Gotta be honest, I'm still excited and will get Switch 2 and Mario Kart as soon as I can, though the sooner I can get the console or even day 1 the better. However, I have some... long thoughts about it, so I would like to prepare you to a long ramble. This is just my first impressions and considering the atmosphere I'm afraid I'm going to have to put my foot down, even if it inevitably have posts slinging at me—there is just no way for people to not call me a 'Nintendo' shill even if I tried to be more neutral about it so I'm going to have to let it all out.
Seeing intense backlash and negativity around the new console as a whole has sort of disappointed me. And... actually made me feel out of touch. Like, I know I tend to be chronically online at times but... am I the only person who just shrugged at games costing 10$ more or something? Am I like... the only person who didn't care that much? People seem to be reacting like it's the end of the world and it's just... not?
I can understand if it's double the price, eg. 60 -> 120, but so far most of the games seem to be more 70$ with MK World being 80$. So seeing the visceral reaction confuses me. I have even asked my friend if they saw the Switch 2 direct, they said 'no, but i know about a few details, feel free to rant about it here', and I'm like... I'm not fussed or unhappy about the presentation and the pricing? I'm being serious because I don't understand when people say "the pricing killed my hype for it". Is it that EASY to kill hype? It takes a lot for me to lose my hype. That one didn't do much. It's rather dramatic. Do you say the same thing for when you play a game you were promised would be good, only to realize it's buggy, has MTX, etc.?
I say this with question marks because as a gamer this doesn't sound like something I'd be fussed about. It's easy to whine... sorry, complain, about how greedy or scummy Nintendo is, but these words 'greedy' and 'scummy' while still relevant words, feel like buzzwords now. I actually buy nintendo games at full prices. I actively don't care so much about discounts. If I think I'll like the game, I'll buy it. If it happens to have discount, then I was just lucky, is all. I have accepted that they might have to raise prices, Nintendo is just following the trends. PS5 and I believe some Xbox games have had 70$ games it's not fully a new thing. What might be a little new is 80$ games and I believe this is a test right now.
Do I necessarily like it? Not really, but I also have to look beyond just games. Even though it is true there are way more gamers nowadays, it's not proportional enough to keep the pricing the same, as dev but also marketing costs increase, devs increasingly get on large teams that get bloated, that's how we end up with AAA games being sloppy. Which brings me to my hot take which I'm sure not everyone will agree, but I have been thinking since I have started trying to study business in my free time as side hobby:
I think customers being adamant about 60$ pricing may have ultimately led executives to seek out alternative avenues to implement MTX, microtransactions, lootboxes, crowdfunding, so on... all these very annoying mini transactions within games that people whine about nowadays. It's starting to seep into single player games. Assassin's Creed Shadows is supposed to be single player game yet it has battle pass?? We're accepting of lootboxes in shooter games?? But somehow we're NOT accepting of one and done games being priced slightly higher? This makes me mad because I'm a person who hates hypocrisy, and this comes off as hypocritical. If you were willing to pay upfront multiple dollars over several months on a single game, such as paying for battle pass every time it refreshes, then you should in theory be willing to pay upfront a little more for an one and done game, because expenses from spending on MTX stuff rack up rather quick. If you told me there was a way I could pay 80$, 90$, or even 100$ upfront on a game and have full experience, no buts, no ifs, no MTXs, then I would gladly pay upfront, not as a case of 'coughing bloody money', but rather out of eagerness. addendum: I also think part of the issue is executives wasting money leading to increased costs through mismanagement, as well as teams being too large and aiming for large scopes right away, but that's a bit of a separate topic even if tangential.
This isn't even touching into economy. Do you know why there's a Japanese locked NS2 console in the home country? Yen as a currency in Japan is weak. That console comes out to 333$, there is a standard version that costs relatively the same everywhere. It's not "oh but Nintendo favors Japanese" it's because global economy as a whole is unstable, I don't wanna get into politics because of rules but IRL economy factors into this too, if not for... what tension we have right now maybe the Switch 2 would be more cheaper. It's certainly not something Nintendo is able to control. but TLDR is taking current situation into account it's easier to put a minimum of 70 or 80$ on games and then lower it when the situation calls for it, than raising it a year in.
This feels like exactly the Switch 1 pre launch mood and situation here. A bit lean on console sure, but I remember forums talking about how the library of launch line up was abymsal as well as how **** the prices (games and console) were, and calling it a flop and... well, we know how it went. So, I choose intentionally to go against the tide of negativity, speak up and say that I think despite all the negatives, the launch will do relatively well, people will quickly move on, and nothing will ultimately happen in the end. Like I'm speaking after observing 5+ years worth of discourse.
If you told me "I'm boycotting and will not buy Switch 2 or ever forever", I would have a hard time believing you, because it ends up being performative and it'll be difficult to group up enough players. Remember that famous image of people boycotting Call of Duty Modern Warfare 2 and yet in that group like 50% of the people ended up playing it anyways? Remember when people raised pitchforks over Sony raising its subscription costs for PS+ or when they tried to advertise their digital only PS5 console? People raised pitchforks over that, yet nothing happened in the end. It didn't even seem to impact their financials at all.
This isn't even me saying I wouldn't believe you out of malice or to bully you into submission, this is how things are. Online opinion never reflect offline, mainstream opinion that is the gamers who aren't as tuned in. Gaming is a common hobby. People will buy it anyways. They're the one who will likely decide the direction of gaming going forward. Boycotts can absolutely work, but gaming related boycott never appear to work or impact things in the long run. I'd be surprised if whatever is happening right now translates to offline reaction/feelings AND actually hurt Nintendo in the long term, but as it is, do not expect them to change their mind in the short term. Then again, I felt like a clown when they announced Tomodachi Life sequel last week, I'm only now starting to understand the appeal of that game but I have a bad habit of getting tired when long standing rumors keep going on for too long. so I am partially glad they at least included Wind Waker into Gamecube NSO to kill off any speculation of WW HD port or remake. Same opinion about the longstanding Bloodborne port rumor. If it's NOT happening, it's just not happening, period.
To finish up this post, I predict that as devs continue to implement MTX into even single player AAA games in some form or another such as DLC, customers will start to get tired or fed up with constant microtransactions in games and will opt to go for one and done games like most Nintendo games, indie games, so on. Something has to give. I'll ask you, do you want a 60$ game that is riddled with MTX, battle passes and ****ty DLC? Or do you want to spend 80$ or a little more for games that are finished, are full games and not rushed, without any catch or MTX, none of ****ty stuff? Customers will have to face a reckoning and something will have to give out. And I think there will be more preferential treatment toward games that are expensive but have no MTX. Gaming is a fickle business. Gamers' worst enemies are themselves.
TLDR: Despite the negativity surrounding the information about pre launch Nintendo Switch 2, I think in the end it will do well in long term, even if not quite as popular as Switch 1 sales which was an one time thing. The controversy and negativity right now will fizzle out, and nothing will change in the end, just like what happened with the Switch 1 pre launch and launch atmosphere. I predict that customers will start to shift toward buying games that are expensive but doesn't make them think so much about MTX over and over. I'd rather pay something a bit more expensive over a broken, rushed game with MTX.
...
Hi everyone by the way, I hope everyone is doing well. I'm trying to keep my cool and not be aggressive, but I have been busy with life recently. Passed exams, didn't pass calculus. So on... I could say more but ehh, life is quiet right now. I want to finally pick up more console gaming and stop being so much on PC. Hell, I'm waiting for Genshin Impact on Switch... ehe te nanteyo. Sometimes I feel better about getting feelings out of your system instead of holding them in.