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Yoshi Discussion

kys

Smash Ace
Joined
Aug 17, 2009
Messages
660
Location
World Traveler
Tank's been drinking the special kool-aid if he thinks Mario>Falcon.

SK I was thinking tier list at first too. But Yoshi>Mario either way.
 

Twilight Sparkle

I don't play Luigi/DK/Samus much
Joined
Jul 13, 2012
Messages
101
Location
Some Library
A defensive, fireball mario seems to work decently enough against a falcon whenever I face one in a 1v1. Otherwise, I'd be approached too easily and then comboed soon after.
 

M!nt

Smash Champion
Joined
Jan 26, 2011
Messages
2,087
Mario's overrated?

I do think he beats yoshi though, but probably not falcon.
 

Z'zgashi

Smash Legend
Joined
May 20, 2009
Messages
17,322
Location
WeJo, Utah
NNID
ZzgashiZzShy
3DS FC
1521-3678-2980
I main Yoshi and second Mario, and Id say the MU is pretty even, maybe a bit in Marios favor. Id also say Mario v. Falcon is pretty even as well and Yoshi v. Falcon is a bit in Falcons favor.
 

Twilight Sparkle

I don't play Luigi/DK/Samus much
Joined
Jul 13, 2012
Messages
101
Location
Some Library
I agree. Falcons do a fine job of comboing Yoshis. Marios as well, just not quite as great a job (though still a good job). Meanwhile, Marios' upsmashes work well against djc'ing Yoshis and a little reading won't hurt ;) . I do, however, have a hard time playing Mario against a good Falcon, since he can maneuver around fireballs well enough to not get hit, lowering my chances for an approach.

EDIT: Correct me if I'm wrong, but reading a Yoshi gets progressively easier as a match goes on. Jump back to djc forward with an aerial seems to be the approach too many Yoshis' use, and it hitting them as they jump back just before they djc becomes too easy. In short, does Yoshi have any other safe approaches? Djc gets overused (as an approach) and readable.
 

TranqJim

Smash Cadet
Joined
Oct 17, 2012
Messages
51
Location
Washington...STATE
If you use yoshi quick enough to get someone off the edge, the spike is tooooo quick to dodge sometimes. However, i'd put both mario and cfalc above yosh in terms of overall ability.
 

Robbydebry

Smash Rookie
Joined
Nov 20, 2012
Messages
5
K so I have a few questions, First off I can get the djc most of the time but sometimes it like, jitters out. yoshi will hit the ground or move too far or use the wrong arial :/ I know it's just a control thing, but what can I do to increase my contro and speed? how do i go about practicing this stuff?

My friend plays fox CONSTANTLY and all he ever does is his dash-a and grabs and just edgegaurds constantly. I tear him to shreds with ness, but he said ness was "too cheep" (effing hypocritical spammer). I can get in some djc on him, but as soon as I'm over the edge I'm toast, he just hangs back a few feet so I can't egg or pound him and he just waits til he can dash me off agan -.- What can you do about that? xD He beats me 7/10 times. it's absurd. I need to get the chain djc down I think, or is it just mindless to try to beat fox with yoshi?
 

Fish641

Smash Apprentice
Joined
Dec 16, 2010
Messages
102
K so I have a few questions, First off I can get the djc most of the time but sometimes it like, jitters out. yoshi will hit the ground or move too far or use the wrong arial :/ I know it's just a control thing, but what can I do to increase my contro and speed? how do i go about practicing this stuff?

My friend plays fox CONSTANTLY and all he ever does is his dash-a and grabs and just edgegaurds constantly. I tear him to shreds with ness, but he said ness was "too cheep" (effing hypocritical spammer). I can get in some djc on him, but as soon as I'm over the edge I'm toast, he just hangs back a few feet so I can't egg or pound him and he just waits til he can dash me off agan -.- What can you do about that? xD He beats me 7/10 times. it's absurd. I need to get the chain djc down I think, or is it just mindless to try to beat fox with yoshi?
I don't think you need to worry about djc right now. It doesn't sound like you're at the point where that really matters. Instead, think about spacing short hopped aerials and work on combos centered around an utilt
 

Yobolight

Smash Lord
Joined
Jul 13, 2012
Messages
1,126
What are some good Yoshi approaches?

I feel myself playing a parry based game and I think it is becoming predictable.
 

SheerMadness

Smash Master
Joined
Aug 18, 2005
Messages
4,781
Depends on the match up.

But more importantly just do your best to be unpredictable. Yoshi has a bunch of viable approaching options as long as you're not too predictable.

Dash attack, djc bair, djc fair, neutral b are all good approaches.

Also you can change your aerial speed with double jump cancels. For instance, if a Pikachu or Ness likes to uptilt spam, take advantage of it by jumping above them then changing your aerial speed with DJC.
 

Yobolight

Smash Lord
Joined
Jul 13, 2012
Messages
1,126
Depends on the match up.

But more importantly just do your best to be unpredictable. Yoshi has a bunch of viable approaching options as long as you're not too predictable.

Dash attack, djc bair, djc fair, neutral b are all good approaches.

Also you can change your aerial speed with double jump cancels. For instance, if a Pikachu or Ness likes to uptilt spam, take advantage of it by jumping above them then changing your aerial speed with DJC.
Usually with Yoshi I play against Falcon and Mario.

What about DJC Nair?
I do that a lot, but if it sucks let me know

With DJC Bair I feel like Yoshi turns around before I can get any good distance, whats up with that? Is short hop bair ever a good option?

With Neutral B, So you have them laid in an egg, what is the best follow up from that?
I often find myself confused on the options egglay gives you.

Dash Attack is something I am probably under-utilizing.
 

SheerMadness

Smash Master
Joined
Aug 18, 2005
Messages
4,781
Nair isn't the best approach since it's horizontal hitbox is pretty small compared to bair or fair. It's ok to use once in a while for unpredictability, but you're probably gonna wanna change it's speed with DJC to throw them off. Don't just run at them and DJC nair as fast as you can.

If you're always turning around while trying to DJC bair you're hitting the A button way too late.

With Neutral B you obviously want to hit them while they're in the egg to rack up damage. Depending on how fast the person mashes you can get between 1-3 DJC'ed aerials on them. To follow up you probably wanna jump above the egg and nair when they escape. They always escape up so just be above them.
 

The Star King

Smash Hero
Joined
Nov 6, 2007
Messages
9,681
Nair is good for things like attacking dashdancing/pivots (not djc, but jumping and flying with a nair sideways, dunno how to put it) or avoiding a hitbox by slowing your descent with a djc and then a nair (i.e. you are falling and you think Ness is about to utilt you, you jump, wait a tiny moment, and nair, and you fall on him when the hitbox is away if you time it right).

It's kind of hard to describe this stuff in words but yeah.

To follow up you probably wanna jump above the egg and nair when they escape. They always escape up so just be above them.
After someone escapes the egg there is a window where they are invincible but can act, so trying to nair them as they break out is pretty unsafe. I've never seen you try to nair me right after I break out of Yoshi's neutral B so maybe you know this INSTINCTIVELY.
 

Yobolight

Smash Lord
Joined
Jul 13, 2012
Messages
1,126
I have been trying to impliment the Yoshi wave dash, but it is hard to get anything useful consistently. Any tips?
 

clubbadubba

Smash Master
Joined
Apr 27, 2011
Messages
4,086
ummmm, wrong game? Wavedash is not a term in 64. Are you talking about his double jump cancel?
 

rpotts

Smash Lord
Joined
Apr 6, 2009
Messages
1,121
Location
Lawrence, KS
I'm assuming you're talking about the Yoshi 'waveland' aka using his double jump to immediately land neutral on a platform, I don't think 'wavedashing' with him serves any purpose whatsoever other than to HRRRRRRRNG repeatedly.

Try full hopping to the first platform in the middle of Hyrule, it seems to be pretty good height to start out with. From there try to get the timing for double jump -> uptilt, it seems to be a good starting point and probably one of the more useful options with it. Jabs are also sorta useful, you can follow up with a run off aerial at medium percents.

Anything in particular you're trying to do with it? Just want to recreate the awesome Prince and Isai combos you see?

Like this Isai Yoshi combo?
 

rpotts

Smash Lord
Joined
Apr 6, 2009
Messages
1,121
Location
Lawrence, KS
omg, it's worse than I thought.

It's not a decent spacing tool. It's an amazing HRRRRNG tool, but that's it.
 

XKCP

Smash Journeyman
Joined
Nov 4, 2009
Messages
418
Location
Baton Rouge, LA
^that

It's not like you'll be able to utilize super armor frames or even parrying while messing around with that tech.
 

The Star King

Smash Hero
Joined
Nov 6, 2007
Messages
9,681
Actually parry djl could potentially be good, just nobody has really implemented it much

I was planning to learn it when I trained up on CONTROLLER (which I never did :troll:)
 

SheerMadness

Smash Master
Joined
Aug 18, 2005
Messages
4,781
Oh BTW

After someone escapes the egg there is a window where they are invincible but can act, so trying to nair them as they break out is pretty unsafe. I've never seen you try to nair me right after I break out of Yoshi's neutral B so maybe you know this INSTINCTIVELY.
http://www.youtube.com/watch?v=KhymMBNpvuc

Don't remember the time stamp formula so take the extra 5 seconds and go to 3:26 of that vid.
 

The Star King

Smash Hero
Joined
Nov 6, 2007
Messages
9,681
Cool vid? The invincibility ended, I meant like immediately after.

It can work I'm just saying it's not guaranteed. TANK could have uaired you in that situation for example.

Also you can right click on the Youtube video and press "Copy video URL at current time" lol
 

TANK64

Smash Lord
Joined
Mar 31, 2009
Messages
1,886
Location
Training Mode
@Yobo, don't listen to these scrubs! Yoshi's waveland with his second jump is a super good tool to use to land on platforms and continue combos. I've been campaigning this technique for years but literally the only other person I've ever use it in regular matches in Isai.

Oh, and continually doing in on the ground to move like in that video is useless though (no matter what Ricky tells you). It's good on platforms. Practice that shiz.

Fox's shine landing is the same idea. People use this but not enough on platforms (mostly to show off). Except for me, Ballin, and Europe lol. Come at me world.

Taunt canceling is also under-used.

but like seriously
 

The Star King

Smash Hero
Joined
Nov 6, 2007
Messages
9,681
@TANK we were talking to him about the "wavedash" (lolterm), not the "waveland". If you ever play my Yoshi I use the platform land more than anyone so I definitely know about it.

Same with Fox shinelands... play me jeez :awesome: (but seriously)
 

TANK64

Smash Lord
Joined
Mar 31, 2009
Messages
1,886
Location
Training Mode
I actually got vids of my Yoshi in friendlies vs Loto =)

Crunk Yoshi but still infinity better than any vids I put up last year or whatever.

I'm uploading TONS of friendlies after teams, so be ready =)

and like seriously... we need to play.

I heard you're really good at super smash brothers.

Christmas break my friend =) Sooooon.
 

clubbadubba

Smash Master
Joined
Apr 27, 2011
Messages
4,086
i remember watching him vs hardbody at apex, I think it got recorded maybe? shines all over the place

I wish they were star king, then they might actually be a ****ing PRIORITY. But its just me so who gives a ****
 

Dingus

Smash Cadet
Joined
Aug 12, 2011
Messages
62
1) If I hit a d-air on shields that doesnt quite break, is there any guaranteed follow up to finish them off?

2) What are the frame windows like on doing djc n-air shield breaks. How many frames of shield stun do you actually get on a n-air? How perfect do the inputs on the chain have to be?

3) How do you practice shield breaks?
 

Battlecow

Play to Win
Joined
May 19, 2009
Messages
8,740
Location
Chicago
best way to practice shield breaks is with a friend

you can also do stuff where like you run right next to a CPU and if you do it right they'll roll behind you and hit shield for a second and then you can practice breaking on that

I think utilt...probably comes out in time? Maybe not. your fastest option's prolly jab so if they're like 2% away from breaking (rare) that's prolly your best bet theoretically. Doubt that would come up though.
 
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