If you honestly mean to tell me you believe X won twice by a fluke, not because of skill with a terrible character and his capacity to read M2K, then you are very, very sorely mistaken. It doesn't matter how awful Sonic was, what mattered was how X used the character effectively to the basic stipulations of predicting and punishing.
Yes, it WAS a fluke, and NO it will most likely not happen again. If it was so easy to overcome MK with sonic, then why do all sonic mains drop him for better characters, and why does sonic perform so poorly in tournaments, while MK wins easily most of them?
It's a fluke, nothing more.
Actually no, because if you believe players start playing smash AS SOON as they join Smashboards and have zero prior experience with gameplay mechanics, then again you are sadly misinformed. If you just started playing Smash in 2009 like your join date, then I have many more years of experience than you do.
I didn't actually mean "your join date is so early that means you're a scrub", I meant it might have been easy to misconstrue what I was about to say as "your join date is so recent". And I've been playing melee since the gamecube came out, it was like the first game I got with it. I just joined up smashboards and started playing competitively last year.
One thing I AM sure of, I have more competitive experience then you do.
I don't need to be a Melee pro to know that you mean "The players who use Mewtwo...lose to nearly everyone decent." And even that is inaccurate, because we know players like Taj have proved the character viable.
No. Taj has not proven that the character is viable at a high level. I love the guy, he's awesome, but nobody, I repeat NOBODY has proven that he's viable at a high level. Unless Taj pulls a miracle out of his *** at APEX and beats the top players of mewtwo's worst matchups, then no, nobody's ever proven that mewtwo can win a major national tourney. And my prediction is, probably, unfortunately, nobody ever will, the character is that bad. Not sayin I don't believe in Taj, but, I like to be realistic.
Uh, lolwut? You're saying in Melee there is no way to prevent being hit and grabbed by other players besides hitting them and grabbing them first. I've seen enough tournament matches to know this is not the case. And I've played enough Melee to know that pressing R will prevent you from being hit, then set you up for a free grab by pressing A (unless the attack was spaced).The player's skill matters more than you think. As you have mentioned, Taj and a few others have proved that it is not "impossible to win" with such "blatant flaws" and a "nonviable" character.This disagrees with the immediate below. If Mewtwo is so "impossible" to use and "not viable" in competitive play, then Taj would not have been able to win like he did. And for him it wasn't "hopeless."
You're joking, right? You've obviously never played competitive melee in your life. Blocking....jesus christ....blocking and shield grabbing, is not going to win you matches with one of the worst in the game against the best in the game. I don't even know why I'm still having this conversation.
My advice: Go play some people who are actually good for a change, somebody with actual skill, and reality will hit you like a ton of bricks. Against good people, shield grabbing does not work, and in fact is your downfall many times. Good players know how to bait a shieldgrab and then punish. And because their character is much better then yours is, they can do it much more easily and better then you can.
It's not 100% hopeless. I am certain of this.
Why? Why are you certain of this? What makes you certain of this? You just THINK it'll work? You have "faith" lol? You've seen a couple Taj vids on youtube and you think it can work for everyone else (and more)? Go try using mewtwo COMPETITIVELY. Key word: COMPETITIVELY. Not against your friends, not against your little brother, against some melee nerd who knows how to shield pressure, punish, space, mindgame, and basically destroy anyone who should get destroyed, IE mewtwo.
Emphasis on "Taj and a couple others not included".
What I meant/said was only a few players can make the character appear viable, but most cannot even hold their own. Taj, Vman, Iori, etc are good enough to hold their own on the competitive scene (but not to win a major tournament with mewtwo, mind you), but they're 3 out of how many players? And, on top of that, how many times has Taj or any other mewtwo main won a major national tourney with mewtwo? There's a reason Taj has mained Marth, Fox, Sheik, etc because mewtwo can't and won't win at a high level in competitive tournament play.
Unless of course Taj somehow wins at APEX lol. <3
I think the big idea is, if Taj and a couple others could do it, anyone can with perseverance and practice with a couple different characters and playstyles. If you think there's more to it, than I must be missing something. From what I understand, practice makes perfect. And Mewtwo can attack, and deal damage just like every other character can, so I just don't see how you figure it is "impossible" to win when the Mewtwo player is at the appropriate skill level to deal with the opponent.
No. "the big idea" is WRONG.
1. The "just because Taj can do it that means I can" argument is seriously flawed. Taj is like 8000x better then you'll ever be lol, I guarantee it. He doesn't even win with mewtwo all the time against good players, and if he's the best there is then what hope do you have?
2. You're ignoring CHARACTER ABILITY. You can talk all you want about player skill, but if you think mewtwo can be good if the player is good enough, you're dead wrong. The abilities of the character are extremely important to competitive play. A certain tool/attribute of a character may tip the scale in his favor in a close match. The better your character, the better your chances are of winning. The worse your character, the worse your character's chances are of winning. I shouldn't have to explain this to you.
As I've said numerous times, I shouldn't have to explain this to you. Honestly, you're speaking from Naivety. There's no other way of putting it. I used to think the same way BEFORE I started really playing competitively. I used to think that if I was good enough I could make the character win, but then I quickly figured out, "no, that's not going to happen".
Here's what I am telling you to do: go play your mewtwo competitively, and after you've been destroyed enough times, come back and tell me just how good mewtwo can be, ok? Don't just listen to me, listen to REALITY. Let REALITY hit you in the face with a chain of disjointed hitboxed-fairs until you finally understand just how hopeless it is.
I have put alot of time and effort into learning mewtwo, enough to the point where I can actually sort of hold my own in a competitive match. It took me a ****-load of time to be able to do that, and, despite mewtwo being my best character, I will never win a major tournament, because it's just not going to happen. Mewtwo is that **** bad. I'm repeating myself now, but just go play somebody who's good and you'll discover how bad he really is.