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Official Next Smash - Speculation & Discussion Thread

Perkilator

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That’s nothing compared to Giga Bowser, who only appears for a whopping two. Really, I think Ultimate needed more bosses in general.
In fact, heck it. Let me draft up my own boss list real quick.
  • Light Realm
    1. Galeem
    2. Master Hand
    3. Giga Bowser
    4. Galleom
    5. Mega Rayquaza
    6. Metal Face
    7. Rathalos
  • Dark Realm
    1. Dharkon
    2. Crazy Hand
    3. Duon
    4. Ganon
    5. Marx
    6. Porky
    7. Dracula
(Keep in mind, some routes would be changed drastically to account for their new boss fight placements)
  • Master Hand (and Crazy Hand, on 7.0 or higher)
    1. Jigglypuff (after Giant DK)
    2. Pichu
    3. Zero Suit Samus
    4. Diddy Kong
    5. Little Mac
    6. Mii Fighters
    7. Robin
    8. Bowser Jr.
    9. Ryu
    10. Isabelle
    11. Joker
    12. Terry
    13. Byleth
    14. Steve
    15. Sora
  • Crazy Hand (Solo)
    1. Ken
    2. Richter
  • Galleom
    1. Sheik
    2. Dark Pit
    3. Snake
    4. R.O.B.
    5. Mega Man
    6. King K. Rool
    7. Kazuya
  • Duon
    1. Ice Climbers
    2. Chrom
    3. Meta Knight
    4. Wolf
    5. Cloud
    6. Corrin
    7. Min Min
  • Giga Bowser
    1. Mario
    2. Yoshi
    3. Captain Falcon
    4. Peach
    5. Daisy
    6. Wii Fit Trainer
    7. Incineroar
  • Ganon
    1. Link
    2. Zelda
    3. Young Link
    4. Roy
    5. King Dedede
    6. Toon Link
    7. Palutena
    8. Banjo & Kazooie
  • Marx
    1. Kirby
    2. Fox
    3. Dr. Mario
    4. Lucas
    5. Villager
    6. Rosalina & Luma
    7. Inkling
    8. Sephiroth
  • Mega Rayquaza
    1. Pikachu
    2. Ganondorf
    3. Mewtwo
    4. Pokémon Trainer
    5. Lucario
    6. Greninja
  • Porky
    1. Donkey Kong
    2. Ness
    3. Lucina
  • Metal Face
    1. Sonic
    2. Shulk
    3. Ridley
    4. Pyra / Mythra
  • Dracula
    1. Luigi
    2. Mr. Game & Watch
    3. Pit
    4. Wario
    5. Ike
    6. PAC-MAN
    7. Simon
  • Rathalos
    1. Samus
    2. Bowser
    3. Falco
    4. Marth
    5. Olimar
    6. Duck Hunt
    7. Bayonetta
    8. Piranha Plant
    9. Hero
 

SMAASH! Puppy

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This proposal deliberately leaves everything she can already do intact though. MinMin mains would lose nothing here, instead she gains a few moves to make her more palatable to some of the people that don't like how she currently handles.

These additions don't preclude adjusting her balance either. Like with every new Smash game those are pretty much a given.
I can see the idea, but turning Punch into one move causes more problems than it solves if you're trying to keep the design the same. For one, you can't choose which ARM to throw out, so you are always stuck with using Dragon first, or if it always throws the other ARM first, then you'll always throw the currently selected ARM first, which is a little better, but still limits you to one ARM type in a pinch, and then your second punch is arbitrarily always the Dragon. Having it be side special only also makes it a lot more awkward to use while standing still or retreating, which would ultimately ruin the character's feel.

I hate Mega Buster as neutral special for similar reasons. If you're turning these multi-input moves into a single input, they need to function entirely differently to their current implementation, or it's just not gonna work.

EDIT: And I'd also like to elaborate on the "people still not liking her" bit. Near as I can tell, people don't like Min Min because she her gameplan and mechanics are annoying to play against, and getting beat by a move that just does everything while simultaneously not having a ton of depth feels bad. Squishing the move into a single input doesn't fix any of that because she's still a zoner (not much to be done about that) and Punch is still a pretty shallow move; it just now feels bad to use. If we're redesigning Min Min, I think the resources would be better spent into adding depth to the interactions and counterplay of Punch rather than giving her more tools, especially since said extra tools will likely be in service of Punch.
 
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SPEN18

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I think the Gematsu leak was very likely real, the amount of things (esp. difficult to guess things) it got correct would make it pretty crazy for it all to be coincidence, and even the incorrect stuff is sort of "close enough" to correct that it doesn't make the whole thing clearly false.

One thing to remember is that someone can have a legitimate source and still their information could omit things or even get stuff plain wrong. It's still humans delivering information at the end of the day, which is prone to error, doubly so when in this case sources are always anonymous and therefore we have little indication of the exact nature of the source or what contexts, mediums, or chains of communication that the information had to funnel through to finally reach the internet.
 

The Stoopid Unikorn

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I don’t agree with having Punch solely as side special because you effectively really weaken what little depth she has by not letting her choose which arm to punch with first, like what Puppy said. I may not like to fight Min Min but that doesn’t mean I wish for her options to get ****ing gutted like that.

A more reasonable take on it would be to keep Punch as a ftilt, fair, bair and side B, letting her keep the amount of control she’s always had. If you intend on making Min Min have the same options, you cannot get rid of the A variant of Punch because that severely harms her overall game plan and makes her more one-dimensional than she already is.

However, doing this still lets her have a jab, which already has a non-Punch variant, and a new neutral special as extra options. And depending on what that neutral special is, that could actually be enough to give her more than just being a projectileless zoner.

Also, please give the arms some counterplay. Maybe moves that deal more damage than they do can cause them to stop moving, giving Megawatt a lot more value, being a good first step (but hopefully not the only one) at nerfing Ram Ram and forcing Min Min mains to think of things other than Punch on any given situation
 
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Kirbeh

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I can see the idea, but turning Punch into one move causes more problems than it solves if you're trying to keep the design the same. For one, you can't choose which ARM to throw out, so you are always stuck with using Dragon first, or if it always throws the other ARM first, then you'll always throw the currently selected ARM first, which is a little better, but still limits you to one ARM type in a pinch, and then your second punch is arbitrarily always the Dragon. Having it be side special only also makes it a lot more awkward to use while standing still or retreating, which would ultimately ruin the character's feel.

I hate Mega Buster as neutral special for similar reasons. If you're turning these multi-input moves into a single input, they need to function entirely differently to their current implementation, or it's just not gonna work.
I suppose it is too literal a design to get around it then.

Those are trade-offs I'd personally take, but I understand that it ruins the complete 1-to-1 with ARM's gameplay.

I disagree with the design philosophy on the whole, but trying to meet halfway doesn't seem like it'd work in this case.
 

Swamp Sensei

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The Gematsu leak was absolutely real. It was simply outdated.

You're not going to convince me that a leak that predicted...

  • Most of the playable roster, no strings attached. :ultvillager::ultmegaman::ultlittlemac::ultmiifighters::ultpalutena::ultpacman::ultshulk:
  • Wii Fit Trainer of all things :ultwiifittrainer: I repeat, it predicted Wii Fit Trainer!
  • Chrom when we have confirmation that originally he was considered :ultchrom:
  • a "Pokemon from X and Y" when it was confirmed that a slot for a new Pokemon was left open and that slot eventually became Greninja :ultgreninja:
  • Either Ness or Lucas being base game:ultness:
  • Chorus Kids when we have confirmation that Rhythm Heaven was at some point set to get a fighter
... Somehow has no legit information. We know Robin was on the project plan, so my guess is that the leak happened with an earlier draft of the project plan. Games don't change from the project plans much, but the project plans do change a lot before they are finalized.

Wii Fit Trainer and the Rhythm Heaven icon found in Smash 4's data really are the smoking guns here. Gematsu was completely legit at one point.
 
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DarthEnderX

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Really, I think Ultimate needed more bosses in general.
And a real, Kirby-style, Boss Rush mode!

In fact, heck it. Let me draft up my own boss list real quick.
Light Realm
Fury Bowser [Mario]
Andross [Star Fox]
Arceus [Pokemon]
Eggman piloting Death Egg Robot [Sonic the Hedgehog]
Dr. Wily piloting Wily Machine [Mega Man]
Safer∙Sephiroth [Final Fantasy]
Rathalos [Monster Hunter]
Master Hand[Smash Bros.]

Dark Realm
Ganon [Legend of Zelda]
Mother Brain [Metroid]
Marx [Kirby]
Porky [Earthbound]
Medusa [Kid Icarus]
Liquid Snake piloting Metal Gear REX [Metal Gear]
Dracula [Castlevania]
Crazy Hand [Smash Bros.]
 
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SMAASH! Puppy

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I think the best change that could be made to Min Min is to give her arms a health bar and a special hurtbox while she's using Pucnh. The move would still be disjointed, but using it recklessly would allow opponents to disable it and nerf her movement for about half a second, which puts her on the backfoot.

It would also make her ARM choice matter even more: RamRam's lower damage makes it more vulnerable to trades, Dragon protects the arm fine, but using the laser holds it out for longer, and Megawatt will win pretty much every trade, but leaves her arm open to an assault from above if the punch isn't well placed. Getting the dragon arm buff would be even more important because it ups the health of her primary arm, making her buffed up Dragon ARM a bit less risky on top of being more powerful.

And on the opponent's side, you get to absolutely murder Min Min for a bad play. And characters that put out lingering hitboxes are going to be able to make Punching at all a super risky prospect.
 

Dinoman96

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The thing with the Gematsu leaks actually reminds me of this old MVC3 website leaked that happened around the time the game was first announced in 2010.


Ryu
Morrigan
Chris
Dante
Felicia
Chun-Li
Trish
Amaterasu
Viewtiful Joe
Wesker
Tron
Spencer
Arthur
Zero
Haggar
Hsien-Ko
Akuma
Frank West

Wolverine
Iron Man
Hulk
Deadpool
Captain America
Doctor Doom
Super-Skrull
Thor
She-Hulk
Spider-Man
X-23
Magneto
Taskmaster
Shuma-Gorath
Mr. Fantastic
Elektra
Emma Frost
Juggernaut


This absolutely was an earlier form of Marvel 3's roster. 83% of the characters listed here ended up in the base roster, and quite a few of them are characters hardly anyone thought of until their reveal like X-23 or Taskmaster. Literally every single Capcom character listed here made it in...all except for Frank West, who we know got cut for time. In his place in the final game was C. Viper.

I wouldn't say Viper was sloppily put in at the last minute, but I wonder if she was included to fill in for Frank due to being easier to develop, considering they could just take her moveset from SFIV.
 

Kirbeh

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EDIT: And I'd also like to elaborate on the "people still not liking her" bit. Near as I can tell, people don't like Min Min because she her gameplan and mechanics are annoying to play against, and getting beat by a move that just does everything while simultaneously not having a ton of depth feels bad. Squishing the move into a single input doesn't fix any of that because she's still a zoner (not much to be done about that) and Punch is still a pretty shallow move; it just now feels bad to use. If we're redesigning Min Min, I think the resources would be better spent into adding depth to the interactions and counterplay of Punch rather than giving her more tools, especially since said extra tools will likely be in service of Punch.
The edit wasn't there when I initially replied, but just to give my view:

Yeah, I don't like fighting her, but that's not even the main issue for me. I just think her move set is too literal. It's boring and only cements the homogenization of the ARMS cast.

And I get it, Min Min is a vehicle for representing ARMS as a game rather than herself, but as someone who loves these characters, it just isn't satisfying. There's so much room for versatile moves with lots of personality when it comes to the ARMS characters, so there was a hope that there'd be more creative liberty taken like Smash tends to do. And there was some mind you, she got a few extra kicks after all, but I would've vastly preferred the long-ranged combat of ARMS to be represented through just having some long reaching moves, not for a literal translation of the ARMS control scheme...

It also has the added effect of making the prospect of additional ARMS characters a lot less interesting if they're just going to use the same limiting template. I never thought a second ARMS character was all that likely to begin with, but this makes it seem even less likely and, in my case, makes me actively not even want them anymore.

It is what it is though.
 

GoldenYuiitusin

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The thing with the Gematsu leaks actually reminds me of this old MVC3 website leaked that happened around the time the game was first announced in 2010.


Ryu
Morrigan
Chris
Dante
Felicia
Chun-Li
Trish
Amaterasu
Viewtiful Joe
Wesker
Tron
Spencer
Arthur
Zero
Haggar
Hsien-Ko
Akuma
Frank West

Wolverine
Iron Man
Hulk
Deadpool
Captain America
Doctor Doom
Super-Skrull
Thor
She-Hulk
Spider-Man
X-23
Magneto
Taskmaster
Shuma-Gorath
Mr. Fantastic
Elektra
Emma Frost
Juggernaut


This absolutely was an earlier form of Marvel 3's roster. 83% of the characters listed here ended up in the base roster, and quite a few of them are characters hardly anyone thought of until their reveal like X-23 or Taskmaster. Literally every single Capcom character listed here made it in...all except for Frank West, who we know got cut for time. In his place in the final game was C. Viper.

I wouldn't say Viper was sloppily put in at the last minute, but I wonder if she was included to fill in for Frank due to being easier to develop, considering they could just take her moveset from SFIV.

Interesting that bringing in the whole MSS Squad from MvC2 was an afterthought and not initially planned.
 

Kirbeh

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The thing with the Gematsu leaks actually reminds me of this old MVC3 website leaked that happened around the time the game was first announced in 2010.


This absolutely was an earlier form of Marvel 3's roster. 83% of the characters listed here ended up in the base roster, and quite a few of them are characters hardly anyone thought of until their reveal like X-23 or Taskmaster. Literally every single Capcom character listed here made it in...all except for Frank West, who we know got cut for time. In his place in the final game was C. Viper.

I wouldn't say Viper was sloppily put in at the last minute, but I wonder if she was included to fill in for Frank due to being easier to develop, considering they could just take her moveset from SFIV.
I don't think Viper replaced Frank, so much as Frank was simply out prioritized. Capcom definitely wanted to have a SFIV character in there. Also keep in mind that Frank had already been in Tatsunoko vs Capcom by this point, so it's not like they didn't have some idea on how to design him in a fighting game. The extra props and photo mechanic probably did mean he'd take longer though, so that could have been part of it.
 

SMAASH! Puppy

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The edit wasn't there when I initially replied, but just to give my view:

Yeah, I don't like fighting her, but that's not even the main issue for me. I just think her move set is too literal. It's boring and only cements the homogenization of the ARMS cast.

And I get it, Min Min is a vehicle for representing ARMS as a game rather than herself, but as someone who loves these characters, it just isn't satisfying. There's so much room for versatile moves with lots of personality when it comes to the ARMS characters, so there was a hope that there'd be more creative liberty taken like Smash tends to do. And there was some mind you, she got a few extra kicks after all, but I would've vastly preferred the long-ranged combat of ARMS to be represented through just having some long reaching moves, not for a literal translation of the ARMS control scheme...

It also has the added effect of making the prospect of additional ARMS characters a lot less interesting if they're just going to use the same limiting template. I never thought a second ARMS character was all that likely to begin with, but this makes it seem even less likely and, in my case, makes me actively not even want them anymore.

It is what it is though.
Personally, I think the template makes it slightly more likely due to ease of development, especially for the characters that are about her height and build. I also think that the unique traits that they have in ARMS are enough to make them stand apart from each other in Smash as well, especially with them being locked to their personal ARM sets. For example, if they were to add Dr. Coyle, her base moveset would be Min Min's but with a new up smash that doesn't reflect (and probably also a couple other moves too but that's beside the point). She'd also lack the dragon arm charge mechanic she gets from throws. Her movement would be quite slow and super floaty, so she'd struggle to get away from fighters or down to the ground in disadvantage.

To make up for it though, she has Peach's float mechanic, and while floating, Punch acts like it does on the ground, meaning she can angle her punches even in the air. Charging her punches causes a third arm to come out of her pauldron, and add another hitbox to the attack. To add to her annoying defensive capabilities, her normal getup, and roll getup options turn her invisible so it's harder to see where she ended up.

There's also the prospect of ARMS 2 changing the mechanics around, and future characters having differences due to using those mechanics, though I can't really speculate on that, and it would come later than next Smash if it did at all.

Ultimately it is all a matter of taste, but I do think that even if future ARMS characters are pigeon holed into being clones, they can still be an interesting set of clones.
 

Wario Bros.

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I made this a good while back and thought it was worth sharing here: time gaps between Smash games.

North American release dates are used and Smash 64 on Wii Virtual Console is omitted

Smash Time.png


Today it has been 6 years, 1 month, and 22 days (2,245 days) since Ultimate released.
 

RileyXY1

Smash Hero
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Messages
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The Gematsu leak was absolutely real. It was simply outdated.

You're not going to convince me that a leak that predicted...

  • Most of the playable roster, no strings attached. :ultvillager::ultmegaman::ultlittlemac::ultmiifighters::ultpalutena::ultpacman::ultshulk:
  • Wii Fit Trainer of all things :ultwiifittrainer: I repeat, it predicted Wii Fit Trainer!
  • Chrom when we have confirmation that originally he was considered :ultchrom:
  • a "Pokemon from X and Y" when it was confirmed that a slot for a new Pokemon was left open and that slot eventually became Greninja :ultgreninja:
  • Either Ness or Lucas being base game:ultness:
  • Chorus Kids when we have confirmation that Rhythm Heaven was at some point set to get a fighter
... Somehow has no legit information. We know Robin was on the project plan, so my guess is that the leak happened with an earlier draft of the project plan. Games don't change from the project plans much, but the project plans do change a lot before they are finalized.

Wii Fit Trainer and the Rhythm Heaven icon found in Smash 4's data really are the smoking guns here. Gematsu was completely legit at one point.
Yeah. I think that it was based on a much earlier project plan that came before the one that had Robin, and someone had managed to find it and then assumed it would be the finished product, so they leaked it throughout Smash 4's prerelease period. I think they also debated which PK Boy to keep on the base roster, and ultimately Ness won out due to his greater seniority in the franchise and his game actually coming out in the West. This means that in not one but two Smash games they contemplated cutting Ness in favor of Lucas.
 
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dezeray112

Smash Hero
Joined
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Messages
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Wales, United Kingdom
The thing with the Gematsu leaks actually reminds me of this old MVC3 website leaked that happened around the time the game was first announced in 2010.


Ryu
Morrigan
Chris
Dante
Felicia
Chun-Li
Trish
Amaterasu
Viewtiful Joe
Wesker
Tron
Spencer
Arthur
Zero
Haggar
Hsien-Ko
Akuma
Frank West

Wolverine
Iron Man
Hulk
Deadpool
Captain America
Doctor Doom
Super-Skrull
Thor
She-Hulk
Spider-Man
X-23
Magneto
Taskmaster
Shuma-Gorath
Mr. Fantastic
Elektra
Emma Frost
Juggernaut


This absolutely was an earlier form of Marvel 3's roster. 83% of the characters listed here ended up in the base roster, and quite a few of them are characters hardly anyone thought of until their reveal like X-23 or Taskmaster. Literally every single Capcom character listed here made it in...all except for Frank West, who we know got cut for time. In his place in the final game was C. Viper.

I wouldn't say Viper was sloppily put in at the last minute, but I wonder if she was included to fill in for Frank due to being easier to develop, considering they could just take her moveset from SFIV.
Hmm.....that is very interesting and I wasn't entirely aware of this leak.

Other than that, I do recall that some modders unearthed some cut content within the vanilla MvC3 which contained remnants of Frank West as well as Dr. Octopus's character portraits which lines up with what Ryota Niitsuma stated that he was in the works before he was eventually scrapped.

And sadly, we got stuck with Viper(doing a Cyclops impression).

A year later, and we would have got Juri instead.
Personally, I would had preferred Juri as my Street Fighter IV rep for Marvel Vs Capcom as well considering that she remains one of the more memorable SFIV newcomers to this day.
 
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Kirbeh

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Personally, I think the template makes it slightly more likely due to ease of development, especially for the characters that are about her height and build. I also think that the unique traits that they have in ARMS are enough to make them stand apart from each other in Smash as well, especially with them being locked to their personal ARM sets. For example, if they were to add Dr. Coyle, her base moveset would be Min Min's but with a new up smash that doesn't reflect (and probably also a couple other moves too but that's beside the point). She'd also lack the dragon arm charge mechanic she gets from throws. Her movement would be quite slow and super floaty, so she'd struggle to get away from fighters or down to the ground in disadvantage.

To make up for it though, she has Peach's float mechanic, and while floating, Punch acts like it does on the ground, meaning she can angle her punches even in the air. Charging her punches causes a third arm to come out of her pauldron, and add another hitbox to the attack. To add to her annoying defensive capabilities, her normal getup, and roll getup options turn her invisible so it's harder to see where she ended up.

There's also the prospect of ARMS 2 changing the mechanics around, and future characters having differences due to using those mechanics, though I can't really speculate on that, and it would come later than next Smash if it did at all.

Ultimately it is all a matter of taste, but I do think that even if future ARMS characters are pigeon holed into being clones, they can still be an interesting set of clones.
I wish I had the same appreciation for the kit that you do tbh. I wanted to like Smash MinMin but I just- don't.

I'm usually in the camp that favors clones too, but I'd be pretty disappointed with any for ARMS because of the base move set they'd have to be built around.

As for Coyle specifically, she's probably one of the few you could get a bit more mileage out of at least, I can agree there.
 
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The Prankster 16

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I made this a good while back and thought it was worth sharing here: time gaps between Smash games.

North American release dates are used and Smash 64 on Wii Virtual Console is omitted

View attachment 398371

Today it has been 6 years, 1 month, and 22 days (2,245 days) since Ultimate released.
Does the "between games" column include the DLC cycles for Sm4sh and Ultimate?
 

TheFirstPoppyBro

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Apparently the Mario RPG remake OST is coming out on CD on April 9th, with the Deluxe version also including the original SNES soundtrack and a commentary book from Yoko Shimomura.

Bringing it up because I'm the guy who usually posts the Nintendo Music updates when they happen, so just like the Side Order tracks missing from Splatoon 3's lineup, don't expect Mario RPG to show up on the app any time soon until the CD has circulated (assuming Mario RPG can be on the service, but I would assume it could).
 

Dinoman96

Smash Master
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Messages
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Fun fact: Mario RPG's Hello, Happy Kingdom was actually originally briefly composed/sampled for the "Bonus Level" track within the Mario movie's soundtrack. It can still be heard via the vinyl release of the soundtrack but was scrubbed out in the Spotify version and of course, the actual movie, where instead we were graced with "Mr. Blue Sky" rofl


This definitely tells me Square-Enix owns the rights to Mario RPG's soundtrack.
 
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TheFirstPoppyBro

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That probably depends on who owns the soundtrack rights. Its like how the soundtrack for the M+R games only have Ubisoft as the copyright.
Fun fact: Mario RPG's Hello, Happy Kingdom was actually originally briefly composed/sampled for the "Bonus Level" track within the Mario movie's soundtrack. It can still be heard via the vinyl release of the soundtrack but was scrubbed out in the Spotify version and of course, the actual movie, where instead we were graced with "Mr. Blue Sky" rofl


This definitely tells me Square-Enix owns the rights to Mario RPG's soundtrack.
Probably true all around, but seeing as they're Mario games, I could definitely see both of them still being worked out rights-wise for the service, just credited differently in the Track Information page like the Pokemon music and possibly not able to be extended.
 

RileyXY1

Smash Hero
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Gaiz, this is like that other "leak"

View attachment 398385

Think it's LEGIT?!?!?!? and will be coveted by news sites? 🤯

The archive site is down, so unfortunately gotta keep track of fakes with screencaps
Looks like we got a copycat of that one rumor. Just like that one they're claiming that Waluigi, Toon Zelda, Sol Badguy, and Paper Mario are newcomers, Bayonetta, Ganondorf, and DK will be redesigned to match their designs in Bayonetta 3, Tears of the Kingdom, and the Super Mario Bros. Movie respectively, that they're doing Everyone is Here again, and that the number of stages will be cut down.
 

Shinuto

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Gaiz, this is like that other "leak"

View attachment 398385

Think it's LEGIT?!?!?!? and will be coveted by news sites? 🤯

The archive site is down, so unfortunately gotta keep track of fakes with screencaps
Archive being down sucks since I liked to keep track of smash bros and Shantae related stuff through that but not gonna lie this leak would sweet peashooter woul one hell of a out of nowhere GOAT pick.
 

Dinoman96

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All it tells me is Illumination wanted more licensed songs rather than iconic Mario music.
Like I said, the Hello Happy Kingdom bit was also scrubbed out from the Spotify version of that track.


Definitely feels likes to me that Brian Tyler wasn't aware that Mario RPG's soundtrack likely belongs to Square-Enix and had to hastily remove it because of that (though in the end Illumination just replaced it with a licensed song anyways lol).
 

RodNutTakin

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Gaiz, this is like that other "leak"

View attachment 398385

Think it's LEGIT?!?!?!? and will be coveted by news sites? 🤯

The archive site is down, so unfortunately gotta keep track of fakes with screencaps
Ah, yes. Four random third-parties in base, and a lesser known first party is the DLC. Because that's absolutely how things work.
Never mind that I could name at least thirty, maybe forty series that would all get fighters way before PvZ. I'm sorry, but thinking that game will get a character is foolish thinking IMO when there's hardly any overlap between people who like Smash and people who are passionate about PvZ (posting ifunny memes about the plants/zombies in wacky and improbable situations is not enough to count)
 

TheFirstPoppyBro

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Gaiz, this is like that other "leak"

Think it's LEGIT?!?!?!? and will be coveted by news sites? 🤯

The archive site is down, so unfortunately gotta keep track of fakes with screencaps
Genuinely curious where the fascination for Toon Zelda came from. Like this one is probably just piggybacking off of the other one, but like why did the first one even mention her? She was part of Brawl's Forbidden Seven like 17 years ago and I haven't heard anything from her since minus small talks about Phantom Slash in Smash 4.

If you're gonna use a Forbidden Seven character, why would you not just use like Dixie?
 

Thegameandwatch

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Genuinely curious where the fascination for Toon Zelda came from. Like this one is probably just piggybacking off of the other one, but like why did the first one even mention her? She was part of Brawl's Forbidden Seven like 17 years ago and I haven't heard anything from her since minus small talks about Phantom Slash in Smash 4.

If you're gonna use a Forbidden Seven character, why would you not just use like Dixie?
Especially since there is literally only two characters (Dixie, Toon Zelda) that are clear from the Forbidden Seven outside of the cut Melee characters (Mewtwo, Roy and Dr Mario).

“pra_mai” is unknown outside of speculation while Toon Sheik is a made up character.
 

TheFirstPoppyBro

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Honestly, I think they probably meant “Toy” Zelda if anything.
Maybe, but considering looking up Toon Zelda on Google gives you Spirit Tracks Zelda because she was called that in Hyrule Warriors, that'd be really funny if it's true lol
 

GoldenYuiitusin

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Genuinely curious where the fascination for Toon Zelda came from. Like this one is probably just piggybacking off of the other one, but like why did the first one even mention her? She was part of Brawl's Forbidden Seven like 17 years ago and I haven't heard anything from her since minus small talks about Phantom Slash in Smash 4.

If you're gonna use a Forbidden Seven character, why would you not just use like Dixie?
My honest guess? They're probably just using "Toon Zelda" to refer to the Zelda from Echoes of Wisdom.
 

Dukefire

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My honest guess? They're probably just using "Toon Zelda" to refer to the Zelda from Echoes of Wisdom.
I just wonder how her moveset would work if they change it and not keep the current Smash Bros version. She's more of a summoner than a fighter in that game. If you don't count the Might Sword.
 
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Gorgonzales

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Gaiz, this is like that other "leak"

View attachment 398385

Think it's LEGIT?!?!?!? and will be coveted by news sites? 🤯

The archive site is down, so unfortunately gotta keep track of fakes with screencaps
1738184455836.png


I love how these people don't even bother to make their dime a dozen text posts rumors even remotely believable, listing off tiny inconsequential details like K Rool's damaging taunt and Steve's moveset being "fixed to rid of bug" instead of actually significant development information.

It's actually hilarious how tightly these guys latch onto DK's new design cause that's the only significantly notable amount of info we have on a Switch 2 title changing an established character. The design might be used for JUST that specific Mario Kart game and nothing else, which would be absolutely hilarious if true.

You know what? Here's my attempt, with the same amount of effort put in as these, and no amount of quotation marks will EVER express how sarcastically I am using this term here, """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""leakers"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""".

1738186022716.png
 
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Dukefire

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View attachment 398399

I love how these people don't even bother to make their dime a dozen text posts rumors even remotely believable, listing off tiny inconsequential details like K Rool's damaging taunt and Steve's moveset being "fixed to rid of bug" instead of actually significant development information.

It's actualyl hilarious how tightly these guys latch onto DK's new design cause that's the only significantly notable amount of info we have on a Switch 2 title changing an established character. The design might be used for JUST that specific Mario Kart game and nothing else, which would be absolutely hilarious if true.

You know what? Here's my attempt, with the same amount of effort put in as these, and no amount of quotation marks will EVER express how sarcastically I am using this term here, """"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""leakers"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""".

View attachment 398401
My mind for the current rumor waves as Switch 2 is pending for its arrival.
1451455635411.gif

Still, it does keep people busy for a while despite obviously being false.
 

The Prankster 16

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Honestly even though all these leaks are totall bull, I'm kinda happy Smash speculation is starting to pick up again (Even if none of them are actually contributing much). I NEED to argue with random people on the internet about whether Scrimblo Bimblo or Anime Mcswordsguy have a better chance of getting into a game we don't even know exists.
 
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