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Official Next Smash - Speculation & Discussion Thread

Guynamednelson

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I still say Roy is a 100% Marth clone until I see a treatment similar to what they did with Ganon in Ultimate
He already got that? Look at all those reverse grip sword swings, and how his forward and Final Smash are references to his FE6 animations.
 

Ivander

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It's pretty stupid and childish (then again, so is Smash speculation in general), but I can kinda see why you'd make Fire Emblem the scapegoat. Obviously, the next game has to have Alear, because it wouldn't be Smash without a new Fire Emblem character.
I mean, Engage also has Lyn and Lyn is pretty popular. Engage could be used as an excuse to do Lyn instead. :halfsheep:

I just think it's a bit soon to be absolutely certain it's Alear. It's not the first time and won't be the last time that we were very certain on something happening or something can't happen because of reason and then it didn't/did happen.
That's not a dismissal on Alear's moveset potential or chances. I'm just stating the much needed obvious. "Until it is outright confirmed, nothing is confirmed."
 

TheFirstPoppyBro

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Since we're reminiscing about old leaks/theories, remember that one "leak" where people used Google's engine or something to essentially deduce the rest of FP1? IIRC it was supposed to be Banjo, Doom Slayer, Hayabusa and Artorias from Dark Souls.

Honestly, would have been a sick pass, but in hindsight it's kinda funny that it even picked up traction in the first place. Why would Google of all things have that information in the open lmao?
I remember my favorite part about that was the art that I believe SchAlternate made when it was the hot topic? The one where Doomguy, Ryu Hayabusa, and Artorias are in the background and Banjo's looking at them all bug-eyed like "what the **** did i just get myself into" because he stuck out so much from the rest of them lol

Would post it if I could find it anymore, but not having luck in Google images lol
 
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The Stoopid Unikorn

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I still say Roy is a 100% Marth clone until I see a treatment similar to what they did with Ganon in Ultimate and even then he still shares moves with Captain Falcon.
He got that nearly a decade ago in Smash 4, buddy.

A lot of reverse grip which required reanimating a lot of stuff and some moves being far more distinct from Marth's like down air, forward smash, dash attack and also neutral special in a retroactive way due to the way Marth's was changed in Brawl.

Also, most of the changes Ganon got that made him stand out came from Brawl. All Ultimate did was the sword smashes. So by asking the devs to "give Roy the same treatement as Ganon in Ultimate", you're basically asking for Roy to only get three moves changed, which is not even a fraction of the makeover he got in Smash 4.
 
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Laniv

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I'd love if they just made Marth the base fighter and his pallets were the alternate characters. Marth base - Roy - Lucina - Chrom - etc. I just don't see the point of them bein separate character just because the moves have different properties and a different animation here or there. I still say Roy is a 100% Marth clone until I see a treatment similar to what they did with Ganon in Ultimate and even then he still shares moves with Captain Falcon.
I feel like any plan for Fire Emblem's situation in Smash Bros that involves "make Roy/Lucina/Chrom/whoever into alts for Marth" is a bad plan
 

Guynamednelson

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I feel like any plan for Fire Emblem's situation in Smash Bros that involves "make Roy/Lucina/Chrom/whoever into alts for Marth" is a bad plan
Dr. Mario alone is proof that anyone wanting any clone to be turned into a costume is in for a world of disappointment.

He's literally Mario in a different outfit, and his gameplay differences weren't properly implemented in Melee, and yet they were still enough to warrant him not being demoted to a costume.
 

Gengar84

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I feel like any plan for Fire Emblem's situation in Smash Bros that involves "make Roy/Lucina/Chrom/whoever into alts for Marth" is a bad plan
I think that could have worked if that had been the case from the start but I agree it would annoy people if they did it now. Same with Fox, Falco and Wolf. They could have feasibly been alts from the beginning but people have gotten used to how they play now and demoting them at this point would upset a lot of people.
 

RileyXY1

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Dr. Mario alone is proof that anyone wanting any clone to be turned into a costume is in for a world of disappointment.

He's literally Mario in a different outfit, and his gameplay differences weren't properly implemented in Melee, and yet they were still enough to warrant him not being demoted to a costume.
And according to Sakurai he felt that reducing Dr. Mario to just an alternate costume would essentially be an insult to everyone who mained him in Melee. That's his stated reason for moving Dr. Mario from an alternate costume to his own separate roster slot.
 

Guynamednelson

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And according to Sakurai he felt that reducing Dr. Mario to just an alternate costume would essentially be an insult to everyone who mained him in Melee
I know about that quote, but I feel like Doc having gameplay differences, or at least trying to, is why he felt that way
 

mynameisBlade

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It might sound silly but the SMASH attacks are more the character for me than the neutrals, which is why I still consider Roy a copy. The neutrals are of course nice but if the SMASH attacks are all the same in SMASH bros then they're a clone to me. That's why I'd pass Ganon due to Ultimate ridding him of the same "feel" that Captain Falcon has, whereas if I play Roy it still "feels" like I'm playing Marth, Lucina, Chrom, etc..
 
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TheFirstPoppyBro

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I feel like any plan for Fire Emblem's situation in Smash Bros that involves "make Roy/Lucina/Chrom/whoever into alts for Marth" is a bad plan
Didn't Sakurai say that was originally the plan for Lucina, but they have slightly different builds or abilities or something so he didn't go for it and made her a clone instead? lol

Like if Lucina can't be made a costume because she's slightly shorter than Marth, then what chance do Roy and Chrom have?
 

Guynamednelson

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It might sound silly but the SMASH attacks are more the character for me than the neutrals, which is why I still consider Roy a copy. The neutrals are of course nice but if the SMASH attacks are all the same in SMASH bros then they're a clone to me. That's why I'd pass Ganon due to Ultimate ridding him of the same "feel" that Captain Falcon has, whereas if I play Roy it still "feels" like I'm playing Marth, Lucina, Chrom, etc..
By that logic, hasn't Ganondorf become an Ike clone? Because 2/3 of his smash attacks are now ripped directly from Ike's animations.
 

The Stoopid Unikorn

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It might sound silly but the SMASH attacks are more the character for me than the neutrals, which is why I still consider Roy a copy. The neutrals are of course nice but if the SMASH attacks are all the same in SMASH bros then they're a clone to me. That's why I'd pass Ganon due to Ultimate ridding him of the same "feel" that Captain Falcon has, whereas if I play Roy it still "feels" like I'm playing Marth, Lucina, Chrom, etc..
You're right. That is silly.

The neutrals are just as integral, if not even more so than smash attacks.
 
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mynameisBlade

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Didn't Sakurai say that was originally the plan for Lucina, but they have slightly different builds or abilities or something so he didn't go for it and made her a clone instead? lol

Like if Lucina can't be made a costume because she's slightly shorter than Marth, then what chance do Roy and Chrom have?
Yeah Sakurai changes rules when he wants to. I've never been his biggest fan tbh. But hey, it's his game, he can do what he wants and he def will do what he wants. I'll never agree with how inconsistent his decisions are though. How Dr. Mario isn't an echo, but Chrom is boggles my mind. It's like..wait..what? At the end of the day anyone can say whatever they want about that type of thing, but I don't like it and never will.

It just feels like someone making up the rules as they go and I'll never get tired of pointing it out. Especially since far too many people think Sakurai can do no wrong. I can't relate.
 
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Gengar84

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Didn't Sakurai say that was originally the plan for Lucina, but they have slightly different builds or abilities or something so he didn't go for it and made her a clone instead? lol

Like if Lucina can't be made a costume because she's slightly shorter than Marth, then what chance do Roy and Chrom have?
I think, in that event, they’d just resize them to fit Marth’s frame. I doubt it would be all that noticeable. It’s not like the sizes are accurate right now anyways.
 

mynameisBlade

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By that logic, hasn't Ganondorf become an Ike clone? Because 2/3 of his smash attacks are now ripped directly from Ike's animations.
That's a really good point but the Special Moves wouldn't match then like Marth, Roy, and Lucinas. I know Chrom has Ikes UP-B but like I said Sakurai makes up rules as he goes. I'll do the same, just in the opposite direction haha.
 
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BuckleyTim

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You guys remember when Porky had a good bit of traction during the ultimate hype cycle? Wonder what happened to that...
 

TheFirstPoppyBro

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You guys remember when Porky had a good bit of traction during the ultimate hype cycle? Wonder what happened to that...
I mean if they ever add another Mother character, Porky is definitely the best bet since he's relevant in 2/3 games and is the most recurring character, it's just that Mother getting another character is a big if since it's not getting any additional games since the story it was telling ended.

If we're talking pre-release I think that's probably partially down to the whole rivals thing they had going with Ridley and K. Rool, especially since K. Rool's trailer brought the rivalries into focus at the start, so a lot of people thought there was going to be more of a focus on a heroes vs villains type deal that didn't end up going anywhere beyond that except technically with Sephiroth lol
 

The Stoopid Unikorn

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I mean if they ever add another Mother character, Porky is definitely the best bet since he's relevant in 2/3 games and is the most recurring character, it's just that Mother getting another character is a big if since it's not getting any additional games since the story it was telling ended.

If we're talking pre-release I think that's probably partially down to the whole rivals thing they had going with Ridley and K. Rool, especially since K. Rool's trailer brought the rivalries into focus at the start, so a lot of people thought there was going to be more of a focus on a heroes vs villains type deal that didn't end up going anywhere beyond that except technically with Sephiroth lol
Not really. The main thing that REALLY pushed a campaign for him is being the only Subspace boss to not get any direct acknowledgement.

Yeah, there's the Absolutely Safe Capsule and I like to make that joke too but we never directly see Porky himself, not even as a Spirit, so people clung to that.
 
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TheFirstPoppyBro

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Not really. The main thing that REALLY pushed a campaign for him is being the only Subspace boss to not get any direct acknowledgement.

Yeah, there's the Absolutely Safe Capsule and I like to make that joke too but we never directly see Porky himself, not even as a Spirit, so people clung to that.
I mean that too when the game came out and we noticed he wasn't there (which is especially odd imo since the Absolutely Safe Capsule uses a Mr. Saturn as a summon ingredient), but we wouldn't have known that during the hype cycle pre-release lol

If we're talking DLC cycle though then yes, I agree. I never really thought he stood a chance for that because Porky doesn't really feel like a big DLC seller, but I did understand why people thought he was a good fit for it.
 
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Louie G.

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You guys remember when Porky had a good bit of traction during the ultimate hype cycle? Wonder what happened to that...
A lack of confidence, I imagine. With the roster likely condensing next game most Mother fans like myself are bracing ourselves to lose Lucas already. There isn't a whole lot of motivation for them to add anything more without that kind of K. Rool esque fan demand to sustain it, which Porky doesn't have.

I still want Porky in the game myself, I think he's by far the best choice if we wanted to add another Mother character since he operates as a rival for both Ness and Lucas, being arguably the most consistently important strictly defined character in the series. Match that with the likelihood of being a mech-based fighter, something I think needs better exploration than just Bowser Jr, and his mech being so uniquely structured to scuttle around like a spider. Beyond my love for the Mother series he would be quite the striking fighter in his own right.

Generally I think what made people discuss him back then was the sentiment that this was a "villains themed" game. A myth that I never quite understood - we got a couple big ones, but I thought it was clear from K. Rool's trailer that he was kind of rounding it out. In any case, after K. Rool it brought about further sentiment toward Porky or Black Shadow as remaining rivals for 64 vets. The spirit stuff definitely heightened discussion at some point but surely there's a reason Porky caught on specifically over some other loosies like Adeleine or Poochy.
 

fogbadge

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You guys remember when Porky had a good bit of traction during the ultimate hype cycle? Wonder what happened to that...
nope. I remember people getting carried away with little to no evidence that put him ahead of everyone else but I don't think that's the same thing
 

Thegameandwatch

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I feel like any plan for Fire Emblem's situation in Smash Bros that involves "make Roy/Lucina/Chrom/whoever into alts for Marth" is a bad plan
Also just Marth like in most fan games which is impossible.
You guys remember when Porky had a good bit of traction during the ultimate hype cycle? Wonder what happened to that...
Probably the fact that Ulimate included Villains that weren’t previously included such as Ridley, King K Rool, and Sephiroth. Porky has appeared in two EarthBound games and easier to add compared to Giygas. Not as much traction as you would think.

I think it died down because it’s not likely to happen. Maybe even less characters since it’s possible that Lucas will be cut like in base Smash 4.
 
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Laniv

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Didn't Sakurai say that was originally the plan for Lucina, but they have slightly different builds or abilities or something so he didn't go for it and made her a clone instead? lol

Like if Lucina can't be made a costume because she's slightly shorter than Marth, then what chance do Roy and Chrom have?
Pretty much, yeah.

Furthermore, Dr. Mario and Dark Pit were also planned to be alts for Mario and Pit, but were changed to appeal to Melee fans and because it would be weird if Dark Pit was using the Three Sacred Treasures (and that someone already modeled the Electroshock Arm)


If there was a little more dev time, Alph would have joined them. rip Alph
 

Thegameandwatch

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Is there any source that actually says that Sakurai is “retiring from Smash” since that’s sometimes mentioned in threads or posts talking about Smash 6 in other sites.

I don’t personally think it’s true because those types of rumors are always mentioned since after Melee released.
 

CannonStreak

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Is there any source that actually says that Sakurai is “retiring from Smash” since that’s sometimes mentioned in threads or posts talking about Smash 6 in other sites.

I don’t personally think it’s true because those types of rumors are always mentioned since after Melee released.
I wouldn’t count on it either. I don’t think Sakurai said anything, and even then, he said the same thing during the development of past Smash games and that did not happen. I don’t think he’ll retire just yet.
 

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It might sound silly but the SMASH attacks are more the character for me than the neutrals, which is why I still consider Roy a copy. The neutrals are of course nice but if the SMASH attacks are all the same in SMASH bros then they're a clone to me. That's why I'd pass Ganon due to Ultimate ridding him of the same "feel" that Captain Falcon has, whereas if I play Roy it still "feels" like I'm playing Marth, Lucina, Chrom, etc..
Even if you only look at the three Smash attacks, down smash is the only one of the three shared by all of them...and that's mostly because it's the Standard Sword Down Smash lol.

Up Smash is similar but also functionally distinct due to the multi-hit nature of Roy and Chrom's version, while the forward smash is just...a completely different move.
 

mynameisBlade

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You're right. That is silly.

The neutrals are just as integral, if not even more so than smash attacks.
Never agreed with that either. The Smash attacks should be more of the win condition. Smash being more based on the neutral game than actual Smash attacks has always thrown me off. It can steel feel just as good if they weaken the neutral game. It'd slow down faster spamming characters, that's for sure.

Even if you only look at the three Smash attacks, down smash is the only one of the three shared by all of them...and that's mostly because it's the Standard Sword Down Smash lol.

Up Smash is similar but also functionally distinct due to the multi-hit nature of Roy and Chrom's version, while the forward smash is just...a completely different move.
That's where it loses me. If it visually looks so identical that at a glance you can't tell them apart then I say they're the same. Makes it easier for me. I don't care if one does 2 hits and the other 50, the closely tied animation just comes off as lazy.
 
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The Stoopid Unikorn

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That's where it loses me. If it visually looks so identical that at a glance you can't tell them apart then I say they're the same. Makes it easier for me. I don't care if one does 2 hits and the other 50, the closely tied animation just comes off as lazy.
It should also be pointed out that both of their up smashes are also one of the two Standard Sword Up Smashes, the other being ironically the one you praised Ganondorf for being so "unique".

And on top of that, Roy and Chrom are the only ones with that up smash that actually try something cool with it. Like, I don't care if you see them as the same because of the similar animation, Roy lighting his sword on fire is ****ing badass and it makes it more memorable than any other upward stab up smash.

Never agreed with that either. The Smash attacks should be more of the win condition. Smash being more based on the neutral game than actual Smash attacks has always thrown me off. It can steel feel just as good if they weaken the neutral game. It'd slow down faster spamming characters, that's for sure.
....They usually are the win condition, unless another move has better KOing potential or is less risky while still being rewarding enough and those are rarely jabs or tilts.

Are you telling me that you only play the game by spamming smash attacks rather than actually using faster normals or some specials to build up damage, start some combos and even potentially set things up to, I dunno, land a SMASH ATTACK to take the stock?!

Not saying it's a wrong way to play if you say yes, but I would say that it certainly explains your point of view.
 
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Captain Shwampy

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Is there any source that actually says that Sakurai is “retiring from Smash” since that’s sometimes mentioned in threads or posts talking about Smash 6 in other sites.

I don’t personally think it’s true because those types of rumors are always mentioned since after Melee released.
No evidence. This might be the last gen with him and a lot of other industry dudes that made the games you love though.
They're all hitting their 60s/70s by end of the switch 2 life.
 
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The Stoopid Unikorn

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No evidence. This might be the last gen with him and a lot of other industry dudes that made the games you love though.
They're all hitting their 60s/70s by end of the switch 2 life.
I think Sakurai is stubborn enough and relatively young enough that he could make two Smash games before calling it quits.
 

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I think Sakurai is stubborn enough and relatively young enough that he could make two Smash games before calling it quits.
Especially since he's 54 and Miyamoto is currently 72 and still not fully retired lol
 

mynameisBlade

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It should also be pointed out that both of their up smashes are also one of the two Standard Sword Up Smashes, the other being ironically the one you praised Ganondorf for being so "unique".

And on top of that, Roy and Chrom are the only ones with that up smash that actually try something cool with it. Like, I don't care if you see them as the same because of the similar animation, Roy lighting his sword on fire is ****ing badass and it makes it more memorable than any other upward stab up smash.


....They usually are the win condition, unless another move has better KOing potential or is less risky while still being rewarding enough and those are rarely jabs or tilts.

Are you telling me that you only play the game by spamming smash attacks rather than actually using faster normals or some specials to build up damage, start some combos and even potentially set things up to, I dunno, land a SMASH ATTACK to take the stock?!

Not saying it's a wrong way to play if you say yes, but I would say that it certainly explains your point of view.
I'm telling you I play the game at a casual level and spamming a characters neutral just to win even if it's the best neutral in the game just isn't what I do. I like for my opponents to enjoy themselves as well. Plus I only play with people that don't have much time to game anyway, so we ban any/all top tiers or characters we deem too strong, which unfortunately is a good amount of them. Heavy characters are always included though as they tend to be much easier to counter especially when you are just playing and not sweating.
 
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Swamp Sensei

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Never agreed with that either. The Smash attacks should be more of the win condition. Smash being more based on the neutral game than actual Smash attacks has always thrown me off. It can steel feel just as good if they weaken the neutral game. It'd slow down faster spamming characters, that's for sure.
All the other stuff aside...

You think it's weird that Smash is based on the neutral game?

My brother in Sakurai, literally every competitive game has a neutral state. Especially fighting games! You don't want a game that focuses less on neutral, that's where you get touch of death combos. Reducing neutral makes things MORE spammy. Because when you get rid of good neutral tools, the best neutral tools that remain become even more polarizing.

What kind of game do you want Smash to be? Just mashing smash attacks?
 

Þe 1 → Way

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I'm telling you I play the game at a casual level and spamming a characters neutral just to win even if it's the best neutral in the game just isn't what I do. I like for my opponents to enjoy themselves as well. Plus I only play with people that don't have much time to game anyway, so we ban any/all top tiers or characters we deem too strong, which unfortunately is a good amount of them. Heavy characters are always included though as they tend to be much easier to counter especially when you are just playing and not sweating.
Are you referring to a characters set of neutral moves or the state of 'neutral', a Smash term meant to explain how players respond before gaining or losing the upper hand?
 

mynameisBlade

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All the other stuff aside...

You think it's weird that Smash is based on the neutral game?

My brother in Sakurai, literally every competitive game has a neutral state. Especially fighting games! You don't want a game that focuses less on neutral, that's where you get touch of death combos. Reducing neutral makes things MORE spammy. Because when you get rid of good neutral tools, the best neutral tools that remain become even more polarizing.

What kind of game do you want Smash to be? Just mashing smash attacks?
Nah I just think too much of the game play is oriented toward not SMASH attacks lol even since Smashes inception, not just the recent games. I've never figured out in my mind how exactly I'd change it, but I never shy away from letting it be known. Like if I could somehow reverse the usage of neutrals and Smash attacks with some sort of game play mechanic that would make it slower to make what we know as Smash attacks be useful as often as neutrals are now that'd be the goal.

Like 64 is my fav of all of them and the fact that it got faster from there always threw me off. I thought 64 outside of the obvious imbalances of characters had the right speed. My ideal version of Smash whenever they decide to start from scratch would be like a 1 on 1 with health bars. It would be the same speed as something like SF4, but visually it'd look like Skull Girls.

Seeing all the characters with a unique art style and it's a more competitive 1 on 1 that takes place when the characters are mostly grounded. Much less air activity in it. Haven't perfected the ideals yet, just add them up as they come to me.
 
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Kirbeh

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Nah I just think too much of the game play is oriented toward not SMASH attacks lol even since Smashes inception, not just the recent games. I've never figured out in my mind how exactly I'd change it, but I never shy away from letting it be known. Like if I could somehow reverse the usage of neutrals and Smash attacks with some sort of game play mechanic that would make it slower to make what we know as Smash attacks be useful as often as neutrals are now that'd be the goal.

Like 64 is my fav of all of them and the fact that it got faster from there always threw me off. I thought 64 outside of the obvious imbalances of characters had the right speed. My ideal version of Smash whenever they decide to start from scratch would be like a 1 on 1 with health bars. It would be the same speed as something like SF4, but visually it'd look like Skull Girls.

Seeing all the characters with a unique art style and it's a more competitive 1 on 1 that takes place when the characters are mostly grounded. Much less air activity in it. Haven't perfected the ideals yet, just add them up as they come to me.
That's just a different game at that point. Air mobility, the percent/launch system, etc. are integral to what makes Smash, Smash.

Also "I play casually" followed up by "It should be a more competitive 1v1." I feel like you both want a different kind of game altogether but don't even know exactly what it is that you want either.
 
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TheFirstPoppyBro

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Like 64 is my fav of all of them and the fact that it got faster from there always threw me off. I thought 64 outside of the obvious imbalances of characters had the right speed.
...You do realize 64 is played with five stocks competitively because the game has so much hitstun that nearly every character on the roster can touch of death combo their opponent, right? Which makes it REALLY FAST? I know you're likely talking casually, but still lol

Like, 64 is the game where MARIO has shield break combos.
 

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Are you referring to a characters set of neutral moves or the state of 'neutral', a Smash term meant to explain how players respond before gaining or losing the upper hand?
That's not even a Smash term. It's a term regarding gameplay as a whole. Fighting games like Smash use it the most though.
 
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