Pitzer
The Young Lion
360 user valkenhayn is delayed FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
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BB has it too (?) I think. Except I'm not sure if BB characters fall down faster after each hit in a combo. I'm pretty sure there are other games that have weight as a factor. I'm pretty sure Marvel has it (the character weights, not falling down faster after each hit like GG and TvC UAS).Minato, when you described Guilty Gear, I was amazed to see that SSB isn't the only fighter with a weight system. When Scooby Cafe (where is he these days?) told me that it and BlazBlue were the closest fighters to SSB, he wasn't kidding.
Sounds like you want a character with offensive mix ups but at the same time, risky?I messed with Bang in Training Mode, and I didn't enjoy him.
Do you know of any Youtube pages where I can watch some? Part of what annoys me when playing as Makoto is that I can get in, but playing defensively is another animal considering her short range. At least with Tsubaki, she has 5B. I don't need a long range poke, just something to keep people out.Sounds like you want a character with offensive mix ups but at the same time, risky?
I really do think the closest is Makoto. Maybe you should look up more videos on her to see how you should be playing her.
If not, I don't know who'd fit your style.
Now it's fixed."Hey, guys, we are recieving numerous complaints on how broken Ragna, Hakumen, Bang, Litchi, and how weak Rachel and Tsubaki are. What should we do?"
"LET'S NERF NOEL"
I spent some more time in Training Mode and I found some applications for Asteroid Vision in her mixup game. It's a different type of mix-up I'm used to, but I suppose learning to adjust from oki mixups (I prefer Xmas) to combo mixups like what to do if you think they're going to jump, not jump, high jump, block low or high.Makoto has very, very good footsies. Keep in mind that footsies mostly applies to air footsies in anime games as opposed to walking back and forth. If you aren't flying all over the place, then you're doing it wrong. She's very bait intensive and once the moment comes you take the opportunity. Thankfully, the majority of the cast prefer close range combat, but fighting Nu... lol, for the majority of the match neither of you are even fighting.
I'm so pissed about the removal of Parry Loop.
"Hey, guys, we are recieving numerous complaints on how broken Ragna, Hakumen, Bang, Litchi, and how weak Rachel and Tsubaki are. What should we do?"
"LET'S NERF MAKOTO"
I could never do the parry loop so I suppose I'm happy it's gone. Besides, when I saw the damage that thing could do with just a few loops told me that something was going to be done about it.Is the Parry loop removal really that big of a nerf?
I always thought Makoto had nice damage without it, kinda like with Tao and her Taunt loop. The loss of it will not kill the character.
Looks like US PSN screwed us over with Valkenhayn's release.
Not surprising really.
Fixed again."Hey, guys, we are recieving numerous complaints on how broken Ragna, Hakumen, Bang, Litchi, and how weak Rachel and Tsubaki are. What should we do?"
"I say we take off and nuke the entire site from orbit. It's the only way to be sure."
No youtube pages but look up Makoto Camaro's Makoto (may be listed under his old name of Bang Camaro).Do you know of any Youtube pages where I can watch some?
How so?Looks like US PSN screwed us over with Valkenhayn's release.
Not surprising really.
Valkenhayn was delayed for XBL.XBL doesn't seem to have the Valkenhayn DLC or the patch for him either.
Yeah, take a look at his Makoto, KumaOso. His was really good. His was way different than how I usually played Makoto. I usually just stuck to what Mission Mode taught me, so I didn't really use her effectively.No youtube pages but look up Makoto Camaro's Makoto (may be listed under his old name of Bang Camaro).
Oh, so basically the same old **** as the Makoto DLC.US PS3 copies got the 1.02 patch yesterday so we now have Valk's data, but the PSN Store did not add his DLC. We can't unlock him.
Today's PSN update was moved to yesterday because PSN is getting maintenance done today, so hopefully he will be up in the next update.
probably millia, i-no, or chipp. they always seemed pretty mixup heavy to me.Oh, and just out of curiosity, is there anyone in Guilty Gear that might suit me?
Parry Loop is important for her midscreen bnb. Without, you're going to get barely 2K if you want oki (you do with Makoto). With it, you'll get around 4K. Not broken at all compared to all the stupid characters in the game. This did not need to be removed. The loss of it won't kill the character, it just cripples a character not nearly as strong as the broken ones. It's ********. I'd be okay with it being removed in the true balance patch, but RIGHT NOW? While everyone else remains the same?Is the Parry loop removal really that big of a nerf?
I always thought Makoto had nice damage without it, kinda like with Tao and her Taunt loop. The loss of it will not kill the character.
Looks like US PSN screwed us over with Valkenhayn's release.
Not surprising really.
I'm saying that, with the current state of affairs (the top tiers) she should have something to compete (stupid crap).So, you're saying that midscreen BnB should be 4k?
I see.
She should be compared to the top tiers. Everyone should. This is a competitive game and competition is comparing skill levels and character strengths. The top tiers are top because they are comparitively stronger than the rest. Why should we have a nerf to mid tier character while we still have to wait several months before the bullcrap is dealt with? It's stupid.It is kind of strange to remove the parry loop right now.
I don't main Makoto so I'm indifferent to the whole thing really. I don't think she should really be compared to the top tiers though, she's had far less time to develop and I feel the new characters might end up less changed overall come the balance patch.
Valkenhayn looks cool, but why is his GG color Slayer as well.
Should of gone with something unexpected like Chipp or Kliff imo...
Or Axl Low.
I agree that the parry loop should not have been taken out right now, but I see no reason to assume the new characters should Bang/Litchi tier.
This basically reads like "yeah, we done ****ed up, sorry lol" to me.Looks like we have no clue when US will get Valk. Oh well, I can wait.
Well why should they?Is it weird that I misread that as "I see no reason to assume the new characters should bang Litchi"?