William5000000
Smash Journeyman
There are quite a lot of things I want for the Nintendo Switch.
Characters I want back:
- Pichu
- Ice Climbers
- Wolf
- Ivysaur (without Pokémon Trainer)
- Squirtle (without Pokémon Trainer)
- Snake (though he is dead now, due to accelerated aging in "Metal Gear Solid 4")
I do not see Young Link coming back because he was replaced by Toon Link.
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Newcomers I want:
- Dixie Kong
- King K. Rool (pronounced Cruel)
I cannot think of many more right now.
All DLC characters from the Nintendo Wii U version should be available right away, like in "Ultimate Marvel vs. Capcom 3" for the PlayStation 4.
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Other things I want:
- Top KO randomness fixed with options (even if they're not truly random)
- Fight balancing (fixed untechable random spin animation at 100% damage or more)
- Star KO voice clips for Villager ("Mario Kart 8 [Deluxe]", hit by an item perhaps?), Mega Man ("Mega Man 8", dying sound) and Pac-Man ("Pac-Man" arcade, dying sound effect)
- Rage options and factor on Training Mode
- Crowd cheers quality improved, and chant 8 times instead of 3 (100% damage or more)
- Better online (fixed online rudeness/rage quitting, and opponent picking options)
For the top KOs, here are the options I'm thinking of:
- Star KOs/Screen KOs on or off
- Star KOs/Screen KOs (on-stage only)
- Star KOs only (on-stage only)
- Screen KOs only (on-stage only)
- Star KOs/Screen KOs (except last stocks)
- Star KOs only (except last stocks)
- Screen KOs only (except last stocks)
- Random
For the Rage mechanic, here are the options I'm thinking of:
- Rage on or off
- #0. Extremely low Rage (100% damage to 150% damage)
- #1. Very low Rage (90% damage to 150% damage)
- #2. Low Rage (80% damage to 150% damage)
- #3. Fairly low Rage (70% damage to 150% damage)
- #4. Slightly low Rage (60% damage to 150% damage)
- #5. Medium Rage (50% damage to 150% damage)
- #6. Slightly high Rage (40% damage to 150 damage)
- #7. Fairly high Rage (30% damage to 150% damage)
- #8. High Rage (20% damage to 150% damage)
- #9. Very high Rage (10% damage to 150% damage)
- #10. Extremely high Rage (0% damage to 150% damage)
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New things I want to be added:
- Smash Gauge
Let's face it, Final Smashes are NEVER performed in competitive play (which is very sad) because the Smash Ball is required to perform them. Smash Ball is an item, and items are not allowed in competitive play. Plus, it distracts players playing competitively, unless it's casual.
Here are the links to where I got the idea from:
http://smashbrosbattleroyale.wikia.com/wiki/Smash_Gauge
https://www.youtube.com/watch?v=z2Te5HIcvVA
Of course, if that feature were to be added, there should be an option to turn it on or off. Same with the Smash Ball (for casuals).
-
These are what I want. Does anybody agree?
Characters I want back:
- Pichu
- Ice Climbers
- Wolf
- Ivysaur (without Pokémon Trainer)
- Squirtle (without Pokémon Trainer)
- Snake (though he is dead now, due to accelerated aging in "Metal Gear Solid 4")
I do not see Young Link coming back because he was replaced by Toon Link.
----------
Newcomers I want:
- Dixie Kong
- King K. Rool (pronounced Cruel)
I cannot think of many more right now.
All DLC characters from the Nintendo Wii U version should be available right away, like in "Ultimate Marvel vs. Capcom 3" for the PlayStation 4.
----------
Other things I want:
- Top KO randomness fixed with options (even if they're not truly random)
- Fight balancing (fixed untechable random spin animation at 100% damage or more)
- Star KO voice clips for Villager ("Mario Kart 8 [Deluxe]", hit by an item perhaps?), Mega Man ("Mega Man 8", dying sound) and Pac-Man ("Pac-Man" arcade, dying sound effect)
- Rage options and factor on Training Mode
- Crowd cheers quality improved, and chant 8 times instead of 3 (100% damage or more)
- Better online (fixed online rudeness/rage quitting, and opponent picking options)
For the top KOs, here are the options I'm thinking of:
- Star KOs/Screen KOs on or off
- Star KOs/Screen KOs (on-stage only)
- Star KOs only (on-stage only)
- Screen KOs only (on-stage only)
- Star KOs/Screen KOs (except last stocks)
- Star KOs only (except last stocks)
- Screen KOs only (except last stocks)
- Random
For the Rage mechanic, here are the options I'm thinking of:
- Rage on or off
- #0. Extremely low Rage (100% damage to 150% damage)
- #1. Very low Rage (90% damage to 150% damage)
- #2. Low Rage (80% damage to 150% damage)
- #3. Fairly low Rage (70% damage to 150% damage)
- #4. Slightly low Rage (60% damage to 150% damage)
- #5. Medium Rage (50% damage to 150% damage)
- #6. Slightly high Rage (40% damage to 150 damage)
- #7. Fairly high Rage (30% damage to 150% damage)
- #8. High Rage (20% damage to 150% damage)
- #9. Very high Rage (10% damage to 150% damage)
- #10. Extremely high Rage (0% damage to 150% damage)
----------
New things I want to be added:
- Smash Gauge
Let's face it, Final Smashes are NEVER performed in competitive play (which is very sad) because the Smash Ball is required to perform them. Smash Ball is an item, and items are not allowed in competitive play. Plus, it distracts players playing competitively, unless it's casual.
Here are the links to where I got the idea from:
http://smashbrosbattleroyale.wikia.com/wiki/Smash_Gauge
https://www.youtube.com/watch?v=z2Te5HIcvVA
Of course, if that feature were to be added, there should be an option to turn it on or off. Same with the Smash Ball (for casuals).
-
These are what I want. Does anybody agree?
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