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Just drop it and move on. There's no reason to derail the thread and keep arguments going like this.
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I said the Kirby mythos was gravely serious and started gushing about the anime. The games encompass said mythos. I mean the dark miasma possessing everyone seems "gravely serious" to me despite the bright overtone. So whatever man, bygonesno is misinformation on Nintendo’s say so. you don’t get to decide the anime is canon to the games
alright alright I won't tell him why his wrong this timeJust drop it and move on. There's no reason to derail the thread and keep arguments going like this.
Praytell, I embrace correctionalright alright I won't tell him why his wrong this time
no. when a mod tells you to drop it, you drop itPraytell, I embrace correction
I accept your concessionno. when a mod tells you to drop it, you drop it
you wishI accept your concession
Womp wompyou wish
As someone who switched to brawl and never looked back until well into smash 4, I can say that the Hitstun of melee is uncanny by comparison, with the wild interactions as I previously mentioned, and the sheer responsiveness. Though I can't imagine people who hadn't played melee in its heyday drawing this conclusion. Anyway I prefer ultimate at the end of the day.My unpopular Smash opinion is that I don't think Melee's nearly as good as parts of the fandom seem to think it is. At the very least, I don't see why people are so devoted to it that they're willing to track down increasingly outdated CRT TVs to play the game on since modern TVs have a fraction of a second of input delay.
It feels like the attachment to competitive Melee is like if Street Fighter fans insisted that Super Street Fighter II Turbo should be a main-stage EVO game while Street Fighter 6 should be relegated to a side tournament. (or, at best, that SSF2T and Street Fighter 6 should have equal prominence at EVO) Maybe I'm uninformed, but I played Melee growing up (I'm pretty sure I wrecked my first Gamecube by leaving it on overnight to try and get Mewtwo), and the whole thing just seems weird to me.
Late, but this goes HARDHere's an idea to make FLUDD more visually interesting, with the benefit of being timeless/applicable to any era of Mario: some kind of kamehameha-type animation with a rainbow beam. Referencing the actual super star animation in an indirect, abstract way and doubling down on the "basic fighting guy" element. Compared to fire, a rainbow seems more naturally fit for a non-damaging attack.
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Tbh I kinda get it? Melee's speed and nuances meant it had fast paced gameplay and Brawl directly showed Melee fans they're not important to the people making the game, with it having stuff specifically made to discourage comeptitive. Smash 4 and Ultimate did end up caring about the competitive scene more while also getting rid of the anti competitive tripping and stuff. My issue with Melee is how it impacted other games like say, NASB1 where the game seemed to cater almost entirely to 'Melee rushdown hype' propaganda to the point most of the characters kind of played the same, though from what I remember, that game's sequel wised up and changed that alongside other major criticismsMy unpopular Smash opinion is that I don't think Melee's nearly as good as parts of the fandom seem to think it is. At the very least, I don't see why people are so devoted to it that they're willing to track down increasingly outdated CRT TVs to play the game on since modern TVs have a fraction of a second of input delay.
It feels like the attachment to competitive Melee is like if Street Fighter fans insisted that Super Street Fighter II Turbo should be a main-stage EVO game while Street Fighter 6 should be relegated to a side tournament. (or, at best, that SSF2T and Street Fighter 6 should have equal prominence at EVO) Maybe I'm uninformed, but I played Melee growing up (I'm pretty sure I wrecked my first Gamecube by leaving it on overnight to try and get Mewtwo), and the whole thing just seems weird to me.
Speaking as a fan of both games, that was not a moment of "wising up", as much as just... a different approach to game design. The devs of NASB2 have explicity stated that it was specifically made to exist alongside NASB1, not replace it.NASB1 where the game seemed to cater almost entirely to 'Melee rushdown hype' propaganda to the point most of the characters kind of played the same, though from what I remember, that game's sequel wised up and changed that alongside other major criticisms
At least it makes Mario more distinct them both Dr Mario and Luigi.I don't understand why people dislike fludd so much.I think it's way more interesting than mario old down b
I mean the original poltergust could shoot water as well so it'd workFigured I might as well give my two cents on the FLUDD debacle. While I don't hate the move in concept, it's something I don't want on Mario specifically. IMO, the ideal Smash Mario has room for schmoovement, and I'd probably swap out FLUDD for the Star Spin from Galaxy for some midair stall shenanigans.
Now, if you put something like that on Luigi (just with the Poltergust/wind), sign me up.
True, but I mainly associate it with wind. Either one could work.I mean the original poltergust could shoot water as well so it'd work
something for the custom moves perhapsTrue, but I mainly associate it with wind. Either one could work.
actually that's a pretty decent idea. that way we can get KH music from the disney worldsIMO the best way to handle 4th parties is the sneaky way about it - the GoldenEye content in Smash 64 and Melee basically - original game content from non-original games, preferably the type that doesn't give away what it's from without research (I don't really jive with Android 21 for that reason). Almost gives the same "those who know vs. those who don't" vibe as like... an innuendo in a kids' cartoon, just on a more niche scale. I was honestly really surprised that Sora ended up not coming with the DuckTales Moon theme. Disney owns the rights to that song, it arguably has closer ties to KH than Getsu Fuma Den has to Castlevania (at least on a diegetic scale), and it's one of gaming's most iconic.
Of course, the whole Dracula/public domain thing is another can of worms alltogether.