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Official Next Smash - Speculation & Discussion Thread

AreJay25

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Tangentially related I guess, since Bandai Namco is almost certainly developing the next game.

I hope Sakurai/Nintendo reign them in when it comes to balance.

Because if the current states of DBFZ and Tekken 8 are anything to go by, they'll just completely go off the ****ing rails and do whatever they want lmao.
 

Gengar84

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Okay, venting over. I’m very sorry if I offended anyone here the last couple of days. I didn’t really intend for anything to escalate the way it did. I just get trapped in feeling like I have to respond to every person that quotes me and I guess I give off the impression that I’m more upset than I am. I’m done complaining for quite a while. If I make any posts from here on, I’ll go back to just theorizing about characters and modes I think could be fun. I’ll try not to take things so personally. If people think my ideas are horrible, that’s fine. They’re entitled to their opinion. Rather than dragging the argument out, I’ll just say Let’s agree to disagree and leave it at that.
 

The Stoopid Unikorn

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Tangentially related I guess, since Bandai Namco is almost certainly developing the next game.

I hope Sakurai/Nintendo reign them in when it comes to balance.

Because if the current states of DBFZ and Tekken 8 are anything to go by, they'll just completely go off the ****ing rails and do whatever they want lmao.
Throwing DBFZ in there is kind of dishonest. You can blame Arc System Works for that one. All Bamco did was market and publish the game because they're the ones with the Dragon Ball license.

Kinda like how everyone blames Nintendo for Smash's ****ty netcodes when for the past two games, that's been 100% Bamco, a company that is notorious for being incompetent when it comes to online netcodes.
 
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BrawlX10

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Tangentially related I guess, since Bandai Namco is almost certainly developing the next game.

I hope Sakurai/Nintendo reign them in when it comes to balance.

Because if the current states of DBFZ and Tekken 8 are anything to go by, they'll just completely go off the ****ing rails and do whatever they want lmao.
I heard people saying Tekken 8 Season 2 Patch is one of the worst patches in fighting game story, but it is really that bad?
 

Guynamednelson

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Throwing DBFZ in there is kind of dishonest. You can blame Arc System Works for that one. All Bamco did was market and publish the game.
And Arcsys games can have...questionable balance decisions, Goku or not.
I heard people saying Tekken 8 Season 2 Patch is one of the worst patches in fighting game story, but it is really that bad?
It's bad enough that Steam lists its recent reviews as "Overwhelmingly Negative", and all reviews as "Mixed".
 

AreJay25

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Throwing DBFZ in there is kind of dishonest. You can blame Arc System Works for that one. All Bamco did was market and publish the game.
There were rumors circulating around that ArcSys didn't have anything to do with some of the more recent patches. I'd be inclined to believe the opposite if Tekken's wasn't practically within the same ballpark.

I heard people saying Tekken 8 Season 2 Patch is one of the worst patches in fighting game story, but it is really that bad?
Well, it's certainly not good lmao. It was touted as a patch that would address the major issue people have with the game, which is the unrelenting offense.

What ended up getting released was something that instead decided to quadruple down on the unrelenting offense.
 

The Stoopid Unikorn

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Well, it's certainly not good lmao. It was touted as a patch that would address the major issue people have with the game, which is the unrelenting offense.

What ended up getting released was something that instead decided to quadruple down on the unrelenting offense.
"The best defense against unga bunga plays is to unga bunga faster than your opponent can." - Katsuhiro Harada, probably
 
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Dukefire

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Does everyone think DK's Rare design might appear for the next smash bros?
Screenshot_20250403_163206_YouTube.jpg

Looks like certain Mario characters makeover is having a positive impact so far.
 

Swamp Sensei

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I was talking from the perspective of someone buying the game for the first time lol. It's the same price to buy the switch 2 version as the switch 1 version + upgrade
View attachment 401025
Your main point aside...

They're selling Super Mario Party Jamboree (and new content) for 80 dollars?!?!
 

Gengar84

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Okay, here’s a fun idea I had for a gimmick for one of my most wanted characters that would be cool to get some feedback on: So the idea I had for the Battletoads’ gimmick is transforming limbs as a finisher style mechanic. So the way it works is that the Toads can start out by being able to charge their Smash attacks and at their full charge, the attacks get stronger and their limbs transform. Think Kazuya’s demon transformations for his Smash attacks. As their opponent takes more and more damage, the transformations charge faster. At a certain point (maybe around 80%), their Smash attacks transform instantly and their dash attack and aerials get powered up transformation variants as well. So it generally works as a reverse Lucario where they get better as their opponents take more damage rather than themselves.

So for a quick example, Rash’s standard dash attack is a jumping headbutt. Once the nearest opponent’s damage is 80% or higher, he sprouts giant ram horns for the attack and it becomes stronger as a result. This is based off the mechanic in their games where they only transform as a finishing blow to their opponents. Older games like the original Battletoads, Battlemaniacs, and Battletoads & Double Dragon worked this way while the reboot and Killer Instinct just had constant transformations. I think the mechanic could be fun to reward more of a rushdown aggressive style that fits their personalities and the Beat ‘em Up genre in general.
 

fogbadge

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Okay, venting over. I’m very sorry if I offended anyone here the last couple of days. I didn’t really intend for anything to escalate the way it did. I just get trapped in feeling like I have to respond to every person that quotes me and I guess I give off the impression that I’m more upset than I am. I’m done complaining for quite a while. If I make any posts from here on, I’ll go back to just theorizing about characters and modes I think could be fun. I’ll try not to take things so personally. If people think my ideas are horrible, that’s fine. They’re entitled to their opinion. Rather than dragging the argument out, I’ll just say Let’s agree to disagree and leave it at that.
I don't see anything offensive in what you said

We need more unga bunga.

Make Smash more unga bunga.
a terry dactaly land stage?
 

dream1ng

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Does everyone think DK's Rare design might appear for the next smash bros?
View attachment 401031
Looks like certain Mario characters makeover is having a positive impact so far.
I think it'll be the new design. Same with Diddy, though the closest we have to go of for that atm is the movie.

Makes me wonder what'll happen with K. Rool, since he's not gonna get a new design if he doesn't actually appear in any new stuff. Smash could give him one, it wouldn't be the first time they did that, but I guess we'll see. I mean, if he even returns.
 

GoldenYuiitusin

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I think it'll be the new design. Same with Diddy, though the closest we have to go of for that atm is the movie.

Makes me wonder what'll happen with K. Rool, since he's not gonna get a new design if he doesn't actually appear in any new stuff. Smash could give him one, it wouldn't be the first time they did that, but I guess we'll see. I mean, if he even returns.
I don't think anyone other than DK himself is changing much when it comes to the Kongs.
Donkey_Diddy_Clap_New.png


Cranky was even spotted in Bananza and doesn't look all that different from what we see.
 

dream1ng

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I don't think anyone other than DK himself is changing much when it comes to the Kongs.
View attachment 401032

Cranky was even spotted in Bananza and doesn't look all that different from what we see.
Yeah thinking about it, one of the main aspects of Diddy's movie design is the two separate eyes, but that's probably mostly because in movieland, the one connected eye would look... weird. Same as Sonic's movie design giving him two separate eyes.
 

TheFirstPoppyBro

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I don't think anyone other than DK himself is changing much when it comes to the Kongs.
View attachment 401032

Cranky was even spotted in Bananza and doesn't look all that different from what we see.
Thinking DK will probably look different, Diddy might look sliiiiightly different to match him a bit? Though I think Diddy and K. Rool might depend more on what style Smash goes for aesthetically than a design change, especially in K. Rool's case since he sadly doesn't seem to be anywhere in Bananza.
 

cashregister9

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Does everyone think DK's Rare design might appear for the next smash bros?
View attachment 401031
Looks like certain Mario characters makeover is having a positive impact so far.
I said this as a bit in the profile posts, but like, how do we feel about New DK and Rare DK having separate movesets?

I don't think it should happen, and I am neutral about what design they should use, I have no preference. I'm leaning towards that they will use new DK

but also it would be funny if we have new Donkey Kong and then Rare DK as something like EX Donkey Kong.
 

Noipoi

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Does everyone think DK's Rare design might appear for the next smash bros?
View attachment 401031
Looks like certain Mario characters makeover is having a positive impact so far.
Yeah, this is probably what he looks like from now on.

And I bet he’ll be slightly tweaked to reflect Bananza. I dunno if he’ll get any real moveset changes, but at least a new taunt (perhaps featuring Odd Rock) and maybe a costume in his miner fit.
 

~ Valkyrie ~

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Thinking DK will probably look different, Diddy might look sliiiiightly different to match him a bit? Though I think Diddy and K. Rool might depend more on what style Smash goes for aesthetically than a design change, especially in K. Rool's case since he sadly doesn't seem to be anywhere in Bananza.
Diddy generally doesn't seem to need that much change in design compared to Donkey Kong, both possibly in Bananza and Smash onward - mostly because his design seems kinda easy to adapt on Mario-style without much modification. Even Mario Movie kept him relatively same (aside from bigger pupils on his eyes and more loose shirt.)


Yeah, this is probably what he looks like from now on.

And I bet he’ll be slightly tweaked to reflect Bananza. I dunno if he’ll get any real moveset changes, but at least a new taunt (perhaps featuring Odd Rock) and maybe a costume in his miner fit.
I sorta wouldn't be suprised if Smash 6 made alternate costumes for him where DK keeps Classic Rare-look intact though, especially for those who'd miss it.
 
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dream1ng

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Nintendo has spent almost 25 years trying to give the DK series other characters, but none resonate the same way the Rare cast does, so I hope Bananza doesn't relegate them mostly as afterthoughts, if any other than Cranky - and maybe Diddy and Funky - even show.

With the movie, the amusement park, and to an extent MK Tour/8D finally acknowledging them more again, I hope this isn't a case of one step forward two steps back. And that's just for the Kongs, let alone those poor Kremling ********.

Having said that I do think MK World will get Rare DK content, what with the upswell in series attention/promotion. But it might be DLC.
 

Nabbitfan730

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Quickly assuming that Nintendo will suddenly go for a new director for Smash just because Sakurai is busy with a side project as if you can pick any director, let alone a qualified one at that, for one of Nintendo's biggest franchise off the streets like finding 5 dollars within the couch is just one of sentiments that makes the Smash fanbase ignorant of the development process

Doesn't even make sense either when you think about for a less than few seconds. When has Nintendo just given to anyone the keys to their established franchise without due process and experience within the company? Sakurai himself was very established with Iwata and HAL Laboratory before Smash itself could even be made.

You saying that Smash Brothers is one of Nintendo's popular franchises so it needs a new installment as Nintendo doesn't have other franchises to fill the gaps just sounds like projection of desperation from us than Nintendo themselves.

If Sakurai refused to make Brawl, They would just ported Melee with Online Support. With the massive success with MK8D on Switch, Why would it be unlike to repeat the same recipe for Ultimate especially when the game is seen as definitive Smash game to many.

’ve got a confession. I think I have a lot more fun speculating about Smash than I actually do playing it. In all honesty, Smash Ultimate lasted me about two months before I dropped it. It was fun for the time I played it, I just ran out of things to do and I don’t like playing online.
No offence guy but are you sure you don't just need a break from the internet or even gaming to reflect. Not calling you a doomer but recent posts are telling me of issues lot more personal than you making out to be.

Nothing wrong in going cold turkey. I guess that conversation before about enjoying things like Nintendo past a certain age has come full circle.
 
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dream1ng

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Quickly assuming that Nintendo will suddenly go for a new director for Smash just because Sakurai is busy with a side project as if you can pick any director, let alone a qualified one at that, for one of Nintendo's biggest franchise off the streets like finding 5 dollars within the couch is just one of sentiments that makes the Smash fanbase ignorant of the development process

Doesn't even make sense either when you think about for a less than few seconds. When has Nintendo just given to anyone the keys to their established franchise without due process and experience within the company? Sakurai himself was very established with Iwata and HAL Laboratory before Smash itself could even be made.

You saying that Smash Brothers is one of Nintendo's popular franchises so it needs a new installment as Nintendo doesn't have other franchises to fill the gaps just sounds like projection of desperation from us than Nintendo themselves.

If Sakurai refused to make Brawl, They would just ported Melee with Online Support. With the massive success with MK8D on Switch, Why would it be unlike to repeat the same recipe for Ultimate especially when the game is seen as definitive Smash game to many.

No offence guy but are you sure you don't just need a break from the internet or even gaming to reflect. Not calling you a doomer but recent posts are telling me of issues lot more personal than you making out to be.

Nothing wrong in going cold turkey. I guess that conversation before about enjoying things like Nintendo past a certain age has come full circle.
The scenario where he's not director is because Sakurai voluntarily takes on a more supervisory role as he and Nintendo start the gradual process of transferring control of the series to a dev team (Studio S?) that can continue after he, eventually and inevitably, doesn't develop the games any longer.

It would just be him following the same progression as Miyamoto, Aonuma, Masuda, Koizumi, Sakamoto, etc. Which, whether now or later... he will.

Not that he's blindsided or pushed off of Smash. Sakurai was probably involved in roadmapping the series future with Nintendo before Ultimate even ended. The days of him actually thinking he's never working on Smash again are done, he knows he'll still remain involved for a while left at least.

Kirby's Air Ride is probably just the opportunity for Sakurai to actually be able to work on something else in between Smash games. And it being... Kirby Air Ride... a smaller scale game, means it wouldn't be the same kind of time investment as his normal cycle, making him available again sooner than later.

I mean the game is being made by Namco. Sakurai has likely remained in full contact with the Smash team this entire time, if they're not the very same people. This being some interval project for Sakurai and one of their Nintendo teams between bigger titles seems not just plausible, but, imo, quite likely. It's not like this game would push a Smash 6 made by the same team to like a 2029, 2030 release.
 

Gengar84

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Quickly assuming that Nintendo will suddenly go for a new director for Smash just because Sakurai is busy with a side project as if you can pick any director, let alone a qualified one at that, for one of Nintendo's biggest franchise off the streets like finding 5 dollars within the couch is just one of sentiments that makes the Smash fanbase ignorant of the development process

Doesn't even make sense either when you think about for a less than few seconds. When has Nintendo just given to anyone the keys to their established franchise without due process and experience within the company? Sakurai himself was very established with Iwata and HAL Laboratory before Smash itself could even be made.

You saying that Smash Brothers is one of Nintendo's popular franchises so it needs a new installment as Nintendo doesn't have other franchises to fill the gaps just sounds like projection of desperation from us than Nintendo themselves.

If Sakurai refused to make Brawl, They would just ported Melee with Online Support. With the massive success with MK8D on Switch, Why would it be unlike to repeat the same recipe for Ultimate especially when the game is seen as definitive Smash game to many.



No offence guy but are you sure you don't just need a break from the internet or even gaming to reflect. Not calling you a doomer but recent posts are telling me of issues lot more personal than you making out to be.

Nothing wrong in going cold turkey. I guess that conversation before about enjoying things like Nintendo past a certain age has come full circle.
Huh? I don’t see anything wrong with what I said there. I certainly don’t see how that means I have any kind of issues. Is it wrong to admit that I have more fun theorizing ideas than playing the base game? I still enjoy it for the short time I’m really invested but fighting games in general tend to not hold my interest too long. Thankfully, mods completely solve that issue for me and give the game near infinite replay value. The fact that a lot of my enjoyment comes from playing with mods (and it has since Brawl) makes me more open to new ideas that a lot of others are resistant to. I think that can actually be a good thing. Even without mods, I think a solid 2 months is more than enough to feel like I got my money’s worth out of the games.

As for Nintendo and being too old, I don’t really see it that way. I still love a lot of stuff I did as a kid. TMNT is still my favorite property of all time. I actually still collect TMNT and other action figures too. I’m still a big Pokemon fan despite finding their recent games kind of lacking and I still love many modern games of Nintendo franchises I grew up with like Mario Odyssey or Tears of the Kingdom. I admit that most of Nintendo’s newer IP starting with the N64 doesn’t really appeal to me much. I never got into Animal Crossing, Pikmin, or Splatoon but I appreciate those franchises for what they are even if they’re not for me.
 
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Gengar84

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I'm referring to your recent posts in general, not just the Smash one.
I’ve already addressed that and I’m trying to move on. What I’m actually upset about isn’t related to Smash and only partly has to do with Nintendo at all. Honestly, I think people are making my recent posts out to be a lot more negative than they were meant to be. I only made two blatantly negative posts. One was a direct response to the $90 games for Switch 2 after hearing the news and the very next post I was still upset but trying to change the subject. I haven’t been negative at all today unless you count suggesting we might not see Smash anytime soon as negative. I even said multiple times that we probably still would.

Try to see things from my view. Me: “I think there’s a chance that Ultimate may have been the last Smash game. That’s probably not the case but it’s worth considering.” Everyone else: “You’re completely delusional. There’s a 0 percent chance of that happening. Are you okay? I think you need to take a break, you’ve been really negative lately.”

I’ve also tried several times to bring up a new topic that has nothing to do with those complaints. I made one earlier about Nintendo vs X and I just made one about a Battletoads gimmick idea. It’s not my fault if people want to ignore those and keep bringing back the debates and calling me negative. Let’s please move on.
 
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Nabbitfan730

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The scenario where he's not director is because Sakurai voluntarily takes on a more supervisory role as he and Nintendo start the gradual process of transferring control of the series to a dev team (Studio S?) that can continue after he, eventually and inevitably, doesn't develop the games any longer.

It would just be him following the same progression as Miyamoto, Aonuma, Masuda, Koizumi, Sakamoto, etc. Which, whether now or later... he will.
Nothing has indicated that this is happened though. Sakurai himself even stated recently that said successor has even been chosen and still eager to being the director's chair.

Just assume that has happened because he taking time off to work on a side project just makes no sense.

Nothing lasts forever sure and Sakurai will eventually step back eventually but I don't think this is even the time
 

Chuderz

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I've advocated for Smash Ultimate DX with the resources of a true Smash 6 since even before official support ended for Ultimate after Sora's patch and the final balance update. I would have kept doing so whether or not my position was strengthened by this direct or not, but it has been, and while I no doubt am excited about the possibilities of this hypothetical release for the next phase of Smash on this system, I also understand it's in no way a guarantee things will be this way nor that Nintendo will live up to my expectations for such a release.

That being said I'd like to refocus on my idea of how this kind of release could work financially with the new information we have in mind. I want to be short and concise instead of over explaining why I think this or that makes sense.

Smash Ultimate sold around 35 million copies but is STILL only the 3rd best selling Switch 1 game demonstrating there is a larger Nintendo audience for this game still not yet convinced to play the most casual friendly fighting game on market. Building off Ultimate's success directly seems like a winning strategy in my eyes while also playing it somewhat safe.

So here's my plan I'd present to Nintendo how I'd do things and I wouldn't be surprised if I'm actually relatively close to their real internal plans for this game if it exists.

You can split Ultimate's audience into 2 groups. People that own Smash Ultimate already but no/some/all of the DLC fighters, and people that don't own Smash Ultimate at all. We have to factor in each group and find some kind of release synergy that works for them all individually while also collectively uniting them.

Smash Ultimate owners have to get an upgrade pack to the Switch 2 version at whatever price. This upgrade also includes plenty of quality life improvements to things like netcode, framerate, 4k/hdr support and other optimizations of the same likeness and maybe even some fun additional modes. It also nets purchasers Piranha Plant I guess as a bonus maybe if you didn't already have him.

People that don't already own Ultimate obviously just buy the Switch 2 version AND potentially both Fighter passes should they choose because we're leaving both Fighter Passes untouched as a means sidestepping negotiations. We find out that it turns out Nintendo probably DID have some sort of clause that allowed them to re-release Ultimate on future consoles.

As a quick little extra point of prediction I'd go as far to say that Switch 1 Ultimate online is shut down to incentivize people away from it but you can still play your Switch 1 version on its last patch locally to your heart's content.

Okay but this is now just a true boring port though right? Not the Smash Ultimate DX with the resources of a Smash 6 I was hyping up at all. This leads me to my boldest proposal.

Let's play Smash Ultimate Expansion Pack! Turns out Sakurai was working on Air Riders and this Expansion pack + Switch 2 update for Ultimate with Bamco this entire time and this expansion pack is as vast and content rich as any individual Smash 6 would have been only it's being added on top of Ultimate's already content rich base. This upgrade is ONLY compatible with the Switch 2 version of Ultimate. You can opt to instead purchase the Switch 2 version only if you want and still play with people that own the Expansion Pack but you cannot buy the Expansion Pack without owning the Switch 2 version of Ultimate. This Expansion Pack adds new mechanics, stages, characters, items, costumes, modes, options and all that good stuff you'd want from a bigger/better Smash Ultimate.

So basically if you own Ultimate you have to buy the Switch 2 upgrade and potentially whatever Switch 1 Ultimate DLC fighters you're missing and now this Expansion Pack whereas if you don't own Ultimate you have to buy the Switch 2 version, whatever DLC fighters you want from Switch 1 Ultimate you desire to have, and this Expansion Pack. That is if you want the full game. So taking everything into account there's a Switch 2 version of Ultimate you either have to upgrade to or purchase outright serving as the base, Fighters Pass 1 and 2 from Switch 1 Ultimate still their own separate purchases and this new Ultimate DX Expansion Pack.

Sidenote if a character from the fighters pass gets like a new move or something that's automatically incorporated into your game once you own Switch 2 version should you also own them.

Lastly Smash Ultimate Expansion Pack is a really boring name and I wanna stick to my guns here and give it the english name I think works best with the least amount of changes. Introducing Super Smash Bros Ultimate Ultra! Tells market and your entire potential audience exactly what this game is in the most exciting way possible. You can also go with Ultra Ultimate or Ultramate if you're feeling cheeky.

These are my thoughts on how a Smash Ultimate DX given the resources of a Smash 6 could actually work well. If you read thanks for your time and feel free to share your thoughts if you wish.
 

Gorgonzales

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DK being able to rip boulders out of the earth makes me think of the perfect solution to implementing a Barrel special move in the next game.

He just pulls a barrel-shaped cluster out of the ground and chucks it forward.

It's thematically consistent with his new game while referencing something DK is known for, and it isn't as visually obtrusive as a barrel just spawning for him to use.
 
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Gengar84

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I do actually think there’s gameplay of the new DK game looks like a ton of fun. I love destructible environments and I’ve been looking forward to seeing what the series has in store. My only complaint is with DK himself. I’m personally not a fan of his redesign or over the top expressions. I’m not saying it’s objectively bad, I just don’t personally care for it. Still, if I ever get around to buying a Switch 2, I think I’ll be picking it up anyways because I think I’d enjoy it. I am a bit worried what this means for Smash but whatever. If most people like his new redesign then that’s cool.
 
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