit through a bunch of non-Dark Pit I realized that I didn't like any of the characters in the game all that much except for Pit, Dark Pit, and Magnus. Unfortunately, the game couldn't be centralized around those three. It had to include a bunch of remastered characters from old games I've never played that were already defeated in said games and some new characters that are kinda cool (Viridi) but would be better playing second fiddle to Dark Pit instead of the other way around. I actually didn't even finish the Final Chapter because once Dark Pit sped off in the Lightning Chariot (deus ex machina), I knew that he wouldn't be back and I just didn't care about anyone else enough to finish it.

But like I said, I got a cool avy out of it.
The closest thing to Pit having a friend, besides Palutena, Viridi(sort of) Phosphora(also sort of), and Magnus, would be characters from Smash Bros(like Mario, Kirby, Pacman, Duck Hunt Dog,etc.), so noone else from Kid Icarus unless he befriended Gaol due to Magnus. I kinda like Pittoo, shows that anything Palutena does or says, Pit will do aswell. If a sequel happens and Dark Pit stays with Viridi, they better make a badass team, while Pit hits angel puberty or something that makes him want to work alone(have Anthony Del Rio use his regular voice for an older Pit, give him a girlfriend, and just for fun, have Pit turn into an Archangel(a super sayian in angel form without yellow/red/blue everywhere) so that he can fly. Also, I think his flying problems has to do with Icarus(his father maybe) and the story about him.
 

meleebrawler

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Nairo flat out said he plays Pittoo more due to his victory theme, it was his first stream after CEO or a couple days later. Nothing more, nothing less shockingly. I personally think the acting in Smash 4 is better than Uprising, just not the lines for Pit, and the other way around for Dark Pit. I found it wierd that he acted like an antagonist(or just a cockier version of Vegeta) after Pit beating him twice, saving his life while almost losing his, and defeat Hades. Would've expected him to treat Pit with more respect like Viridi(even though she still jokes around with him, and vice versa).
He does show respect, or at the very least gratitude towards Pit, otherwise he wouldn't have gone through the trouble
of taking Pit to the Rewind Spring. You don't see Vegeta reviving Goku for that reason. And he keeps acting like a jerk because
he doesn't want anyone to think he's actually softie at heart. It's called "ego". I feel like he wanted to say thank you, or at least that they were even after reviving Pit but his tough-guy mentality kept him from doing that, and he tried to leave due to his awkwardness. We unfortunately don't get enough time to see much further interaction between the two but Pittoo's attitude towards Pit clearly has changed. He clearly doesn't belittle Pit for his devotion to Palutena at any rate (or at least not seriously, like he may still make sarcastic remarks about it if he's around but he at least respects and understands Pit's position more now).
 
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LancerStaff

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Can't help but think Viridi and Dark Pit's relationship was supposed to be fleshed out by those three cut chapters Sakurai talked about... Well that, and I imagine they didn't want to overuse him. Dark Pit I'm sure was created for LvD. So rather then a random Pit recolor he's a character with his own backstory.

The Aurum arc at first looks like filler, but it's actually so Viridi helping Pit isn't, well, an a**pull. At first Viridi says she's just doing it to save the earth, but by the end she's all "It's not like I like you or anything baka" and it seems like they've settled their differences.

The Chaos Kin arc did come abruptly, but there was forshadowing. You really can't make Palutena really evil without Pit catching on pretty quick. Would of been nice to see a proper explanation, though...

Actually, they could of gave Pittwo his own side arc where he goes around behind the scenes and explains a few things while expanding on his character.
 

TMNTSSB4

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He does show respect, or at the very least gratitude towards Pit, otherwise he wouldn't have gone through the trouble
of taking Pit to the Rewind Spring. You don't see Vegeta reviving Goku for that reason. And he keeps acting like a jerk because
he doesn't want anyone to think he's actually softie at heart. It's called "ego". I feel like he wanted to say thank you, or at least that they were even after reviving Pit but his tough-guy mentality kept him from doing that, and he tried to leave due to his awkwardness. We unfortunately don't get enough time to see much further interaction between the two but Pittoo's attitude towards Pit clearly has changed. He clearly doesn't belittle Pit for his devotion to Palutena at any rate (or at least not seriously, like he may still make sarcastic remarks about it if he's around but he at least respects and understands Pit's position more now).
He should be showing some more respect to him. If Vegeta and Raphael can do it to Goku and Leonardo(whenever an incarnation deals with any browser to browse problems), Pittoo can do the same with Pit. Vegeta did show remorse when Goku died in the alternate timeline, and gave him a thumbs up when Kid Buu died, and he has the biggest ego I ever seen. After he put Pit in the rewind spring and DP saved him from Hades capping him out, Pit probably sees Pittoo has a soft side/"happy akwardness" that he only shows when he's near Pit. It's a good thing he doesn't belittle his beliefs and devotion to Palutena(excluding the whole "where's your goddest now" thing, but meh). Hopefully Pit mocks Dark Pit when Viridi bosses him around, that would be funny.
 

TMNTSSB4

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Can't help but think Viridi and Dark Pit's relationship was supposed to be fleshed out by those three cut chapters Sakurai talked about... Well that, and I imagine they didn't want to overuse him. Dark Pit I'm sure was created for LvD. So rather then a random Pit recolor he's a character with his own backstory.

The Aurum arc at first looks like filler, but it's actually so Viridi helping Pit isn't, well, an a**pull. At first Viridi says she's just doing it to save the earth, but by the end she's all "It's not like I like you or anything baka" and it seems like they've settled their differences.

The Chaos Kin arc did come abruptly, but there was forshadowing. You really can't make Palutena really evil without Pit catching on pretty quick. Would of been nice to see a proper explanation, though...

Actually, they could of gave Pittwo his own side arc where he goes around behind the scenes and explains a few things while expanding on his character.
The only forshadowing I caught was when Chaos Kin escape the Lunar Sactum(unless I missed some more). Pit and Viridi near the end of the game reminds me of either 2 best friends or brother and sister, which made me like their team ups even better. The Aurum storyline was the best filler storyline due to the Aurum songs they had. Who would've though jazz and orchestra would be a great combo.
 

The Merc

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Oh, you guys talking about alt weapons for Pit and Pitoo for Smash 5. Lets see.

Well, to be honest, I wouldn't mind if they just keep Pit's moveset as it is just maybe give his moves some speed buffs (less start up/end lag etc) though with Pitoo, I would be curious to see him with more of a defensive/campy moves, with his main weapon being his Staff (it is literally named after him). That and Virdi's Claws or Palm (it just makes sense)

Bows, Claws, Arms, and Blades used next time hopefully. Uppercut and Electrocut suck really bad.
But, Bow is already Pit's main weapon.

Man, what a waste. I was hoping this was going to be like Sonic Adventure 2 Battle where Dark Pit was the enemy for like half of the game and then they work together to defeat a common threat. All the things I read about Dark Pit made him seem like a pretty interesting character with a vendetta against the gods or something, but that was never founded. I wanted to see some glorious speech declaring that the gods were wrongdoers and that Dark Pit would be their undoing.
Isn't that already a game though?
 

SilverWolfLaguz

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The only forshadowing I caught was when Chaos Kin escape the Lunar Sactum(unless I missed some more). Pit and Viridi near the end of the game reminds me of either 2 best friends or brother and sister, which made me like their team ups even better. The Aurum storyline was the best filler storyline due to the Aurum songs they had. Who would've though jazz and orchestra would be a great combo.
The music for Chapter 13's Ground Battle kinda sounds like the Chaos Kin's theme.
 

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Isn't that already a game though?
I wish.

I mean, it's not that I need Dark Pit to be a certain way, but when you make a big deal about his creation, give him a theme song and his own chapter, give him a vendetta against Pit and the gods, and constantly hint at possible hubris with Palutena never being wrong in Pit's eyes... I mean, do something with that. Why wouldn't you? If it's because you "don't want to be another game", well now you gave up a chance to be a unique game and you squandered massive potential with a character and your game isn't as good because of it. Whoopee.

I'll even go as far as to say it didn't seem like Dark Pit ever really wanted to destroy Pit or even be bothered with him at all, seeing how content he was with not being part of the game at all until the plot called for someone to advance the story.

I'm glad they did him more justice in SSB4.
 
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TMNTSSB4

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But, Bow is already Pit's main weapon.
I was talking about his whole moveset(customs and grabs to). Imagine Pit using them in his specials and other moves

Neutral B- Palutena Bow, Palutena Blade, Flintlock Staff
Side B- Upperdash Arm, Brawler Claws, Halo Club
Up B- Power of Flight with the mobility of Lucario's and Villager's recoveries, super armor, and invincible to meteor smashes/spikes, The recovery from Brawl, and Palutena calling him back like in Uprising
Down B- Guardian Orbitars, Shock Orbitars, Centurion Orbitars
Grab-Same as it is now
Pummel-Punches you in the gut extremly a fast with Brawler Claws
Forward Throw- Uses Burning Palm to throw and shoot at you similar to Mewtwo's f-throw
Back Throw- Throws you back and shoots you using Artillery Claws
Down Throw- Same but with weaker knockback, so that he can get you in a Nair chain lock like Luigi with his dthrow and Fair combo
Up Throw- Same
Nair-Same with weaker knockback until after 2 or 3 times of use
Uair-Same
Fair-Same
Bair-Beam Claws
Dair-a meteor smash/spike with him hitting you with the tip of his blades, no other way to hit and spikes at anytime
Dash Attack- the bow dash attack like in Uprising, same animation for Pit and the opponent
UTilt- two kicks and does an Uppercut at the end to finish it
Side Tilt- same but does more damage at the tip
DTilt- same but spikes off ledge and sometimes trips people(some would trip infinitely)
 
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Wintropy

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I'd rather Pit's moveset just remain the way it is.

Thematic representation is fine and good, but if it doesn't play well, the character can just be a jumbled mess that doesn't fit together properly.
 

TMNTSSB4

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I'd rather Pit's moveset just remain the way it is.

Thematic representation is fine and good, but if it doesn't play well, the character can just be a jumbled mess that doesn't fit together properly.
We wouldn't know if it would work since it hadn't been tried yet. If it happens and works perfectly, top tier instantly.
 

The Merc

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I wish.

I mean, it's not that I need Dark Pit to be a certain way, but when you make a big deal about his creation, give him a theme song and his own chapter, give him a vendetta against Pit and the gods, and constantly hint at possible hubris with Palutena never being wrong in Pit's eyes... I mean, do something with that. Why wouldn't you? If it's because you "don't want to be another game", well now you gave up a chance to be a unique game and you squandered massive potential with a character and your game isn't as good because of it. Whoopee.

I'll even go as far as to say it didn't seem like Dark Pit ever really wanted to destroy Pit or even be bothered with him at all, seeing how content he was with not being part of the game at all until the plot called for someone to advance the story.

I'm glad they did him more justice in SSB4.
Actually, I think it is
:p

But seriously, I can see your point, though I never really mind since I wasn't really paying much attention the KI hype. Did even know it was a thing until a friend showed me it.

I was talking about his whole moveset(customs and grabs to). Imagine Pit using them in his specials and other moves

Neutral B- Palutena Bow, Palutena Blade, Flintlock Staff
Side B- Upperdash Arm, Brawler Claws, Halo Club
Up B- Power of Flight with the mobility of Lucario's and Villager's recoveries, super armor, and invincible to meteor smashes/spikes, The recovery from Brawl, and Palutena calling him back like in Uprising
Down B- Guardian Orbitars, Shock Orbitars, Centurion Orbitars
Grab-Same as it is now
Pummel-Punches you in the gut extremly a fast with Brawler Claws
Forward Throw- Uses Burning Palm to throw and shoot at you similar to Mewtwo's f-throw
Back Throw- Throws you back and shoots you using Artillery Claws
Down Throw- Same but with weaker knockback, so that he can get you in a Nair chain lock like Luigi with his dthrow and Fair combo
Up Throw- Same
Nair-Same with weaker knockback until after 2 or 3 times of use
Uair-Same
Fair-Same
Bair-Beam Claws
Dair-a meteor smash/spike with him hitting you with the tip of his blades, no other way to hit and spikes at anytime
Dash Attack- the bow dash attack like in Uprising, same animation for Pit and the opponent
UTilt- two kicks and does an Uppercut at the end to finish it
Side Tilt- same but does more damage at the tip
DTilt- same but spikes off ledge and sometimes trips people(some would trip infinitely)
Oh, I see. That is actually some cool idea's with the moveset, though some things I would just keep the same or change (Dair I would have tipper spike like Marth's old dair or base/hilt spike like Roy's Melee air)

I'd rather Pit's moveset just remain the way it is.

Thematic representation is fine and good, but if it doesn't play well, the character can just be a jumbled mess that doesn't fit together properly.
 

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Duck Hun
:4duckhunt: Your :4gaw: theory :4pacman: is :4villager: flawed. :4wiifit:
Duck Hunt(the top dog) and Pacman are already considered Top Tier/High Tier/in between high and mid, Villager maybe Mid, Game and Watch and WFT idk about. Pit is already close to top tier(those who competed at EVO consider him and DP too 16), so this would make him one of the best.
 

Wintropy

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Duck Hun

Duck Hunt(the top dog) and Pacman are already considered Top Tier/High Tier/in between high and mid, Villager maybe Mid, Game and Watch and WFT idk about. Pit is already close to top tier(those who competed at EVO consider him and DP too 16), so this would make him one of the best.
This is news to me.

Source?

Incidentally, "between high and mid" is high-mid-tier. A respectable position, which is where Pit actually is.
 
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meleebrawler

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Duck Hun

Duck Hunt(the top dog) and Pacman are already considered Top Tier/High Tier/in between high and mid, Villager maybe Mid, Game and Watch and WFT idk about. Pit is already close to top tier(those who competed at EVO consider him and DP too 16), so this would make him one of the best.
Duck Hunt has no right occupying the top spot in any tier list without zigzag shot, and even then that's so unexplored it's hard to say.
 

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I'd rather Pit's moveset just remain the way it is.

Thematic representation is fine and good, but if it doesn't play well, the character can just be a jumbled mess that doesn't fit together properly.
I agree here. More concerned with mechanical and frame data upgrades than moveset upgrades.

Duck Hun

Duck Hunt(the top dog) and Pacman are already considered Top Tier/High Tier/in between high and mid, Villager maybe Mid, Game and Watch and WFT idk about. Pit is already close to top tier(those who competed at EVO consider him and DP too 16), so this would make him one of the best.
Duck Hunt and Pacman are considered none of those things by anyone.
 
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