D= The voting was done and Pit won <_< >_>
After Pit we'll go with Diddy ;3 Don't worry =D
@Half-Split Soul : I would vote LM but i don't want to continue an argument and if i did, we would get a tie >_<
Next Update to come ;3
No worries =D
As for pit, Zelda may have trouble. A good Pit will camp with arrows and set up a blitz if possible to stop oncoming approaches. A blitz is like a rain of 3-4 arrows from above by looping them. He can bait Zelda's reflector by loading an arrow and simply waiting, or he can play mindgames by aiming the arrows around Zelda and not hitting her, making her feel overwhelmed. Couple this with Zelda's awful mobility and she'll have a hard time approaching.
She cannot use Din's effectively because of the speed and frequency of arrows, his two reflectors and the ending lag on din's itself. Therefore, he certainly outcamps. Din's will merely slow down the inevitability of an arrow hitting you =(
His smashes are fast, multi-hit and rack up damage. This can make them tricky to spotdodge and puts pressure on her sheild.
Zelda is not a lost cause in this match up however. She's perhaps one of the best edgeguarders against him. Din's will knock Pit out of his recovery and make him fall to his death. Pits will counter this by attempting to recover as much vertical distance FIRST than horizontal distance. Either that or hide under the lip of a stage and sweetspot the ledge. They may also glide to the other side if the stage lets them. They cannot be aggressive to Zelda in anyway when they are in this state, and Din's poses a huge threat to them.
As din's blasts pit upwards, he may still be able to grab the ledge. In this case Zelda can prepare a dair sweetspot or simply edgehog at the right time to gain invincibility frames.
Saving her DSmash is essential. Not only does it send Pit far out but also LOW. This coupled with din's will pose a major threat, and on the majority of cases din's will overwhelm pit and cause him to fall to his doooooooom. Also, Pit's recovery allows Zelda to target him with Uair and Dair will, if successful, should kill him at the right percents. XD
I personally think 50 : 50. Pit can outcamp and outspeed Zelda. But Zelda's knockback and edgeguarding against him neutralise this, particularly with DSmash and din's combined.