What are some good ways to avoid just "pushing buttons," as the good players say, and improve my general mindfulness/awareness while playing?
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This is something I've struggled with in the past and still do whenever I pick the game back up- but it all comes down to practice (I know, I know, that's kind of a not great answer).What are some good ways to avoid just "pushing buttons," as the good players say, and improve my general mindfulness/awareness while playing?
You just have to stop "pushing buttons" and shift your mode of thinking to deciding what attack you want to use, and executing that attack. Practice against weak CPUs first, because this shift will make you play worse at first. You can't practice properly if you feel pressured to win. Don't even worry so much about using the right move for the situation, worry the most about executing the move you decide to use.What are some good ways to avoid just "pushing buttons," as the good players say, and improve my general mindfulness/awareness while playing?
If you refuse to switch to tilt stick, practice practice practice practice. Get in vs mode with a low level CPU and wail on it using as many tilts as you can. Stick them in the middle of other strings, like maybe dash attack -> up tilt if they jump over your dash. Or some sh nairs mixed with d tilts for poking. Slowly crank up the difficulty so that you can get used to this input discipline under pressure. My stick movements get a lot faster when I'm under pressure so it's harder to avoid smashing/dashing. That's why I switched to tilt stick.Thanks for everyone's help so far!
I was wondering if anyone had any advice. What is the best way to execute a forward tilt attack? I either perform a forward smash or dash attack and can't seem to get the timing right for a forward tilt. I am using Lucina. I am hoping to not have to remap the buttons on the controller because I like have the separate button for the smash attack.
Any advice?
Start paying attention to everything your opponent does and download it mentally. As the match starts (esp with someone you've never played) just go for your safest options with whatever character you use in neutral and just.. watch. You can play optimally and rely on general strategies to get you through a few rounds of neutral and maybe into an advantage state or out of a disadv state.. maybe even take a stock.. or get your stock taken. Through this, think about all the things the person has done and begin to deduce what kind of game they're going for. Are they just going for true / bread and butter combos as follow ups when landing a stray hit in neutral, or are they maybe trying to play in a reactionary way, only extending themselves when YOU make decisions / act? Are they just running to the side of the stage and spamming the B button? If you get to a point where you REALLY feel like you know a player, you can start going for hard-reads to punish bad decisions with moves that you'd otherwise have no business landing.What are some good ways to avoid just "pushing buttons," as the good players say, and improve my general mindfulness/awareness while playing?
No, I.am sure of that. What I noticed is that the earlier I do the "up stick"+ jump input, the more likely it will result in a Nair. For this reason I find difficult combo wigh fastly repeated upairsAny chance you're accidentally fat-fingering the A button when you hop?
You're C-Stick NAiring due to the buffer system + C-Stick's status as a macro input. I'm 100% sure of it.No, I.am sure of that. What I noticed is that the earlier I do the "up stick"+ jump input, the more likely it will result in a Nair. For this reason I find difficult combo wigh fastly repeated upairs
What can I do to avoid that? Just slowing down the input?You're C-Stick NAiring due to the buffer system + C-Stick's status as a macro input. I'm 100% sure of it.
Yeah, you're gonna have to learn the timing. If you keep C-Stick NAiring, you're probably relying on 'fusion' aerials which are buffered short hop attacks that come out automatically when inputting jump and an attack at the same time. These will always come out as a short hop, and will always come out rising / at the peak of your jump.. neither are gonna be what you need all the time. I highly recommend getting used to manually short hopping, THEN inputting your attacks. This will help avoid C-Stick NAirs in general. I'm not saying never make sure of fusion buffer attacks, but try to make the majority of your SHFF aerials manual ones.What can I do to avoid that? Just slowing down the input?
I guess you are totally right, thanks. My problem is that I find manual SH so difficult to do! Getting SH aerials by inputing jump+attack as I do is suboptimal but easy.. I will try to improve at manual SH in the future.Yeah, you're gonna have to learn the timing. If you keep C-Stick NAiring, you're probably relying on 'fusion' aerials which are buffered short hop attacks that come out automatically when inputting jump and an attack at the same time. These will always come out as a short hop, and will always come out rising / at the peak of your jump.. neither are gonna be what you need all the time. I highly recommend getting used to manually short hopping, THEN inputting your attacks. This will help avoid C-Stick NAirs in general. I'm not saying never make sure of fusion buffer attacks, but try to make the majority of your SHFF aerials manual ones.
I use a GCN controller and my primary means of jumping for short hop aerials and other things is Z, the only thing I use X jump for are fusion NAirs on my DThrow combos and such with Falcon.I guess you are totally right, thanks. My problem is that I find manual SH so difficult to do! Getting SH aerials by inputing jump+attack as I do is suboptimal but easy.. I will try to improve at manual SH in the future.
Any advice for manual SH? Is there a button that would make the trick easier?
Take it completely apart and clean it. If still, it could be an issue with the stick motor itself or something not easily fixed. I'd recommend getting a new controller ASAP when you can, Gamestop even takes used ones in trade if you have old ones lying around.. anything to get you back up. The USB Pro Controllers (these are low quality, just an FYI) aren't very expensive, neither are the 3rd Party USB GCN clones (these aren't great either outside of the Wireless PowerA which is $50 and it STILL lacks compared to an official GCN con) if you can find them. I recommend going official, though.. even if you have to be down for a bit. 3rd Party stuff is total crap in my experience.This place likely has more attention than a thread I know this question is more appropriate in, but its affecting my smash experience and I can't afford a new controller.
My pro controller's analog stick keeps going either up or left. I tried cleaning it didnt work. Any suggestions?
Well. I'll see what I can manage. However, GameStop will not take used controllers. I already know this from past experiences.Take it completely apart and clean it. If still, it could be an issue with the stick motor itself or something not easily fixed. I'd recommend getting a new controller ASAP when you can, Gamestop even takes used ones in trade if you have old ones lying around.. anything to get you back up. The USB Pro Controllers (these are low quality, just an FYI) aren't very expensive, neither are the 3rd Party USB GCN clones (these aren't great either outside of the Wireless PowerA which is $50 and it STILL lacks compared to an official GCN con) if you can find them. I recommend going official, though.. even if you have to be down for a bit. 3rd Party stuff is total crap in my experience.
My man I just got a brand new official GCN controller from a local GS with nothing but used controller trade credit. It's even on their website.Well. I'll see what I can manage. However, GameStop will not take used controllers. I already know this from past experiences.
My man, I tried selling three controllers to them last month and they said they do not take used controllers.My man I just got a brand new official GCN controller from a local GS with nothing but used controller trade credit. It's even on their website.
They ABSOLUTELY do. Otherwise they wouldn't sell used controllers.
I would say it is worth selling video game stuff if you do it independently through ebay or something along those lines. Then you get more money than you would of if you sold it to a retailer and the person buying pays less than if they bought said used stuff from a retailer. But that takes more effort so give and take.Don't sell anything to Gamestop. In fact, don't sell anything video game related to any video game retailer, ever. You will never, ever, EVER get your money's worth. Video games degrade in value faster than milk. It is NEVER worth it to sell games.
So I am going to save this and read it when I want to die after getting bodied by an Olimar so fast I did not even see it.Start paying attention to everything your opponent does and download it mentally. As the match starts (esp with someone you've never played) just go for your safest options with whatever character you use in neutral and just.. watch. You can play optimally and rely on general strategies to get you through a few rounds of neutral and maybe into an advantage state or out of a disadv state.. maybe even take a stock.. or get your stock taken. Through this, think about all the things the person has done and begin to deduce what kind of game they're going for. Are they just going for true / bread and butter combos as follow ups when landing a stray hit in neutral, or are they maybe trying to play in a reactionary way, only extending themselves when YOU make decisions / act? Are they just running to the side of the stage and spamming the B button? If you get to a point where you REALLY feel like you know a player, you can start going for hard-reads to punish bad decisions with moves that you'd otherwise have no business landing.
Once you boil down a player's habits, it becomes very easy to know what you should be doing.. provided you have a good understanding of your character and have gotten a good feel of said character through labbing out time and blood in training mode, preferably with a human being DIing. It's fairly straight-forward to learn what works as a potential option for x, y and z through labbing out stuff in training, but knowing what to do with all of that stuff when in real games playing through neutral is another thing. Learning to read habits and figure a player out plays a big part in knowing WHEN to go in and start trying all that stuff you've spent time grinding in training. Once you start doing this in real matches, you'll get better and better at it.
Other basic stuff would include intimately knowing how to space your moves, and how to be able to get into position via good movement to use certain moves when in certain situations where it's a good idea. For example, on a character like Cloud you have a fat BAir that's quite easy to land, has a hitbox the size of a house and kills pretty well to boot. BAir, obviously comes out behind you, so learning techniques such as the RAR (Reverse Aerial Rush) and getting good at quick turnarounds at rest are crucial to being able to incorporate moves into your play.
It's a mix of being able to read habits and play through neutral, being able to rely on your experience and execution skills once you've won neutral to take stocks, knowing how to use movement and quick thinking to position yourself well and just generally being quick on the draw with your inputs so to speak. Every attack you input should have a clear and defined purpose going in, you should always keep a good reason for doing something.. especially if it's an option that forces more of a commitment out of you.
It's a journey that never ends, really.
I main the Space Cowboy myself (competitively), so if you need any help with the MU let me know.So I am going to save this and read it when I want to die after getting bodied by an Olimar so fast I did not even see it.
Any general tips to and how best to deal with Pikmen would be greatly appreciated!I main the Space Cowboy myself, so if you need any help with the MU let me know.
Know what they each do, it gives you a pretty good idea of what he's going for based on Pikmin assortment and ordering. Purples are the heavy hitting, early killing Pikmin that have the ability to create hard knockback out of a Side B Pikmin Throw and have the most HP of all of them (6HP I believe). If you see Olimar readying purples, or you see them in his lineup, know that not only does he have the usual FSmash as an option in neutral, but can now Side B you from the air to knock you back. He can also kill you far earlier than he could otherwise with his aerials / smash attacks, though they have less range than usual.Any general tips to and how best to deal with Pikmen would be greatly appreciated!
The same way you B reverse any input, as SOON as you input B + directional input, move the L-Stick in the direction you want it to go in and hold it there. I'm not sure if you can angle Side B, though.. and if you can it's gonna be something TINY in terms of difference made.How to angle Wolf up and side B? It remains unclear to me why, I get it sometimes but not reliably/constantly.
You hold the A button down.Newbie question: I have my controller set so that my C stick is used for tilt attacks. So I am utilizing the A button + direction for Smash attacks. But I am wondering, with this configuration, how do you charge your smash attack? Is there a way to do this? Thanks for any advice.
Perfect! Thank you VERY much!You hold the A button down.
There's a tab on top of the stage select. Move off the "normal" one and click "custom."How do i select costum stages in Smash mode? I've made 4 stages so far yet i don't see them on the stage select screen.
From what I could gather from your post, it seems like you just need to work a lot on your mentality. I don't know exactly what aspects of the game make you salty during play, but I assume it's mostly caused by losing neutral for an extended period of time and/or inputting unintended actions, as those are frequently the two most common contributors towards saltiness bar losing the match itself. There are a number of different things that you could try to improve your mentality so that you can enjoy the game more.This probably won't get any attention, but **** it, it's worth a shot.
I've been having a downright awful time with this game lately. Every time I've played it in recent memory, I've come out of it a miserable, salty mess. It just feels really sloppy to play, and while I know in theory what I need to do to win, it all goes blank when I pick up the controller and I don't really know what I'm doing in matches. I'm a firm believer that games should always be played for fun above all else (unless you're playing professionally or whatever, which I most certainly am not) and if you're not having fun with a game, then you shouldn't play, yet for some reason, I keep coming back to this game that continuously makes me unhappy. Playing with randoms makes me anxious at best and ungodly frustrated at worst, and even when I'm playing with friends (which is basically the only time I do play nowadays), I'm rarely happy with the game. No other game stresses me out anywhere near this consistently; it only happens with Smash. It's literally gotten to the point where my friends are sick of my **** and I've limited myself to playing against CPUs all the time since it's the only aspect of the game that doesn't make me salty. (Yes, it is exactly as pathetic as it sounds.) As far as I can tell, it's a combination of nostalgia (my history with Smash goes back to my elementary school days, and I want to love it like I did back then), ongoing development (DLC and patches make the game an ever-changing beast), and sunk cost fallacy holding me back from dropping the game cold turkey, but I know that playing the game is unhealthy for me at this point. I guess my questions are, has anyone else been through a situation like this, is there any way for me to stop being so salty and have fun with the game again, and if not, what are some ways to keep me from compulsively coming back to the game? (Without destroying my copy, preferably - I'd like to at least keep the option to play the game open on the off-chance any of my most wanted get announced.)
Sorry for the wall of text, but I'm really stuck with this game and am desperate for some answers.