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*UPDATED* Sonic Stage/Counterpick Discussion *Discuss PS1 + New BF Rewrite*

R4ZE

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Ya i pretty much agree with that. What do you think about snake? I could see him as having it a little easier on FD against sonic.
 

Camalange

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Wow, I go for a little while and my thread turns into another Metaknight discussion thread...anyway, We seem to have a pretty good coverage of FD as a stage, I'll add the info in a sec, so yes, let's discuss characters. Diddy and Lucario are definitley a good add IceDX.

Snake I guess could have it pretty easy on FD, more stage to plant mines, C4's, and long ranged grenades. Also a lot of room for Snakedashes...I personaly haven't fought too many good Snakes so I don't know too much on this.
 

IceDX

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Ya i pretty much agree with that. What do you think about snake? I could see him as having it a little easier on FD against sonic.
naa!! snake on FD ist really a prob i beat snakes there all the time sonic has the same disadvantages agaist him as in any other stage but FD allow sonic to space out snake and think of how ur gonna approach bc of the stages size...

SnakeDashes can be overcomes simply by shildgrab or a fairing right into the slide..... so NP there
 

MalcolmM

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FD is sonic's best practice mode stage...since the computer doesn't DI he looks unstoppable.

Otherwise I hate it.

I have actually begun banning it since most characters have far better advantadges there.
Sonic's FD advantadge is...
He can Spring --> Dair which you shouldnt be doing too often anyway
He can abuse his air game that people apparently can't take advantadge of on other stages cause the platforms stop full hops lol.
He gets to tap the control stick left and right (aka run) more frequently than the other stages.

People don't die on the stage. Sonic can't kill. Cmon guys it really is THAT simple.
 

IceDX

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FD is sonic's best practice mode stage...since the computer doesn't DI he looks unstoppable.

Otherwise I hate it.

I have actually begun banning it since most characters have far better advantadges there.
Sonic's FD advantadge is...
He can Spring --> Dair which you shouldnt be doing too often anyway
He can abuse his air game that people apparently can't take advantadge of on other stages cause the platforms stop full hops lol.
He gets to tap the control stick left and right (aka run) more frequently than the other stages.

People don't die on the stage. Sonic can't kill. Cmon guys it really is THAT simple.


http://smashboards.com/showthread.php?t=164331
Reed that then Come Back to us.........
 

Camalange

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Good work Ice, haha
 

IceDX

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Good work Ice, haha
thanks I do what i can jaj...

anyway we should start talking about the basic game plan on FD

im not really good at explaining myself here but ill point out some advantages on FD:

we have room to run space our opponents as much as we like sonic simply cant be caped bc of his multiple aproach aptions her we can just run/Ps to the oponent , we can spinshoot at them, ACS , etc....

ok there are also a cuople AT that we can use on this stage like we can walljump on the side of the stage(the part below the edge) then side b up to catch opponents offguard, Fds side actually helps sonic have a better recovery bc of the walljump uses u can safely Dair off stage and come back safely....

well those are just a cuple things we really need to get Tenki or someone thats better at this than me in here jaj...
 

Camalange

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Well I already mentioned the wall jump and the spinshot. I kinda have a rough start on the how to play for FD, but it obviously could use improvement.
 

IceDX

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oh i c ur take on it its just fine to me, nice simple explanation... it might just be me but id rather fight vs spamers on FD the on any other neutral stage jej....
we can now get started on SmashVille right the same as FD here but the platform sometimes messes up ur gimp game, and its a bit smaller as we all know
 

R4ZE

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smashville allows sonic to kill a lot easier by abusing the platform. where as it is kind of hard for enemies to catch sonic on the platform given his speed.

the platform moves around so most of the time u can still abuse all the mobility space u would have on FD.


smashville i approve of. i give it maybe sonic's 2nd best stage.
 

MalcolmM

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http://smashboards.com/showthread.php?t=164331
Reed that then Come Back to us.........
Look I put my opinion out there. I still think its his worst neutral after you showed me Tenki's kill %s which he made back in april.

I've been preaching to these boards for MONTHS about its hype and it's not going to change now.

FD is a horrendous sonic stage. It is an illusion. Everything on that stage is absolutely marvelous when you are playing people of a lower-skill level.

The wall jump being the BIGGEST example. Lemme drop knowledge on those not in the know. You can't footstool people in invincibility frames. So if someone grabs the ledge before sonic in his precious wall jump...he just falls and dies. There is no chance to footstool them while they r doing it thanks to how fast you can hug the ledge. And lets say you use it while you still have your up-B...against a competent player who isnt oblivious to sonic they are going to EXPECT THE WALL JUMP. DUUUUUH. No one just randomly says "lemme just kill myself under this lip"...its ur only option when you are under there. What happens when your wall jump is so easily predicted? U guessed it guys....your right in that lip so a STAGE SPIKE couldnt be any easier. It doesnt make his recovery any more unpredictable infact it serves to do the opposite. People get so TRANSFIXED on "oh i can wall jump the lip" that they dont use his other options like they should be doing.

Another thing is the flat ground obsession. What is so limiting about platforms? WTF are u guys doing(the ones who are so gung-ho about FD and ABUSING SONIC AIR GAME) that platforms are messin you up that much.

FD is (I believe) the largest stage in the game. Sonic is ONE OF the weakest characters in the game.

How can the stage that is the HARDEST TO GET KILLS ON be the best stage for THE CHARACTER WHO HAS A HARD TIME GETTING KILLS.

It really doesn't make any sense and I am tight that this guy ended the FD discussion that quick....why even HAVE a stage discussion if people put up opposition and you just shut down the topic.

These sonic boards are jus ridiculous man. The people who are actually playing in the tournaments have the least amount of credit here. Da Kid is playing and placing well in his area....he says FD isnt his fav....and the advice he gets is "sonic can jump"?

I am a realist. If you want a stage discussion where all we do is say "sonic *****" "wall jump to side-b" "spring to upair" "i hit them with the go" then say so in the OP so those of us who are actually doing relevant things besides playing our friends know not to look.
 

da K.I.D.

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Look I put my opinion out there. I still think its his worst neutral after you showed me Tenki's kill %s which he made back in april.

I've been preaching to these boards for MONTHS about its hype and it's not going to change now.

FD is a horrendous sonic stage. It is an illusion. Everything on that stage is absolutely marvelous when you are playing people of a lower-skill level.

The wall jump being the BIGGEST example. Lemme drop knowledge on those not in the know. You can't footstool people in invincibility frames. So if someone grabs the ledge before sonic in his precious wall jump...he just falls and dies. There is no chance to footstool them while they r doing it thanks to how fast you can hug the ledge. And lets say you use it while you still have your up-B...against a competent player who isnt oblivious to sonic they are going to EXPECT THE WALL JUMP. DUUUUUH. No one just randomly says "lemme just kill myself under this lip"...its ur only option when you are under there. What happens when your wall jump is so easily predicted? U guessed it guys....your right in that lip so a STAGE SPIKE couldnt be any easier. It doesnt make his recovery any more unpredictable infact it serves to do the opposite. People get so TRANSFIXED on "oh i can wall jump the lip" that they dont use his other options like they should be doing.

Another thing is the flat ground obsession. What is so limiting about platforms? WTF are u guys doing(the ones who are so gung-ho about FD and ABUSING SONIC AIR GAME) that platforms are messin you up that much.

FD is (I believe) the largest stage in the game. Sonic is ONE OF the weakest characters in the game.

How can the stage that is the HARDEST TO GET KILLS ON be the best stage for THE CHARACTER WHO HAS A HARD TIME GETTING KILLS.

It really doesn't make any sense and I am tight that this guy ended the FD discussion that quick....why even HAVE a stage discussion if people put up opposition and you just shut down the topic.

These sonic boards are jus ridiculous man. The people who are actually playing in the tournaments have the least amount of credit here. Da Kid is playing and placing well in his area....he says FD isnt his fav....and the advice he gets is "sonic can jump"?

I am a realist. If you want a stage discussion where all we do is say "sonic *****" "wall jump to side-b" "spring to upair" "i hit them with the go" then say so in the OP so those of us who are actually doing relevant things besides playing our friends know not to look.
holy jesus, i wish i could sig this entire post.
just so i could say that i have all the information coming into this discussion, i reread the kill percentages on the sonic can kill thread.

can you really say that one of his best stages is one where he only has 2 moves that can kill under 150 damage. oh, and by the way, they have to be fresh to even do that. dont even get me started on the spring up air
yes it can kill at 110 but 1. it has to be fresh 2. you have to set up for it with an upthrow which ppl cna DI away from and 3. everyone already knows its coming and is prepping an air dodge or down air.
im telling you, ppl know sonic is bad, and a lot of ppl hold back from doing all the things they can sometimes. find either sk92 or overswarm, and ask them to play falco and ROB respectively, as gay and campy as humanly possible, and you will see why FD is not a good sonic stage.
the same concept applys to MK
i can almost garantee to you that KingAce ( that one MK that played against NikoK in tourney and shuttle looped for 35 seconds straight) would never lose to a sonic. and im guessing that the only reason we beat any MKs at all is because they have too much pride to do what KingAce does. ive tested this, ive tried it and basically if an MK runs at you and short hops into a tornado, there is literally nothing you can do to stop it. If any of you are to play a GOOD, spammy Mk (just ask them to be ask gay as possible, they will most likely oblige) at the highest levels of tourney experience, this match is at best 80 to 20 in favor of MK. i already know a lot of you dont believe me, and the only thing i can say is that you need to play a big name MK that people know about, or just play against one that knows enough to understand that f- air out ranges and out prioritises everything but our forward tilt and a perfectly spaced and timed back air. and get video of it

i hate being rude to people as hypocritical as that sounds but as far as the "I beat MKs with Sonic" statement, i think im just going to have blanket it all with the "vids or it didnt happen mindset
 

da K.I.D.

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and for the record, sonic may have the WORST wall jump in the game, he cant even get to the stageif he wall jumps.... EVER. if you ever wall jump in a fight against another human, it will be impossible to get back to the stage, you can only get close enough to grab the edge. i actually killed my self earlier today because i wall jumped at the wrong spot, just because i wall jumped and didnt have the airspeed to DI close enough to even grab the ledge. i was above the stage too.
but back on topic:
Smashville: slightly less bad for sonic than FD, its almost as big and the platforms work in our favor every now and than and because its by far the easiest stage to travel under
 

Tenki

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holy jesus, i wish i could sig this entire post.
just so i could say that i have all the information coming into this discussion, i reread the kill percentages on the sonic can kill thread.

can you really say that one of his best stages is one where he only has 2 moves that can kill under 150 damage. oh, and by the way, they have to be fresh to even do that. dont even get me started on the spring up air
yes it can kill at 110 but 1. it has to be fresh 2. you have to set up for it with an upthrow which ppl cna DI away from and 3. everyone already knows its coming and is prepping an air dodge or down air.

Tenki: hi, I added spaces.


im telling you, ppl know sonic is bad, and a lot of ppl hold back from doing all the things they can sometimes. find either sk92 or overswarm, and ask them to play falco and ROB respectively, as gay and campy as humanly possible, and you will see why FD is not a good sonic stage.
and im guessing that the only reason we beat any MKs at all is because they have too much pride to do what KingAce does. ive tested this, ive tried it and basically if an MK runs at you and short hops into a tornado, there is literally nothing you can do to stop it.
Yep. Most "good" MK players I fight will not spam. However, I have seen one strategically SH tornado, and it was horrible since it was in Battlefield, where I couldn't spring away ;__;

I did, however, fight a spammy MK, much like KingAce, but considerably dumber (well, I don't consider staling out kill moves as a good idea - unless Up-B Glide Attack D-smash F-air N-air is what you're talking about)

What's better than the U-throw>spring U-air combo (well, it's a hitstun combo on some characters, so not all of them can D-air us, thankfully) is the B-air alternative. If they DI U-throw to the wrong side (Sonic's front), they'll be sightly to your side, so most D-airs will miss. If they airdodge, you can delay your B-air. If they DI upwards, they get star KO'd. If they DI to the side, they get side KO'd. It's a pin.

Thank goodness most of my kills are partly-charged smashes and aren't near the center of the stage :laugh:

and for the record, sonic may have the WORST wall jump in the game, he cant even get to the stageif he wall jumps.... EVER. if you ever wall jump in a fight against another human, it will be impossible to get back to the stage, you can only get close enough to grab the edge. i actually killed my self earlier today because i wall jumped at the wrong spot, just because i wall jumped and didnt have the airspeed to DI close enough to even grab the ledge. i was above the stage too.
but back on topic:
Smashville: slightly less bad for sonic than FD, its almost as big and the platforms work in our favor every now and than and because its by far the easiest stage to travel under
It's not necessarily his walljump, it's his aerial acceleration. He's low accel, high max speed.

----------

On topic, I kinda hate it when the balloon hits my spring.

On a lighter note, I've used the balloon to cancel/fake a homing attack approach
 

R4ZE

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hahahah


wow... if u are being predicted as sonic, then you arent doing sonic right. and wall jump isnt somthing to do for fun, its only supposed to be used when u have to.

what is more important? sonic killing people or sonic surviving? ill tell you for sure, sonic survives better in FD and any other stage. Sonic likes a big off stage area, because sonic is better than A LOT of the cast off stage. plus it allows sonic to survive more. a lot of characters will die if they are a certain distance off of FD, sonic has almost unlimited recovery... so he only dies when he gets knock back all the way into an explosion.

Killing moves: ... sonic doesent really specialize in killing from the center of the stage like ike.. he is a chaser.... ur gona need to do that with sonic in any stage, not just FD.


I have already listed reasons why i think FD is sonics best stage numerous times, and i have also stated why i dont like platforms.
-sonic is extremely vulnverable when standing/landing on platforms
-sonic's attcks that hit ppl on platforms(with the exception of bair) do not kill while other characters have a lot of killing usmashes, and almost every character has a deadly bair.. so i feel that sonic is at a disadvantage in that respect.

-the reason i said "sonic can jump" is because u guys always complain about projectile spam... but i have said a million times, projectile spam is fukkin easy mode for sonic to work around, learn to dodge/jump/sheild correctly and u shouldnt have any issues either.

platforms dont really help vs projectile spam anyway....


i mean what happens... they spam, u jump on a platform..... well a lot of ****ing good that did, now ur ON A FUKKIN PLATFORM, PREPARE TO GET DOMINATED. because wtf are u gona do on a platform as sonic....? im gona get the **** off it. and hopefulyy without getting hit by whatever attack my opponent is preparing.
 

da K.I.D.

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DA K.I.D. is the best sonic player ever.
god, youre such a douche...lol
but rase how about this senario, you play falco on final D, he shoots lasers and you try to jump over them, but he knows that everytime he shoots a laser you will jump, so what does he do? he shoots the lasers high. you take 6 damage and you are back where you started, the same applys with ROB, in the incredibly short time it takes for sonic to get across FD ROB can charge a gyro long enuff to stop any sonic approach method.
one more thing...
i dont know what misguided notion you have, but killing is more important than surviving, because if all you do is survive, youre not gaining any ground, youre not building damage, or winning the match. i would rather kill them on a smaller stage before i have to work on making it back to the stage and/or gimping them on final D
 

MalcolmM

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you see the problem here is...

you are making our problems sound so little and your gameplay sound so great.

You have NEVER EVEN ONCE been predicted as sonic? The guy only has but so many moves...

if you are playing the same people all the time(which you are cause your name ISNT in the tournament thread) and you are STILL not being predicted then your friends are morons quite frankly.

and if projectile spam is so easy to get around then go win a tournament. its that simple.

and since ur in florida, the land of MK, you will have also proved your point about beating MK. UNTIL I SEE RESULTS....your just telling me "Malcolm the people I play against are utter trash". Where were u @ FAST?
The people from my region who I play against IN TOURNAMENT placed 1st and 5th...in your state.

Camping sonic is NOT hard at all. Falco can double laser with no lag into a grab so by the OFF CHANCE YOU DO POWER SHIELD BOTH LASERS...your getting CG'd or jab'd or he has just repositioned himself to shoot MORE LASERS. It's not as easy as you make it sound. and the idea of just JUMPING at your opponent is ********. How are you going to space yourself? with the fair? your not spacing **** with a falling fair...your begging to be shield grabbed. Or you gonna ASC? lemme tell you how to **** spin charges and dashes...spot dodge. The spot dodge will outlast his shield grab attempt if you attempt to cancel it...and if you dont its gonna its gonna outlast both hits. What you just described by jumping in...is getting annoyed by the camping and LOSING the match. Sure sonic doesnt have as hard of a time as BOWSER but that doesnt mean he's proficient as stopping camping. That just mean bowser gets anally ***** by it.

And for the 1000th time platforms dont limit anything. Just because DDD and Snake have gorgeous uptilts that hit you if you are on the platform above them doesnt make them better on platforms (altho snake is a rare exception). Those characters have absolutely NO setups to put you on those platforms. Sonic's Up Throw puts people in that lovely position all day...or when there %'s are high enough his other stupid throws that have no knockback do the SAME THING. His up-smash if people DI out can put them on the platform. His low knockback Up air can put people on the platform. One hit from the spin dash puts people on the lower platforms....do u c the setups? its actually some sort of ADVANTADGE to have such garbage moves on stages with platforms.

I honestly dont even know how you are landing on these platforms....you can just hold down and drop right through them...or run off them with the amazing sonic speed every1 is always talking about. Best part is the platforms on BF are just the right height to auto cancel the bair and upair...so you can RUN OFF THE PLATFORM AS A DEFENSIVE MANUVER AND THAN PUT YOURSELF RIGHT BACK ON AN OFFENSIVE FRONT. Or you can run off and spin dash...or u can asc off it and cancel it to screw with your opponents minds. Do you see how many options there are? And this ridiculous situation you brought up where your in a spot dodge war with your enemy....is just stupid. If YOU AND YOUR OPPONENT ARE ON A PLATFORM TOGETHER DONT SPOT DODGE. Use THE SAME MOVE IVE BEEN TELLING EVERYONE TO USE FOR 2 MONTHS NOW...AKA THE D-SMASH. It is the safest option. You either get pushed off the platform...you hit them...or they get pushed off that platform. It covers the spot dodge option cause it has 2 hits. The only risk is a perfect shield...and i am willing to chance that.

My problem with this statement about they spam so u run on a platform is....if they spam on FD how do u beat it?.. U dont have to change your way around it simply because now the platforms are an option. You can still "SPINSHOT BEHIND THEM" as all the ppl on this thread love to talk about. Or you can still run in and shield it. The platforms provide MORE OPTIONS aka MORE MIX-UP aka A BETTER STAGE. And if platforms are honestly bothering you that much...then when u land on one...hold your shield up and up-b out of shield away from your opponent...most likely to the edge so you can regain the positioning that you oh-so adore.

And your not looking for a kill move when they are on the platform. you are looking a way to get them OFF the stage where you can work your magic. I just SH nair the platforms on BF if people are @ a decent %....not because I think the nair can kill...its because once they are off the stage that is where I get to shine. Platform stages have all the same kill setups as FD...the only difference is they ALSO HAVE MORE OPTIONS.

And lastly....good people predict you. I predict what people are going to do when I am sonic....thats how I win 99% of my matches. The idea that sonic cant be predicted is a flawed one to say the least.

Tl; dr

Play better on platform stages.
Good people will predict you.
Go win a tournament.
Your wrong about sonic's ability to deal with campers.
 

Camalange

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Well first of all I never closed discussion on any stage...I even said there's room for improvement. All I've been doing is putting a basic summary off the input I've been getting. I'm not too sure where all this MK discussion came from...it was mentioned once and I know MK owns Sonic so...I never said that platforms or no platforms are better for Sonic, I'm trying to stay neutral here and putting in my 2 cents when needed. If I'm hearing from the same people all the time, then I'm gonna be only getting one view, I'm glad there's been debate but seriously, don't bite somebody's f*ckin head off here.
 

R4ZE

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your right... sonic is terrible on FD, its his worst stage.


sonic cant do antyhign to spammers on FD. give up noaw.

malcom are so good, he beatz all deh tourniez!

guyz, sonic is the lowest tier in the game, i mean i could win if i didnt main such a low tier character i swear!
 

da K.I.D.

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dispite the sarcasm, everything you said is pretty much on point. ESPECIALLY the part about winning without him. i am ranked 6th of all smashers in rochester. A region that has the a pika player that i legitamately believe is better than anther, and a yoshi player that is one of the top 5 yoshis in the country. I am not saying this to prove that my opinion is more valid than yours, im saying it to say this. the 5 guys ranked higher than me and the 1 guy tied with me play:
Snake
NK
Pikachu
Snake
ROB/Space animals
and Falco
I play sonic, in overall matchups, a character that isnt even in the same league as the rest of this list. like think about how much better i would be if i picked up a better char. like, every body i play with tells me to switch mains to lucario. i hate to hate, and i dont realy want to, but we need to stop romantisising this character and figure out what really works. if you choose to not believe me when i say this is bad for sonic, i wont stop you and i wont hate you for disagreeing with me. but at the same time i feel like im summarising and listing facts and reasonings for what i say, and i get met with a multitude of hypotheticals. rase, you seem very against compromise. and if you are going to continue with that mindset, i am going to have to agree with the malcom approach. please prove me wrong, by either tourney results or vids of you beating a (and i put much emphasis on this) GOOD ROB or falco player on FD or a MK anywhere
i dont mean to be rude and i am sorry if i come off that way, truly. but some things had to be said.

and i am going to try to keep this on track somewhat
Smashville is decent for sonic. nothing amazing nothing broken. now that im thinking about it there could be a reason why the first match was always on smashville at EVO. it just maybe the most neutral stage on the board
 

R4ZE

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i dont really care to prove anything to anyone on smash boards, i just like to make fun of you guys bcuzz ur noobs. lol
 

da K.I.D.

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than i really dont think we should take the things you say into consideration when we collectively come to conclusions.
 

Camalange

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Thank you da K.I.D, I'm glad to see some maturity. I will deeply look into your comments and Malcoms from now on. I'm glad to be getting this kind of input (it's what we need)
Thanks again.
 

MalcolmM

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I saw the other ones earlier today and felt bad 4 u Kid...i had to turn my volume off cause all i was hearing was "pew pew". That was a money match?...figures. People play as gay as they can for money -.-. But u did pretty well at handling it and AT THE VERY LEAST you did a great job at not getting frustrated and going into an all out offensive due to the camping.

But the corneria one I guess goodies uploaded later or something cause i didnt see it. Interesting that you got 2 kills from 2 different throws. That and that odd slope and how it works into the side-b...i may look @ CPing the stage against people who dont have some sort of infinite on it. Altho that roster is severely limited....you gotta have every trick in the book at your disposal when ur playin sonic =\


As for smashville...I think its exactly what a neutral should be. It doesn't really lend a helping hand to sonic's game, but with the one platform and smaller size than FD it gives him enough options to keep the opponent off guard and kill them fairly soon.
 

Camalange

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I know Tenki mentioned earlier that the balloon messes up his HA...does anyone else notice it because it hasn't happened to me too often.
 

MalcolmM

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I think its happended to me like 3 times and I have played on the stage hundreds of times. So I don't really find it too annoying. How does it even happen? Is it just bad luck? lol
 

Camalange

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I think its happended to me like 3 times and I have played on the stage hundreds of times. So I don't really find it too annoying. How does it even happen? Is it just bad luck? lol
Haha, basically. I've been playing and all of a sudden I hit a balloon...WTF?? >.<
Anyway, Smashville seems pretty balanced. I was thinking of remodeling the thread. Instead of having Whats good about it, whats bad about it, etc. I was thinking maybe just a big synopsis plus an overall rating? I'm still trying to find an efficient way to gather all the data
 

da K.I.D.

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i like that idea...
and malcom, yah, it was for money, so i dont fault the guy.
hes actually a friend, and that was the second time hes beaten me in a MM, but at the same time ive knocked him out of tournaments twice, and were dead even in our areas power rankings. and he only does that because thats the only way he can beat my sonic. and i beat all of his other characters with sonic and if he ever did that to me in tourney, id CP lucario and **** him
 

Tenki

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Discuss the amazing destructive power of Sonic's D-throw on the bridge at Brinstar (D-air twice on the bridge > D-throw while standing bridge), Mach Tornados breaking and falling through the bridge (lol, silly sloppy MK's), wavelanding D-airs on the hilly parts, and using the bridge as roll traps for smashes, 'sharking' through the floor with aerials, using the mucus things to hide from projectiles, and the occasional iSDR (invincible SDR)/Airdash

IMO it's Sonic's most 'boosting' stage, if you can get around the fact that you can't run all over the place, and that there are platforms and occasional lava.

..yeah.
 

PhoenixoKaZe

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your right... sonic is terrible on FD, its his worst stage.


sonic cant do antyhign to spammers on FD. give up noaw.

malcom are so good, he beatz all deh tourniez!

guyz, sonic is the lowest tier in the game, i mean i could win if i didnt main such a low tier character i swear!
o-o, wow lol, as stated as above we are trying to discuss good stages for sonic lol. It`s true sonic can be predictiable like almost everytime, u just got to change up ur strategies XD ^^ I also think that we trying to contribute than making this a huge debate on sonic vs mk discussions o-o
 

da K.I.D.

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funny how sonic is the lowest tier in the game now... rofl

an tenki, it boosts stuff but if you are ready for the boosts... i.e. me, all it will do is mess you up lol
 

Camalange

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Well I'll add the Brinstar stuff later, first we need to get Smashville out of the way (don't worry, your comments won't be ignored). I still feel like we need more discussion on Smashville.
 

darkNES386

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I can't see what Sonic gains on Brinstar compared to what he loses. Perhaps it's because the level really forces me to change up my gameplan. I can't stand getting stuck in the middle and I really do like keeping the stage apart. Sharking is fun, and with the stage apart it does become easier to gimp people.

I honestly just need to play on counterpick stages more often.

Anyone have any tips about Luigi's Mansion? Projectile characters are weaker on Luigi's Mansion. Anything else?
 

Umby

Smash Master
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I'm just your problem~
****ing Luigi's Mansion is pure ass. I hate that stage with a passion.

What I like about Brinstar is that the lower level likes to make opponents jump into your spin dash combos. It's also a level underneath which you can kinda shark with Spin Dash. The sides are also pretty close, so bthrow is happy. I'm not sure how much I like the ceiling anymore.
 

Tenki

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I can't see what Sonic gains on Brinstar compared to what he loses. Perhaps it's because the level really forces me to change up my gameplan. I can't stand getting stuck in the middle and I really do like keeping the stage apart. Sharking is fun, and with the stage apart it does become easier to gimp people.

I honestly just need to play on counterpick stages more often.

Anyone have any tips about Luigi's Mansion? Projectile characters are weaker on Luigi's Mansion. Anything else?
Well, if you haven't tried it yet, if you grab and D-throw an opponent while you're standing on a 2-block-thick bridge (and sometimes, 3-blocks- a bit of prep required), you'll break the bridge, and the opponent will fall down considerably in the same animation/state as when you grab-release on the edge.

Anyone who panics and up-B's without doublejumping will be screwed and get gimped, since the insides don't have ledges, and also act as walls.

Heck, I panic-gimped a Sonic there >_>

And Luigi's Mansion: F-throw/U-throw (DI read) > jab lock. That's... about the only thing cool you can do there.
 
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