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The BlazBlue Thread: all the imports!

Minato

穏やかじゃない
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I think I've heard that Hazama's 6A is not a very good anti-air, but I could be wrong. Also, Jayoku is unblockable online. Seriously. Do you remember one of those matches last night where you killed me with a Jayoku on the last hit, and it counterhit? I was trying to barrier. I was kinda salty.
I mean 6A as an overhead mixup, not as an anti-air. Hazama's pressure's pretty good. offline once you get his frame traps down. He generally makes the opponent pretty scared of touching of button along with his 6A and even 6B shenanigans.

And I remember that kill. I should've lost that match.
 

Scamp

Smash Master
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When you play online...no one wins. :(


Platinum is starting to seem pretty one-dimensional to me. It might be time to decide on a secondary so I don't stop practicing out of boredom. (Currently I've stopped practicing because of other games. For some reason I like to have a basic understanding of just about every game.)
 

Minato

穏やかじゃない
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Platinum is starting to seem pretty one-dimensional to me. It might be time to decide on a secondary so I don't stop practicing out of boredom. (Currently I've stopped practicing because of other games. For some reason I like to have a basic understanding of just about every game.)
I'm with you on both points. Platinum felt pretty straight forward, even with the variety of items.
I'm still focusing on practicing BB though since there's nothing else new that's out (besides Arcana which I don't have).
 

Lythium

underachiever
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I mean 6A as an overhead mixup, not as an anti-air. Hazama's pressure's pretty good. offline once you get his frame traps down. He generally makes the opponent pretty scared of touching of button along with his 6A and even 6B shenanigans.

And I remember that kill. I should've lost that match.
Oops, my bad. And yeah, Hazama's pressure is scary. :<

Nah, don't be silly. I just forgot how you can't really react to stuff online.
 

Big-Cat

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I'm with you on both points. Platinum felt pretty straight forward, even with the variety of items.
I'm still focusing on practicing BB though since there's nothing else new that's out (besides Arcana which I don't have).
I'm willing to bet there is much more to Platinum than meets the eye. That being said, I'm taking a second look at Tao. I need to reed up on how she's changed.
 

Lythium

underachiever
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I agree on Mu having a reach advantage for sure. Hm, maybe you could try Lambda, Lythium?
I've tried Lambda before, and I used to play Nu in CT.

I really like Lambda, but I kinda wish they would stop messing with her playstyle. CS1 Lambda seemed almost rushdown, and CS2 Lambda seems to have much more of an emphasis on zoning than CS1. Plus, she's had so many changes to the properties of her moves over time that I would probably still be trying to do CT combos or something. I dunno, she's a cool character, and she's really interesting, but I don't think she's for me.

I'll stick with my Mu for now. I like her creativity. Plus, we already have, like, three Lambda players in Halifax, so I think she's well-represented.

But thanks for the suggestion! :3c
 

disasterABDUL

Smash Ace
Joined
Feb 26, 2010
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585
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Lawrenceville, Georgia
I think I'm gonna stick with either Jin or Noel until I can master tsubaki or until my bang is so great that nerfs can't stop me from success.
I really want to play online but at the same time I know i'm most likely going to hate myself afterwards like when I play MVC3 online.
 

LivewiresXe

Smash Hero
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Ottawa, Ontario
I've tried Lambda before, and I used to play Nu in CT.

I really like Lambda, but I kinda wish they would stop messing with her playstyle. CS1 Lambda seemed almost rushdown, and CS2 Lambda seems to have much more of an emphasis on zoning than CS1. Plus, she's had so many changes to the properties of her moves over time that I would probably still be trying to do CT combos or something. I dunno, she's a cool character, and she's really interesting, but I don't think she's for me.

I'll stick with my Mu for now. I like her creativity. Plus, we already have, like, three Lambda players in Halifax, so I think she's well-represented.

But thanks for the suggestion! :3c

No problem. I remember hearing from someone on Dustloop that Lambda is essentially 3 different characters throughout the 3 Blazblue's. I just figured they were being picky about combo priorities being changed, didn't know it was actually true, lol. So yeah, I can definitely see there being an issue if you have to keep re-learning your character.
 

Spelt

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cs1 and cs2 don't seem much different besides their combos.
ct and cs however, was a HUGE difference.
 

LivewiresXe

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I'm not sure if anybody else has noticed this but, to me at least, CS2 seems to be much more forgiving/less overly specific about move commands and stuff like that. Like, I find myself to be pulling off Distortions much more easily than in CS1 somehow.
 

OFY

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I'm not sure if anybody else has noticed this but, to me at least, CS2 seems to be much more forgiving/less overly specific about move commands and stuff like that. Like, I find myself to be pulling off Distortions much more easily than in CS1 somehow.
Yea i noticed some things were a lot easier like instant air dashes.
 

Darky-Sama

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So, I've been testing some things with Lambda and noticed that you can combo a wiffed Calamity Sword (632146D) during a Summon Sword combo and extend the combo after it without having to rapid cancel. The very top of the Calamity Sword should hit them after the 2D > D, which gives you enough cooldown time to throw out another drive.

Forward/Backward Throw > 6D > D > 2D > D > Calamity Sword > D > D > 6D > D > jump > a.D > a.D > a.2D > a.D > double jump > a.D > a.D > a.2D > a.D > Crescent Saber.

Thought it was a nice little combo extender that's easy to pull off.

I don't think we have any other Lambda mains though, do we? :urg:
 

Vlade

Social Outcast
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I just upgraded to CS2 and tried my Tao combos to find that NONE of them worked :p

I think I'm going to main Rachel. I started BB with CS1 so I didn't get to experience how good she was in CT apparently :/
 

Zajice

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It's not really that hard on PS3 on account of Playstation controllers always having a decent to good pad, but I can see 360 pad users having tons of trouble with it.
I actually use one of those SFIV pads. But the floaty pad kind of makes it hard to register the change from diagonal to side as a 2nd input.

I just upgraded to CS2 and tried my Tao combos to find that NONE of them worked :p

I think I'm going to main Rachel. I started BB with CS1 so I didn't get to experience how good she was in CT apparently :/
CT Rachel was autopilot.

Not as much as Nu though.
 

Lythium

underachiever
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Forward/Backward Throw > 6D > D > 2D > D > Calamity Sword > D > D > 6D > D > jump > a.D > a.D > a.2D > a.D > double jump > a.D > a.D > a.2D > a.D > Crescent Saber.
How much damage does this do? Because it must prorate like ***. Throw plus 6C? Urgh.

CT Rachel was autopilot.
No, she wasn't. She was just really good.

Did mission mode (or whatever it was called in this game) change with the update? Or will all of the combos in it still work?
They have updated the combos for CS2. If you go have a look at challenge mode, there are all new combos there.
 

MysteryRevengerson

IT'S A MYSTERY TO ALL
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How much damage does this do? Because it must prorate like ***. Throw plus 6C? Urgh.



No, she wasn't. She was just really good.



They have updated the combos for CS2. If you go have a look at challenge mode, there are all new combos there.
There are...But it's taught me some horrible news...

NOTHING COMBOS INTO 214D C WITH HAZAMA

NOOOOOTHING

After messing with him for a while, I don't really find him fun anymore, some of my favorite moves don't combo at all...Welp, time to find a new character. I've always wanted to play as Hakumen...

EDIT:
Ok, there are one or two ways to go into, but still, I loved throw shenanigans...
 

Darky-Sama

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How much damage does this do? Because it must prorate like ***. Throw plus 6C? Urgh.
Forward/Backward Throw > 6D > D > 2D > D > Calamity Sword > D > D > 6D > D > 2D > D > jump > a.D > a.D > a.2D > a.D > double jump > a.D > a.D > a.2D > a.D > Crescent Saber.

For such a long combo, that only does about 2522 damage. Which is extremely poor considering Lambda has better options. Main reason I posted that was to put emphasis on the Calamity Sword. It leaves a pretty large window of options for her to follow up with if used after the throw > grounded sword summons.

Examples:
Perhaps the biggest thing is that Lambda can {Calamity Sword > D > D > 236C}. That alone gives her tons of options due to the wall bounce. It works perfectly on Ragna, can't get it to land properly on Jin. I'm going to test it out on the rest of the characters later, but I'm willing to bet that it'll connect on just about every other character.

If you have 100% heat, she can {Calamity Sword > D > D > Legacy Edge (236236D) > dash to corner > corner combo}. It would probably be easier to just 236C characters that it works on though.
 

Lythium

underachiever
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I definitely agree with you about Calamity Sword, and it's a cool combo. I just think there are better ways of spending her heat, that's all. :3c

For the damage that you're going to get, you're probably better off doing a regular throw combo.
 

Darky-Sama

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Yeah, you could finish off a throw > summon sword > aerial summon sword combo with Calamity Sword instead of Crescent Saber and deal more damage than that combo iirc. It just looks cool. Lol
 

Minato

穏やかじゃない
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There are...But it's taught me some horrible news...

NOTHING COMBOS INTO 214D C WITH HAZAMA

NOOOOOTHING

EDIT:
Ok, there are one or two ways to go into, but still, I loved throw shenanigans...
You can still combo into it after Jayoku, an air throw, a back throw into a corner, and also a CH off of 5C or 3C.
So yeah, I guess there are only a few ways. At least it gets rid of that auto-pilot feeling Hazama had though.
 

LivewiresXe

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Stupid question, but since I'm trying to put something together to y'know, print out and reference when I'm practicing with combos and such, does anybody happen to know where I'd be able to find like a typed out list of Noel's tutorial combos from CS2?
 

Spelt

BRoomer
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Rachel was one of the hardest characters to play in ct. Probably only second to karuru.

Oh, and Tao...
 

Lord Viper

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☯ And now Rachel is the hardest character to win with in CS. =P

☯ I'm glad that Tempest Dahlia is easier to use in CS2.
 
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