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Official Next Smash - Speculation & Discussion Thread

DarthEnderX

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lol I’m not a fan of Dragonite either, especially with how much I love Dratini and Dragonair. I’d say my favorites are Garchomp, Metagross, and Dragapault. Goodra’s okay, I don’t really love it or hate it.
I have a full team of them with:
Salamence, Garchomp, Hydreigon, Kommo-O, Dragapult, Excalibax.

If the likes of Chun-Li, a major Resident Evil character, Phoenix Wright, a Monster Hunter/Felyne/smaller incarnation of Rathalos/etc., Zero, Dante, Frank West, Amaterasu, etc. are on the table and you go for something like Saki Omokane from Quiz Nanairo Dreams because she'd fuction as a "surprise character", that's a problem.
1742519242903.png

Or is it Strider's middle name? Strider Etc Hiryu?
Strider is a title, not a name. His name is just Hiryu.

Tho the newcomers sound reasonable enough I suppose.
No new 3P? Obvious Nintendo fanboy fake.

I don't think we'll get a "surprise character" like Piranha Plant for 3rd parties any time soon. What I can see, however, is a "sleeper pick" 3rd party character, like a Ys character, a Cave Story character, a Streets of Rage character, a Genshin Impact character, an Atelier character, a Ghost 'n Goblins character, or a Granblue character getting in.
You son of a...

Arthur is a contemporary of Mega Man and Simon! How DARE you call him a sleeper!

I mean he was certainly surprising, but in the same vein as Wii Fit Trainer, as opposed to literally being conceived as "This character is this game's surprise character" like Sakurai said outright about Duck Hunt in his project plan lol
A surprise pick is just any character that makes people go "Why did you pick that?" Anything beyond that is just fan rules.

People weren't expecting Sephiroth, but it's obvious why he was picked.

I do suppose that Arthur is a bad example anyway though since with the rate we're getting NES classic characters, we're probably going to get him at some point...In fact I think it's just him and Ryu that are left unless I'm forgetting something
1742520832643.png
 
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Ivander

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Besides liking their moveset, I'll be very honest. I would be very sad to see this Victory Pose go away.

Combined with the new Victory fanfare for Corrin, this is easily one of the best Victory poses.

Strider is a title, not a name. His name is just Hiryu.
Next you'll be telling me that Zelda is not the main character's name from Legend of Zelda. Or that Metroid is not the main character's name from Metroid.:emptysheep:
Koei just had a blowout on NSO tonight.

As for how this is at all relevant to Smash? Uh…something something Dynasty Warriors?
New Warriors collab game between Nintendo and Koei? New Hyrule Warriors? Impa from Age of Calamity in the next Smash Bros?
 

DarthEnderX

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Koei just had a blowout on NSO tonight.
Holy ****, that is a LOT of hours of gameplay.

The franchises Musou was spun off from!

Next you'll be telling me that Zelda is not the main character's name from Legend of Zelda. Or that Metroid is not the main character's name from Metroid.
I meant it's a job title, not a game title.

Hiryu is a Strider. Strider Hiryu is like Princess Zelda, or Darth Vader.

As for how this is at all relevant to Smash? Uh…something something Dynasty Warriors?
Just give me a Spirit, so I can check it off the list!

1742521681075.png
 
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SharkLord

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Lyn's biggest hurdle will always be the way Fire Emblem is structured as a series. Each game having a unique cast always incentivizes Smash to look towards the future when adding characters because there's constantly new faces that will define what Fire Emblem looks like to new fans.

This next Smash is a particularly rough situation for Lyn to be in because, assuming there are cuts, she has to compete against five non-echo vets to get into the game. :ultike: overlaps with a lot of the pros behind adding Lyn, too; they're both post-Kaga, pre-3DS characters with distinct swordplay that are popular among Fire Emblem fans. :ultroy: could also be problematic due to being a GBA FE character with a proven track record in Smash, but Lyn at least has the advantage of not being a derivative of Marth.

That being said, the leak is fake because it claims Geno and Mallow are in Waluigi's taunts, not because Lyn is in it. I'm a Lyn skeptic, but adding Geno and Mallow that way makes no ****ing sense.
In Lyn's defense, there's a difference between her and Ike's appeals.

With Lyn, it's because she's the first Lord many Westerners ever saw in a Fire Emblem game (Technically Marth and Roy were the first Melee, but many Melee players didn't make the jump to Fire Emblem because of them, so Lyn's still the first Lord for many). In fact, I believe the devs even called Lyn the West's Marth after the Heroes poll.

With Ike, well... people just like Ike. He's big and strong (because he eats meat, according to Engage), he fights for his friends, and he has a bigass sword that he does Aether with. Much of this fanbase actually seems to come from Smash, because the Tellius games didn't have the same series-gateway impact as the Archanea games, Blazing Blade, Awakening, or Three Houses. So while Ike is beloved and it'd be shocking to see him cut, he doesn't hold the same significance as Lyn does.

Similarly, while Roy is also from a GBA game, he too lacks that "first localized FE" status, as Burning Blade wasn't localized at all. Much of his support is instead because of his Melee appearance, meaning he has more significance to Smash than to Fire Emblem as a series. Like with Ike, while there's some overlap, the key selling point of the characters are distinct.
 

Undella2

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With Ike, well... people just like Ike. He's big and strong (because he eats meat, according to Engage), he fights for his friends, and he has a bigass sword that he does Aether with. Much of this fanbase actually seems to come from Smash, because the Tellius games didn't have the same series-gateway impact as the Archanea games, Blazing Blade, Awakening, or Three Houses. So while Ike is beloved and it'd be shocking to see him cut, he doesn't hold the same significance as Lyn does.
Isn't Ike also gay? (Or at least implied to be?)

In the modern day, it's good to have such types of representation included in the game, even if it's not, like, a central part of Ike's character or whatnot.
 

SMAASH! Puppy

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TheFirstPoppyBro

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Isn't Ike also gay? (Or at least implied to be?)

In the modern day, it's good to have such types of representation included in the game, even if it's not, like, a central part of Ike's character or whatnot.
It's never really been confirmed, just mostly built off the back of Ike having no real romantic interests (aside from some light localization stuff with Elincia that disappears in Radiant Dawn) while also having a very strong relationship with Soren that extends even into Engage when Soren was added as a DLC Emblem (Ike trusting Soren more than anyone, Soren saying his place is at Ike's side, etc).

He does have a descendant via Priam in Awakening, but that doesn't really contribute much to confirming Ike himself one way or another since being a descendant likely means many generations have passed, just like with Chrom being a descendant of Marth.
 

TheFirstPoppyBro

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As for how this is at all relevant to Smash? Uh…something something Dynasty Warriors?
Well clearly since Nobunaga's Ambition is here, that means we're gonna get Pokemon Conquest collectibles and music.

I joke, but I would love for any Pokemon spinoffs to get any kind of acknowledgment in Smash, mostly music wise lol
 

TheFirstPoppyBro

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looks at Pokemon Colosseum and XD
Me too...
Speaking of spinoffs and things like that, a random thing I just thought of a bit ago...

I'm curious now if that Pokemon Champions battle sim game will have like original music or if it'll pull music from past games in the series, and by proxy, if any potential original music would be more likely for Smash.
 

WeirdChillFever

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I think Alear is still the most realistic choice by default, even though I don't personally think they'll be in the game. It's just "safe". Right now I'm predicting Fire Emblem does not get a new character at all.

But if they ever chose to go off course and choose someone outside the cycle of new protagonists, I would be surprised if it wasn't Lyn given her continued prominence and heavily skewed popularity within the Smash community. Edelgard and Co. feel unlikely on behalf of Byleth already using all their weapons by design, so I would put Lyn ahead of them even if I would personally switch Byleth out for a House Leader myself. Outside of these options I don't think anyone else is really popular or relevant enough to be considered in a vacuum.

Side note, the winners of that first Fire Emblem Heroes popularity poll... one of these things is not like the other, huh?

View attachment 400340
Now to be fair, Tharja did place higher than Marth in said poll, even when taking into account the votes being split across Marth’s Shadow Dragon and Mystery of the Emblem appearances, but it is a good indicator of Lyn’s popularity.
 

Chuderz

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So like there's not a zero percent chance Smash shows up at this upcoming Switch 2 direct...Sure it's kind of a longshot but I think it's still fairly realistic. I could see them saving things for a more dedicated Switch 2 software presentation sometime afterwards though.

Like we know for sure Sakurai met with Nintendo to specifically discuss the future of Smash right after Sora's release in late 2021. The last DLC for Smash 4 came out in February 2016 and Ultimate came out in December 2018 meaning more time has passed since Sora's release than the time between 4 and Ultimate.

Reasons why this makes sense to get Smash right out the door is because Nintendo has acknowledged the engagement Smash reveals/releases specifically bring to their systems and getting it out there early could signal their desire to provide it ongoing support throughout the system's entire lifecycle to help drive sales.

I don't even think backwards compatibility concerns would deter an Ultimate DX (with the same developmental resources as a Smash 6 from scratch) because Nintendo could simply make it a more expensive game. They already routinely sell what amounts to shovelware TWICE for mainline Pokemon games so what's stopping them from offering Smash at that price point? If we all know Sakurai I can safely presume he'd do everything he could possibly do to make it worth that kind of investment and I doubt a bigger price would truly stop the public from buying into the Smash series at this point. In addition to that digital Ultimate buyers could simply be offered a fair discount whatever that would be.

Kind of just my hope but it's not an absurd expectation either.
 
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BrawlX10

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Here's my hot take based on the previous comment:

I honestly would have very little interest in an Ultimate Deluxe. I've been playing Ultimate for almost 7 years, but I acknowledge that it's probably what makes the most sense to do. After the success of Mario Kart 8 Deluxe, they probably realize an Ultimate Deluxe would sell as well as a Smash 6, while still being much, much cheaper to make. A Smash 6 would be a harder sell than an Ultimate Deluxe because of the cuts. I personally don't mind cuts, but most people do, and they're not going to buy a Smash game that cuts characters they like. It's just how it is. I don't think it will be anywhere as bad as Dexit, obviously, but a lot of people will be upset. I think Dexit was a special case.

"Street Fighter 6 was well received despite the massive cuts." Yes, but the SF fanbase is not the Smash fanbase. SF players have different expectations than Smash players. I see people bringing this up, but I just think the comparison doesn't really work.

"Mario Kart 9 is happening despite the potential massive track cuts from MK8D!" This is also a point I've seen previously brought up, and honestly, I did too. But honestly, I don't think it's quite the same. I think it's easier to sell a Mario Kart game with a different track roster from the previous game than a Smash game with like 10 cuts or more, especially if those cuts include fan-favorite characters like Sora, Hero, Sephiroth, Palutena, or/and Joker. (Not saying they're likely to get cut, just hypothetical.)

I also feel like it's harder to think of new modes or mechanics to add, which might also make it harder to justify Smash 6.

So basically, I personally want a Smash 6, but I expect an Ultimate Deluxe. The latter just seems like it would be more successful.

I will probably buy a PS5 instead of a Switch 2 for Christmas (assuming Switch 2 is 2025 and Ultimate Deluxe gets announced this year) if we get an Ultimate Deluxe, tbh. I have a backlog for PS5 to play, and I kinda want to try 2XKO, so I'd have the perfect excuse at least. I can wait to play Mario Kart 9 and Gen 10 for 2027 or so.
 

Gengar84

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I think we’re getting a Smash 6 over an Ultimate Deluxe but they will likely reuse a lot of Ultimate’s assets and try to limit the cuts as much as possible. I can see them cutting less popular characters in order to have more development time for exciting newcomers. I do think Ultimate Deluxe without much new content is pretty pointless when Switch 2 is backwards compatible. At that point, I’d just prefer more DLC to Ultimate itself rather than having to buy the same game again. What I’d love is to use Ultimate as a base and build on top of it until there’s enough new content that’s comparable to a standard new entry but I’m not sure how feasible that is.
 
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Dukefire

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What would the next single player content be?
Other then the usual Classic mode, could another campaign be possible? Not as big compared to World of Light, but something.
 

BuckleyTim

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I want a new warriors but only if doesn't involve Zelda nor fire emblem. I don't even hate three hopes or AoC but man I was really hoping for a minute there that Koei could keep giving other franchises the warriors treatment. Giving the wilds era a last hurrah or engage another story take wouldn't be bad outcomes... But I wouldn't be interested in them like I'd be for saying, making Hyrule Warios real.
 

Gengar84

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I want a new warriors but only if doesn't involve Zelda nor fire emblem. I don't even hate three hopes or AoC but man I was really hoping for a minute there that Koei could keep giving other franchises the warriors treatment. Giving the wilds era a last hurrah or engage another story take wouldn't be bad outcomes... But I wouldn't be interested in them like I'd be for saying, making Hyrule Warios real.
I’d still take another FE or Zelda Warriors but I’d love to see something else too. For Nintendo, I think Pokemon and Xenoblade could be a ton of fun. For other Warriors games in general, I’d love TMNT, X-Men, Final Fantasy, Tales, WarCraft, Naruto, My Hero and League of Legends. I think all those properties have a ton of potential for really fun Warriors games.
 
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BrawlX10

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What would the next single player content be?
Other then the usual Classic mode, could another campaign be possible? Not as big compared to World of Light, but something.
Probably something like Melee's Adventure Mode, but much, much expanded and linear. Perhaps having text boxes instead of cutscenes if they would be too costly. They could introduce an original character (OC) in the same vein as Navi from Ocarina of Time or Starlow from Mario & Luigi that follows the playable character at the moment, so it can speak for mute characters. I think having different groups of characters in different chapters/levels like Subspace Emissary (SSE) would be the best way to handle it; otherwise, characters like Little Mac might hinder the level design.

I could see them doing a sequel to World of Light in an Ultimate Deluxe, but in Smash 6, I think we will get something different, like I said above. As well, I personally think spirits aren't returning.

As for extra solo modes, I think they'll bring back Event Mode; they'll probably be more varied as they'll likely take some cues from spirits battles. I could see us having a Hearthstone-type of minigame if we have Smash Cards as collectibles.

Maybe a spiritual successor of Smash Run—a mix of a Metroidvania and roguelike, but completely single-player this time around. It could be cool if we could get Smash items from treasure chests and have limited inventory space. Perhaps we could even 'catch' Pokémon or befriend Assist Trophies so we can summon them temporarily.

Now for new mechanics. Speaking of assists, I think there could be a new type of character 'assists,' different from Assist Trophies. Assists would work more like Fraymaker's or Pokkén's assists, where they perform one move to help you in battle. Each time the assist gauge is full, you can summon them to do it. It's one of the few new mechanics I can think of. Another one is ledge smash attacks; I think they would be interesting, but maybe hard to balance; I don't know.
 

Perkilator

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What would the next single player content be?
Other then the usual Classic mode, could another campaign be possible? Not as big compared to World of Light, but something.
I have lots of ideas that I have written down in this document right here. But to TL;DR real quick:
  • Roguelike Adventure Mode
  • Arcade Mode with different styles
  • Event Matches organized by difficulty
  • Stage Builder adding options for Break the Targets / Board the Platforms / Race to the Finish
  • A somewhat expanded Training Mode
  • Smash Run
 

PeridotGX

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What would the next single player content be?
In an ideal world, I'd like to see:
  • Classic Mode made to be more random and replayable, like it was in Melee and Smash 4.
  • Ultimate's character-based Classic Mode coming back as it's own thing, maybe made a little longer and incorporating some aspects from Melee's Adventure Mode
  • The proper return of All Star Mode.
  • Smash Run coming back from Smash 4 3DS.
  • Spirit Battles coming back in some form - maybe not as a full campaign like World of Light, but at the very least something like the Spirit Board.
 

Gengar84

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I have lots of ideas that I have written down in this document right here. But to TL;DR real quick:
  • Roguelike Adventure Mode
  • Arcade Mode with different styles
  • Event Matches organized by difficulty
  • Stage Builder adding options for Break the Targets / Board the Platforms / Race to the Finish
  • A somewhat expanded Training Mode
  • Smash Run
Those all sound cool. I had the same idea for Stage Builder. I do enjoy what we have with the mode now but I still think there’s a ton of potential and room to expand on it.
 

Will

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What would the next single player content be?
Other then the usual Classic mode, could another campaign be possible? Not as big compared to World of Light, but something.
I was disappointed in World of Light. Everyone was hyped from that introduction CGI cutscene, but the adventure itself was nothing like that. I’d rather Sakurai be honest and tell us that kind of grandiose crossover interaction isn’t in Nintendo’s budget.

I’ve always talked about how, to implement more crossover elements to the crossover game, an adventure mode like Melee’s with an expanded selection of levels and stages would be perfect. If we can’t blow the budget on those fancy cutscenes, let’s make actual Adventure mode levels instead of moving on a gahdamn .jpg board game.

They personalized Classic mode per character. If they can’t personalize both modes, at least it would make Adventure mode a unique adventure.

There’s so many assets and newer functions that can easily be reused and repurposed for this mode. Think about it!
  • Bionis’ Leg stage with Metal Face boss
  • Shadow Moses Island stealth maze (like Hyrule’s Castle in Melee) with Gray Fox miniboss
  • Dracula’s mother****ing Castle done right!!
  • Midgar Race to the Finish because you just planted an ecoterrorist bomb and need to avoid/battle pesky mini-Sephiroths (the best I can think of to imitate all the JENOVA bosses) in the process

The ability to attack Assist Trophies as of Ultimate makes some of these boss fights that would have needed much more coding possible. There’s so much untapped potential here for so little cost compared to SSE/WoL. :iwatadirect:
 

Gengar84

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I was disappointed in World of Light. Everyone was hyped from that introduction CGI cutscene, but the adventure itself was nothing like that. I’d rather Sakurai be honest and tell us that kind of grandiose crossover interaction isn’t in Nintendo’s budget.

I’ve always talked about how, to implement more crossover elements to the crossover game, an adventure mode like Melee’s with an expanded selection of levels and stages would be perfect. If we can’t blow the budget on those fancy cutscenes, let’s make actual Adventure mode levels instead of moving on a gahdamn .jpg board game.

They personalized Classic mode per character. If they can’t personalize both modes, at least it would make Adventure mode a unique adventure.

There’s so many assets and newer functions that can easily be reused and repurposed for this mode. Think about it!
  • Bionis’ Leg stage with Metal Face boss
  • Shadow Moses Island stealth maze (like Hyrule’s Castle in Melee) with Gray Fox miniboss
  • Dracula’s mother****ing Castle done right!!
  • Midgar Race to the Finish because you just planted an ecoterrorist bomb and need to avoid/battle pesky mini-Sephiroths (the best I can think of to imitate all the JENOVA bosses) in the process

The ability to attack Assist Trophies as of Ultimate makes some of these boss fights that would have needed much more coding possible. There’s so much untapped potential here for so little cost compared to SSE/WoL. :iwatadirect:
Yeah, those were my exact thoughts too. Some parts of WoL were cool like being able to finally control Master Hand but I was really disappointed in the mode as a whole too. What I want more than anything is a chance for the characters to actually show off their personalities and actually interact and react to each other in some way. Smash’s biggest problem for me is that the characters feel so disconnected which makes the crossover appeal less satisfying. With all the flaws SSE had, it was the only mode Smash has ever had that came close to what I’m looking for with that.
 
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CommanderZaktan

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Besides liking their moveset, I'll be very honest. I would be very sad to see this Victory Pose go away.

Combined with the new Victory fanfare for Corrin, this is easily one of the best Victory poses.


Next you'll be telling me that Zelda is not the main character's name from Legend of Zelda. Or that Metroid is not the main character's name from Metroid.:emptysheep:

New Warriors collab game between Nintendo and Koei? New Hyrule Warriors? Impa from Age of Calamity in the next Smash Bros?
I want either Kirby, Kid Icarus, or Xenoblade Warriors
 

BuckleyTim

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This is expected but if a melee-style adventure mode returns I'd hope that it has more meat to it. Even on the first time experiencing it, melee's iteration of it didn't hold my interest for much long after a few playthrough. Either introduce enough variance to each run that it feels more rougelike-ish or add a WoL-style story wrapper so it doesn't feel like a bunch of disconnected vingettes. Like it was fine for a GameCube two-weeks-after-launch title but if it returned without any additional meshing of series within beyond what character you pick beforehand... It'll run into the same problem Ultimate and 4 does where it doesn't emphasize the crossover interaction enough.
 

Gengar84

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This is expected but if a melee-style adventure mode returns I'd hope that it has more meat to it. Even on the first time experiencing it, melee's iteration of it didn't hold my interest for much long after a few playthrough. Either introduce enough variance to each run that it feels more rougelike-ish or add a WoL-style story wrapper so it doesn't feel like a bunch of disconnected vingettes. Like it was fine for a GameCube two-weeks-after-launch title but if it returned without any additional meshing of series within beyond what character you pick beforehand... It'll run into the same problem Ultimate and 4 does where it doesn't emphasize the crossover interaction enough.
Yeah, same here. I enjoyed the platforming aspects of Adventure mode and SSE but I’d like more than just what Melee offered in terms of character interaction. I think Brawl was by far the best game in the series in this aspect.
 

PersonAngelo53

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Smash run has a ton of potential to be expanded on. Just make the same map as the other 3ds one but much bigger with multiple new sections, plus put it online and make players be able to interact with each other. Plus you can make it so like 60 or more online players can play at the same time like some sort of battle royale mode or something. And the last 4 fighters to survive get in a fight with all of the upgrades they picked up. I could see this mode being a big selling point for the game as well if they promote it as something a ton of players can play at the same time online.
 

Ivander

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WoL has been my favorite Story Mode so far.

I wouldn't mind seeing it return, but with mare variety to the Spirit Events.
I think some Areas that had 2D Platformer levels with enemies would've helped World of Light, similar to the platformer levels of Cuphead. And just Mooks in general. I think Mooks added to some Spirit battles would've definitely made some of them more replayable compared to simply fighting a whole bunch of the same controlled character.
 
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