Doesn't ducking improve your ability to parry someone's air attack, because when you press Z the parry hitbox essentially "jumps" up from the ground? Like...
|
|
|DUCKING <- Your hitbox is short
Turns into
|PARRYING
|PARRYING <- Your hitbox is suddenly 3x as tall or whatever
|PARRYING
When the enemy is at this height:
|ENEMY
|
|
So at the frame you parry, the other guy is above your ducking hitbox, but "gets hit" by your parrying hitbox.
I've never read anything about that, but I've seen Sossi lie becrouchédly in wait for an airborne opponent, then parry the air attack and beat the poor guy up. I basically assumed that he did that to pop the parry hitbox up from the shorter crouching hitbox... seemed logical...