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The BlazBlue Thread: all the imports!

Minato

穏やかじゃない
Joined
Sep 8, 2007
Messages
10,513
Location
Corona, CA
B-But all Lambda does is spam D for profit! With the occassional C or something! ;;~;;

Guess I better be like that Ragna in the combo video and do more than one combo. I'mma Sonic main. I'm supposed to be flashy! ... lol
Those combos require 100 heat. Ragna gets his heat from... Belial Edge loops. :laugh:
But yeah, not like you can do anything about that. People will always complain when the main characters are top since they usually have the simple play styles.
 

Scamp

Smash Master
BRoomer
Joined
May 30, 2002
Messages
4,344
Location
Berkeley
Close range normals, stance moves that can fake out or be amazing, godly mixup, great damage, not to mention an overhead that is practically safe on block?

If that's not Slayer, then I don't know what is.
Chiming in late but that's about half Slayer. Hazama is not really Slayer but he's probably the closest thing so far.

No one in Blazblue is like May in Guilty Gear, so I'm having a hard time sticking to one main. The closest to May is Tao.


I like beating up Ragnas.
 

Minato

穏やかじゃない
Joined
Sep 8, 2007
Messages
10,513
Location
Corona, CA
Can't wait to see how Platinum plays. Valkenhayne looked pretty cool from the clip, and Makoto is pretty fun to use.
Hopefully Platinum will be as fun as well. I want her to be worth being DLC.
 

Lythium

underachiever
BRoomer
Joined
Mar 6, 2009
Messages
17,012
Location
Halifax, Nova Scotia
Tournament results from Rise of the Gadget Finger (but no Tagers, tsk tsk):

1: Shrubber (Taokaka)
2: Gaudeo (Jin, Tsubaki)
3: Lythium (Noel)
4: Cataclysm (Litchi)
5: Jason (Jin)
5: Mark (Jin)
7: Roue Cinnamon (Carl)
7: Omar (Makoto)
9: Adapt (Lambda)
9: King Ape (Bang)
9: Noodles (Arakune)
9: OneEyedJack (Arakune)

Third place isn't half-bad. :3c
 

Lore

Infinite Gravity
BRoomer
Joined
Mar 5, 2008
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14,135
Location
Formerly 'Werekill' and 'NeoTermina'
Good job Lythium! ^_^

I finished the stick after an hour and a half of work! I unfortunately don't have (or want, considering my straightness) a boyfriend to push in my buttons, so my dad had to do it. :laugh:

I'll definitely post pics tomorrow.
 

StealthyGunnar

Smash Champion
Joined
Jul 22, 2009
Messages
2,137
Location
West St. Paul, MN
lol werekill...


anyways, about Bang, I see he's God tier. But I just can't see why considering I just can't combo w/ him. His attacks to great damage, but has any1 had an easier time comboing w/ him?
 

sakuraZaKi

The Ultimate Sore Loser ♡
Joined
Nov 20, 2007
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4,160
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I'm filling in for my mom at the inn we run~
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taeZaKi
3DS FC
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Assuming that you've looked at the Command List, are you having problems with the inputs? Some of 'em are pretty self-explanatory.

Do you know the:

789
456
123, stuff, yet? It might help. Look at your keyboard's Num pad (if you have one) and compare it with the stick/pad, pretty much:

So 2 is down/crouch,
4 is Left/Move backwards
6 is Right/Move Forwards
1 is Down Left/Backward Crouch/Crouching Guard

(236 is Hadouken, loli)

You get the idea. I'd tell you the inputs for Bang's DDs, but someone is using my PS3.

Well, if you see a Z arrow its 623 (626 works too). 632146 is the really quick half-circle to forward.

EDIT: Someone told me to be nicer and give you links, thank him later:

http://www.dustloop.com/forums/forum.php
http://www.dustloop.com/forums/forumdisplay.php?69-Bang-Shishigami
http://blazblue.byethost13.com/bbcs/system.html

You main Bang, right? x__x

This is pretty much one of THE websites you want to go to for stuff like this.

I'm sure that you're practicing. You have to keep at it in order to get everything down.
 

Scamp

Smash Master
BRoomer
Joined
May 30, 2002
Messages
4,344
Location
Berkeley
Are you the same Karasu that plays TvC?

Lyth your crew is also missing Ragna, Mu, and Hakumen. Also Noel sucks! Tee hee hee hee hee!!!


As for combos, the inputs are pretty easy for most of the combos but the timing is usually difficult. That is, somewhere in the middle you have to be very precise with the timing of a standing C or whatnot. Just keep practicing and one day you'll wonder how you ever missed it before.
 

sakuraZaKi

The Ultimate Sore Loser ♡
Joined
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I'm filling in for my mom at the inn we run~
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Are you the same Karasu that plays TvC?

Lyth your crew is also missing Ragna, Mu, and Hakumen. Also Noel sucks! Tee hee hee hee hee!!!


As for combos, the inputs are pretty easy for most of the combos but the timing is usually difficult. That is, somewhere in the middle you have to be very precise with the timing of a standing C or whatnot. Just keep practicing and one day you'll wonder how you ever missed it before.
No, sorry xD. I know who you're talking about though, at least. My name should be Sakurazaki. Karasu is something I picked up ages ago.

Really, if I could get Premium for a name change, I'd do so in a heartbeat.

and if you're talking about Lythium's tourney, it was (not) somewhere in 'effin Canada.
 

StealthyGunnar

Smash Champion
Joined
Jul 22, 2009
Messages
2,137
Location
West St. Paul, MN
Thank you guys! I really didn't research the chars a lot because I wanted to try to make out most of their combos without looking at how to do them. I guess I just assumed that DD's weren't char specific.
 

Lythium

underachiever
BRoomer
Joined
Mar 6, 2009
Messages
17,012
Location
Halifax, Nova Scotia
Good job Lythium! ^_^

I finished the stick after an hour and a half of work! I unfortunately don't have (or want, considering my straightness) a boyfriend to push in my buttons, so my dad had to do it. :laugh:

I'll definitely post pics tomorrow.
Thanks! And I can't wait to see your stick. Post pics when you get a chance, okay?

Lyth your crew is also missing Ragna, Mu, and Hakumen. Also Noel sucks! Tee hee hee hee hee!!!
We do have two Ragna mains, though neither of them could make it. And the Tager main couldn't come either. The guy who plays Lambda also plays Mu, but he didn't play any Mu except in friendlies. And I play Hakumen, just not for this tournament. I gotta rep the garbage characters.

wait. when did this tourny happen and where was it?
and if you're talking about Lythium's tourney, it was (not) somewhere in 'effin Canada.
Obv. :012:

It was in Halifax, Nova Scotia, Canada.

RIDE ZA ICENING.

Good **** Lythium.
I know, so many Jin mains. Good grief. And thanks! :bee:

Getting third at a Smash tourney meant I couldn't rep Hazama. Sadface.
Raz, that's two of my tournaments you've missed now. :mad:

Dat Hazama. Bring it.
 

StealthyGunnar

Smash Champion
Joined
Jul 22, 2009
Messages
2,137
Location
West St. Paul, MN
Question: why does Tsubaki have such low damage? If she were to have just a little more damage to her attacks, she would probably be A tire. >_>

And, I know I've said this before, somebody should main Arakune. Seriously, I hear his combos ****, and he can teleport can turn invisible.
 

Gates

Banned via Warnings
Joined
Mar 22, 2008
Messages
9,316
If Tsubaki were made of rubber, she'd probably be A tire.

I've never seen a point to Arakune's invisibility. The only reason I can think of to use it is if you have your opponent cursed and you need to press a button but don't want to damage scale, and even then the B bug isn't that good (not as essential as C or D at least).
 

Sukai

Smash Champion
Joined
Aug 31, 2007
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2,899
Location
turn around....
And, I know I've said this before, somebody should main Arakune. Seriously, I hear his combos ****, and he can teleport can turn invisible.
I main him, in fact I cooked up some tutorial videos about his loop set ups on my new YT account.

http://www.youtube.com/Sukairefurai#p/a/u/1/kUqy7VxjBBo
http://www.youtube.com/Sukairefurai#p/a/u/0/EnHagRj_9wY

I've gotten nothing but positive comments from it, and it seems to be helping others who have a hard time getting the hang of things.

His invisibility if great for mix ups in curse, when vaguely visible, it's hard to make out starting animations to know to block high or low. It also tilts any cat&mouse game in his favor. I know several people who rage at how hard it is to catch a fleeing Arakune, and invisibility doesn't help, especially with teleports.
 

Lythium

underachiever
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Halifax, Nova Scotia
Guys, I've been thinking about picking up Makoto, just for fun or maybe something a little more.

Any tips/tricks/pointers from those that play her?
 

StealthyGunnar

Smash Champion
Joined
Jul 22, 2009
Messages
2,137
Location
West St. Paul, MN
i main him, in fact i cooked up some tutorial videos about his loop set ups on my new yt account.

http://www.youtube.com/sukairefurai#p/a/u/1/kuqy7vxjbbo
http://www.youtube.com/sukairefurai#p/a/u/0/enhagrj_9wy

i've gotten nothing but positive comments from it, and it seems to be helping others who have a hard time getting the hang of things.

His invisibility if great for mix ups in curse, when vaguely visible, it's hard to make out starting animations to know to block high or low. It also tilts any cat&mouse game in his favor. I know several people who rage at how hard it is to catch a fleeing arakune, and invisibility doesn't help, especially with teleports.
thank you!
 

Scamp

Smash Master
BRoomer
Joined
May 30, 2002
Messages
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Location
Berkeley
Guys, I've been thinking about picking up Makoto, just for fun or maybe something a little more.

Any tips/tricks/pointers from those that play her?
Makoto is really good. If you can't do her jump-cancel parry combos then just try to keep the pressure on. Her damage is average without doing the jcp, but with them it's very good.

Don't forget her fireball close-range. It keeps people in place setting up mixups and removes a primer as well.

If you have 50 percent meter and the opponent does anything, from anywhere, feel free to use her super. In fact, even if they aren't doing anything you can use it if you want to.

Other than that, she's pretty straightforward IMO.
 

Minato

穏やかじゃない
Joined
Sep 8, 2007
Messages
10,513
Location
Corona, CA
Question: why does Tsubaki have such low damage? If she were to have just a little more damage to her attacks, she would probably be A tire. >_>
She's going to need more than that, IMO. Her hitboxes on her attacks aren't too great.
It gives Tsubaki a tough time getting in at times. Because of that, certain are matchups pretty tough on her.

And they need to fix her drive and make it better.
Being able to use her Drive to cancel out certain attack animations was a pretty good idea. Maybe they should shorten the time so she can capitalize on that more.
 

Raziek

Charging Limit All Day
Joined
Oct 14, 2008
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Halifax, Nova Scotia
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Raziek
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Now that I'm a TO for Smash Halifax, Katie, we can make sure that we co-ordinate the Smash and BlazBlue events so that I can actually make it out to one. :p

Also, my paycheck came in, so if you need something from Lizardlick, tell me, since I'll be ordering my buttons soon.
 

Zero_Gamer

Smash Master
Joined
May 13, 2008
Messages
3,135
Location
Reidsville, NC (Not anywhere)
Makoto is really good. If you can't do her jump-cancel parry combos then just try to keep the pressure on. Her damage is average without doing the jcp, but with them it's very good.

Don't forget her fireball close-range. It keeps people in place setting up mixups and removes a primer as well.

If you have 50 percent meter and the opponent does anything, from anywhere, feel free to use her super. In fact, even if they aren't doing anything you can use it if you want to.

Other than that, she's pretty straightforward IMO.
Extending upon this, when midscreen, using the parry loop, make sure to finish the loops with either 6C --> 214A~A or 2D(2). I prefer 2D(2) because it's much better Oki, but sometimes muscles act on their own so it's good to know the other option. Good thing to remember as well, 6A is the only viable JC-able move on block and therefore Parry Cancellable for more pressure.

If you have a fireball set up on the opponent, I would much rather leave the fireball on them and continue pressuring.

Big Bang Smash is amazing, abuse it. Forget Particle Upper, that move is bad compared to Big Bang Smash. BBS does more damage in later combos, btw. Makoto builds heat like Ragna, but I still prefer to save Meter for BBS punishes or RC'd blockstrings rather than in combos.

Makoto's approach is bad, you're going to have to dance all over the place and bait parry's before you can actually put the hurt on. If you run into someone air-to-air, j.B is very fast and high priority with a ton of hitstun.

Her best combos are going to take a bit of practice since the timing is wierd. The best one that I know of that isn't on the front page of the combos thread on Dustloop for some reason is:

(Off of 5B>5CC or 6B~C) 5D, 66, 2C, 2D, j.D (must be underneath opponent when hitting), 214B~D, 214C(slight delay)~D, 236A~D, 6A, air combo.
(Off of forward throw) 214A~A, 6A, above combo.
(Off of back throw) 214A~C~D(2), above combo.
Against Lambda and Carl the 236A~D must be level 2.
 

Raziek

Charging Limit All Day
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My likely final draft of my stick art.

Decided the bottom needed moar Hazama.


Edit: ****, just noticed that transparent box. I'm off to fix that.

Edit 2: There, fixed. Now with 100% less strange transparent box.

 

Smooth Criminal

Da Cheef
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Oct 18, 2006
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13,576
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Hinckley, Minnesota
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boundless_light
Oh hai guize.

I finally got my own copy of BBCS complete with online functionality~

I'll be letting ya'll know my PSN ID when I get everything set up.

I play a scrubby Card Captor Sakura Tsubaki, a scrubby Makoto, and an even scrubbier Ragna. I'm hoping to play you guys and a plethora of others in order to get better at this game.

P.S. I suck.

Smooth Criminal
 

Raziek

Charging Limit All Day
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No comments on the final stick art? D:

I'm open to suggestions before I actually submit it and such.
 

Lythium

underachiever
BRoomer
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Messages
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Halifax, Nova Scotia
No comments on the final stick art? D:

I'm open to suggestions before I actually submit it and such.
Honestly?

I think it's a bit much. There's stuff on there that looks like it was tacked on as an afterthought. Just because you have space, that doesn't mean that you need to fill it up. And why do you need two Hazamas in almost the exact same pose?
 

Raziek

Charging Limit All Day
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I see what you're saying. I removed the effect on the side and one of the Hazamas, giving a clearer view of his grimoire. Does that seem cleaner?

 
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