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Official Smash Ultimate Discussion

Almost one month has passed since release. In retrospect....

  • This is by far the best Smash ever. Like, I don't even know how they will top this.

  • Pretty freakin' good; I have a few qualms over things like internet play, balancing issues, etc.

  • It's ok, but [insert Smash game here] is better.

  • I'd rather play Parcheesi.


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Bowserlick

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So, the MvC approach?
Actually, that'd be a cool albeit odd mechanic for Smash
Another idea is that the character that switches out lends a bonus to the character that switches in. To continue the example:

Bowser's entry is appearing in fire and smashing a Chain Chomp to the ground. If Mario is the character switching out, he can add a fire or coin effect to the attack for additional damage and if Peach is the character switching out, she can add a flower -status effect to the attack or a few seconds of star power to her teammate.

That is another way for character interactions.
 
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Cutie Gwen

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Another idea is that the character that switches out lends a bonus to the character that switches in. To continue the example:

Bowser's entry is appearing in fire and smashing a Chain Chomp to the ground. If Mario is the character switching out, he can add a fire or coin effect to the attack for additional damage and if Peach is the character switching out, she can add a flower -status effect to the attack.

That is another way for character interactions.
It's not what I meant for character interactions, more like for example, in UMVC3, Spiderman says Firebrand looks like the guy who ruined his marriage. Just fun lines that get the personalities of multiple characters across.
 

Bowserlick

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Nonetheless, it is another way for an interaction. Each pairing essentially creates a different move.
 

ItsMeBrandon

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So what you're saying is they make Mario say that Bowser looks like the guy who'd ruin his marriage. Right?
 

Cutie Gwen

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So what you're saying is they make Mario say that Bowser looks like the guy who'd ruin his marriage. Right?
Not necessarily, the Spidey one was a reference to the infamous One More Day story, but here it'd be something more like "Mario, let's settle this once and for all!" "Okidokie, but if I win, you're ordering pizza" I guess, or references to other games, like Lucas and Bowser Junior both wanting their mothers post fight
 

Opossum

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Not necessarily, the Spidey one was a reference to the infamous One More Day story, but here it'd be something more like "Mario, let's settle this once and for all!" "Okidokie, but if I win, you're ordering pizza" I guess, or references to other games, like Lucas and Bowser Junior both wanting their mothers post fight
:4corrinf:: "The blood of dragons flows within me!"
:4marth:: "Forgive me, then, for what's about to happen. En garde!"


:4dk:: *Eats a banana, then bangs his fists together*
:4littlemac:: (Doc Louis, off screen) "Time for a rematch, Mac Baby. It's on like Donkey Kong!"


:4duckhunt:: *Licks the duck and wags his tail*
:4fox:: "That's just...sick."


:4sonic:: "Look man, you're not even the fastest racer here. Hang up the helmet already."
:4falcon:: "That's a lot of talk for someone your size. Show me your moves!"



Well that was fun.
 

UrbanChampionRising

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I came up with the idea of the NES Remix character when I was thinking of how to top the WTF-ness of Duck Hunt, R.O.B., and Mr. Game & Watch.

Since Sakurai is okay with taking stuff from other game series and giving them to characters... Balloon Fight balloons for Villager, Mappy trampoline and Galaga beam for Pac-Man, and Hogan's Alley cans and Wild Gunman outlaws for Duck Hunt... I figured it might be okay to have a character who uses stuff from several NES games if that character represents NES Remix.

And I thought that it would be funny if the rejected NES characters like Urban Champion, Balloon Fighter, Excitebiker, and Bubbles joined forces and crashed the party as the NES Remix rep. They weren't invited to join Smash so they are still 8-bit sprites unlike Ice Climbers and Duck Hunt.
That is actually a really cool idea. I'd go with Urban Champion as the central character for this, with him being able to summon characters and items from other NES games.

Honestly, I'd been trying to figure out how to realize an Urban Champion fighter in terms of moves, but this could give him something a bit fresher and unique beyond just moves based on his one game.
 

ItsMeBrandon

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Not necessarily, the Spidey one was a reference to the infamous One More Day story, but here it'd be something more like "Mario, let's settle this once and for all!" "Okidokie, but if I win, you're ordering pizza" I guess, or references to other games, like Lucas and Bowser Junior both wanting their mothers post fight
I was just making a Mario Odyssey joke, but I get you.

A bit of banter between two characters before or after the match sounds fun and like something they can do- in fact, they already did do a bit of that with some characters, like Fox and Falco, or Lucina with Marth or Ike. I imagine the suggestion is to expand that to include some witty lines for each pair of characters?
 

UserKev

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Super Smash Bros Murder?

THOSE SHORTS?

This might be the worst idea I've seen on this thread.

You want all the characters to throw out their personalities for the sake of odd jokes, gore and teenager humor?
Haha This is one of the most misunderstood posts I read. I didn't mean literally use the formula of Super Smash Bros. Murder. Just that some characters in Smash literally shouldn't talk, like DK, Bowser, the Fire Emblem characters, King Dedede and Samus.

Good examples of characters that really should talk in Smash are Peach, Captain Falcon, Fox, Mewtwo and Meta Knight with Master Hand already killing the role.
So I looked this up since I was completely out of the loop, but...please be joking.

Ignoring the terrible animation and voice acting and sound quality, literally everyone was completely out of character for the sake of gorey Shock humor. Though I did chuckle at "This is how a cat takes a shower." Nothing else, though.
Please tell me you misread my post.
 

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Haha This is one of the most misunderstood posts I read. I didn't mean literally use the formula of Super Smash Bros. Murder. Just that some characters in Smash literally shouldn't talk, like DK, Bowser, the Fire Emblem characters, King Dedede and Samus.

Good examples of characters that really should talk in Smash are Peach, Captain Falcon, Fox, Mewtwo and Meta Knight with Master Hand already killing the role.


Please tell me you misread my post.
If multiple people understood it as the same thing, it was phrased badly.
 

Verde Coeden Scalesworth

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Eh, you could just admit your wording was poor. No reason to act silly over it. We all make mistakes.

It's nice you clarified what you meant too, that said.

And I dunno, I think Samus is fine talking. But it should be shorter phrases like she does in Brawl as Zero Suit Samus. Nothing huge. If there are cutscenes, she's perfectly fine at having dialogue. Too much idle chitchat might be an issue if Other M means anything. Bowser doesn't bother me either, since there's no reason he can't speak anyway. Fire Emblem has characters with in-game dialogue(in Smash in-game, to clarify) all the time. Not sure how it'd be a problem?

I can understand Link and Mario not speaking at all, since they are generally silent/mostly tiny phrases and/or grunting. It's just not too applicable among tons of characters as is. No reason to be afraid of them having voices. If anything, making sure they say stuff that's in-character within Smash's own story is fine. They shouldn't be too OOC(Other M's Samus isn't even OOC, really, it's just that the game lacks a lot of key information from the Manga that never gets explained. It leaves people confused).
 

Cutie Gwen

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Eh, you could just admit your wording was poor. No reason to act silly over it. We all make mistakes.

It's nice you clarified what you meant too, that said.

And I dunno, I think Samus is fine talking. But it should be shorter phrases like she does in Brawl as Zero Suit Samus. Nothing huge. If there are cutscenes, she's perfectly fine at having dialogue. Too much idle chitchat might be an issue if Other M means anything. Bowser doesn't bother me either, since there's no reason he can't speak anyway. Fire Emblem has characters with in-game dialogue(in Smash in-game, to clarify) all the time. Not sure how it'd be a problem?

I can understand Link and Mario not speaking at all, since they are generally silent/mostly tiny phrases and/or grunting. It's just not too applicable among tons of characters as is. No reason to be afraid of them having voices. If anything, making sure they say stuff that's in-character within Smash's own story is fine. They shouldn't be too OOC(Other M's Samus isn't even OOC, really, it's just that the game lacks a lot of key information from the Manga that never gets explained. It leaves people confused).
As someone who read that manga, it's still ooc of Samus. Especially as it has a plot hole then that implies Samus knew Ridley would always come back as she didn't get any panic attacks since the manga/Zero Mission until the 6th fight with the *******. Sakamoto HIMSELF said in an interview from Samus Returns that his vision of the character got backlash due to everyone else having a different vision of Samus
 

MrNantendo

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https://twitter.com/MrNantendo/status/881085164130054145

Hey guys! Here is the second Mega Monthly poll for my #MicroSmashBallot series. 31 characters all competing for the number 1 spot. All you do is rank them from 1-31 with 1 being your most wanted/deserving pick! You don't even need twitter for it, just follow the link for instructions. I'll also do a contest if we get 100 votes. Screenshot your results below if you want.
 

Verde Coeden Scalesworth

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As someone who read that manga, it's still ooc of Samus. Especially as it has a plot hole then that implies Samus knew Ridley would always come back as she didn't get any panic attacks since the manga/Zero Mission until the 6th fight with the *******. Sakamoto HIMSELF said in an interview from Samus Returns that his vision of the character got backlash due to everyone else having a different vision of Samus
Honestly, I think she could easily get some due to the fact she saw him for the first time since the manga. She didn't know he'd come back "right away", but way later on. It makes sense being in panic after the events she went through. Later on, after seeing him more than once, they're less likely to happen, but panic attacks are not something one can just simply control either.

It's a realistic retcon. If anything, seeing how she acts towards Adam is harder to believe than the realistically done panic attacks. It doesn't fit that well with what we knew of her, however, it isn't unrealistic either anyway. Problem is how Adam was written in that game, not so much how Samus acts(which is respect for him).
 

Cutie Gwen

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Honestly, I think she could easily get some due to the fact she saw him for the first time since the manga. She didn't know he'd come back "right away", but way later on. It makes sense being in panic after the events she went through. Later on, after seeing him more than once, they're less likely to happen, but panic attacks are not something one can just simply control either.

It's a realistic retcon. If anything, seeing how she acts towards Adam is harder to believe than the realistically done panic attacks. It doesn't fit that well with what we knew of her, however, it isn't unrealistic either anyway. Problem is how Adam was written in that game, not so much how Samus acts(which is respect for him).
Except Samus' characterization in Other M was quite literally the biggest complaint. And it's not realistic to have one panic attack, get over it, THEN get another panic attack during 5 other times the same thing happens. Plus, you're wrong, even if the Prime games weren't canon, there's still Super Metroid which Samus didn't have a panic attack from
 

Verde Coeden Scalesworth

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Except Samus' characterization in Other M was quite literally the biggest complaint. And it's not realistic to have one panic attack, get over it, THEN get another panic attack during 5 other times the same thing happens. Plus, you're wrong, even if the Prime games weren't canon, there's still Super Metroid which Samus didn't have a panic attack from
Because she'll have a panic attack literally every time? As said, it's sometimes.

I didn't even have an issue with her characterization. It was far better than a real lack of it. It doesn't matter what the "biggest complaint" is. I don't agree it's a problem. And that's not how panic attacks work. They are virtually uncontrollable. That means that sometimes they won't happen, but sometimes they will. Honestly, she really should've during Super Metroid, but they didn't much give her emotion during that game as is anyway. Also, coming back as a different form from regular Ridley matters too. That's pretty surprising. The characterization overall is fine, but they left out important cutscenes that explain why she constantly has panic attacks. Constantly repeating stuff about "the baby" felt way more overblown than the realistic panic attacks. Although to be fair, losing what is basically your child isn't something that's easy to get over anyway.

Emotions aren't that simple. Nor are panic attacks. She went through severe emotional trauma. You don't "get over it" permanently. That'll never happen. She can temporarily get over it after some time, but it will happen again due to Ridley showing up. And it doesn't matter if she knows he can come back. That doesn't stop the trauma from flaring up either. How could it? It doesn't work that way. That's extremely realistic and I'm glad they played up how severe the trauma accurately is.

It's not perfect writing by any means, but her acting realistically to the trauma she suffered is one of the better things Other M did. The fact they didn't even show the cutscene explaining where this came from is the real issue with it, since it makes it come out of left field and many players don't realize she has this kind of emotional trauma or why the panic attacks happen. That's a huge problem. She's extremely in-character in those cases.
 

Cutie Gwen

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Because she'll have a panic attack literally every time? As said, it's sometimes.

I didn't even have an issue with her characterization. It was far better than a real lack of it. It doesn't matter what the "biggest complaint" is. I don't agree it's a problem. And that's not how panic attacks work. They are virtually uncontrollable. That means that sometimes they won't happen, but sometimes they will. Honestly, she really should've during Super Metroid, but they didn't much give her emotion during that game as is anyway. Also, coming back as a different form from regular Ridley matters too. That's pretty surprising. The characterization overall is fine, but they left out important cutscenes that explain why she constantly has panic attacks. Constantly repeating stuff about "the baby" felt way more overblown than the realistic panic attacks. Although to be fair, losing what is basically your child isn't something that's easy to get over anyway.

Emotions aren't that simple. Nor are panic attacks. She went through severe emotional trauma. You don't "get over it" permanently. That'll never happen. She can temporarily get over it after some time, but it will happen again due to Ridley showing up. And it doesn't matter if she knows he can come back. That doesn't stop the trauma from flaring up either. How could it? It doesn't work that way. That's extremely realistic and I'm glad they played up how severe the trauma accurately is.

It's not perfect writing by any means, but her acting realistically to the trauma she suffered is one of the better things Other M did. The fact they didn't even show the cutscene explaining where this came from is the real issue with it, since it makes it come out of left field and many players don't realize she has this kind of emotional trauma or why the panic attacks happen. That's a huge problem. She's extremely in-character in those cases.
There's a difference between sometimes and plot convenient. Samus' reaction to seeing Meta Ridley revived from the dead in Prime 1? Anger. It's not realistic to have Samus be fine the first time he comes back from the dead, nor the second, nor the third, but only during Other M.

And kindly shut your mouth when saying Samus having Other M's characterization is better than none. The other games DID give her subtle characterization. By that logic, how about we have the EXCUUUUUUSE ME PRINCESS Link in Smash? After all, it's more characterization than other installments, right?
 

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There's a difference between sometimes and plot convenient. Samus' reaction to seeing Meta Ridley revived from the dead in Prime 1? Anger. It's not realistic to have Samus be fine the first time he comes back from the dead, nor the second, nor the third, but only during Other M.

And kindly shut your mouth when saying Samus having Other M's characterization is better than none. The other games DID give her subtle characterization. By that logic, how about we have the EXCUUUUUUSE ME PRINCESS Link in Smash? After all, it's more characterization than other installments, right?
No, I will not shut my mouth. She should've easily had panic attacks during those points too. This is the first time she got the fact she has severe emotional trauma right. Honestly, she's a strong woman, but what happens to her was horrible and there's no way she can legitimately just "get over it" as is. That's not going to ever happen.

Severe emotional trauma cannot ever be removed. Unless you're a robot and can have the data erased. Best that can be done is suppressing the memory/emotion, but that's it. And it won't always work, since things are far more complicated than that. I don't like the fact they ignored the trauma she had(or severely downplayed it). She definitely has reasons to be angry(that someone is reviving him), but she also had reasons for her trauma to flare up too. Stuff like Meta Ridley would make more sense to be angry about than regular Ridley, since somebody clearly rebuilding him means more people will die. She has to get over her current panic attack quickly enough to put Ridley down before he attacks others again. That's all she can do in her situation. That's her real strength, not counting the fact she's enhanced in other ways(Chozo stuff and all). I feel trying to downplay the extreme trauma is extremely unimpressive. And she has no reason to have subtle emotion anyway, since she's clearly capable of great emotion, because she's still a human being capable of it. She doesn't need to show it everywhere like in Other M(not that it was unrealistic or OOC, but the tons of monologue was pretty unnecessary to the overall game. Not all of it, but some of it).

I don't see how using a comparison to a completely non-canon version of Link should mean anything at all. Link is pretty flat as a character as is, unlike Samus, and not even the mangas and comics he was in are canon, so they are irrelevant anyway. Honestly, it's a miracle he has any decent characterization at all, and almost everything is really mediocre emotion. At least the TV show had a character that wasn't flat, even if it wasn't a popular interpretation, so I'll give credit to them for bothering to make him feel like a person more than the regular games do(when the CD-i games still give him more characterization, it's kind of sad). I get why he's extremely flat, though, and that doesn't really bother me. It's not like he was created to be a deep character like Samus is, after all.

-----------------

Anyway, let's agree to disagree. I am not convinced at all that playing up her emotional trauma was ever a bad idea. You are. Fair enough. It's not worth derailing this thread over.
 
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Cutie Gwen

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No, I will not shut my mouth. She should've easily had panic attacks during those points too. This is the first time she got the fact she has severe emotional trauma right. Honestly, she's a strong woman, but what happens to her was horrible and there's no way she can legitimately just "get over it" as is. That's not going to ever happen.

Severe emotional trauma cannot ever be removed. Unless you're a robot and can have the data erased. Best that can be done is suppressing the memory/emotion, but that's it. And it won't always work, since things are far more complicated than that. I don't like the fact they ignored the trauma she had(or severely downplayed it). She definitely has reasons to be angry(that someone is reviving him), but she also had reasons for her trauma to flare up too. Stuff like Meta Ridley would make more sense to be angry about than regular Ridley, since somebody clearly rebuilding him means more people will die. She has to get over her current panic attack quickly enough to put Ridley down before he attacks others again. That's all she can do in her situation. That's her real strength, not counting the fact she's enhanced in other ways(Chozo stuff and all). I feel trying to downplay the extreme trauma is extremely unimpressive. And she has no reason to have subtle emotion anyway, since she's clearly capable of great emotion, because she's still a human being capable of it. She doesn't need to show it everywhere like in Other M(not that it was unrealistic or OOC, but the tons of monologue was pretty unnecessary to the overall game. Not all of it, but some of it).

I don't see how using a comparison to a completely non-canon version of Link should mean anything at all. Link is pretty flat as a character as is, unlike Samus, and not even the mangas and comics he was in are canon, so they are irrelevant anyway. Honestly, it's a miracle he has any decent characterization at all, and almost everything is really mediocre emotion. At least the TV show had a character that wasn't flat, even if it wasn't a popular interpretation, so I'll give credit to them for bothering to make him feel like a person more than the regular games do(when the CD-i games still give him more characterization, it's kind of sad). I get why he's extremely flat, though, and that doesn't really bother me. It's not like he was created to be a deep character like Samus is, after all.
Except the only reasoning behind Other M's panic attack was plot convenience. And you're not making sense when saying subtle signs of emotion are unnecessary even though Samus has always had subtle signs of emotion in every game
I used the Link example because you seemed to imply Samus' Other M characterization was good because she didn't have any other characterization which was flat out wrong.

To think this started because you said Other M's problem was idle chitchat... Yeesh.
 

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Yep, idle chitchat is the problem. Too much of it. Having far more characterization? Not a problem.

I don't think subtle characterization works all that well for her. Other M went too far with too much talking, but the other games don't do enough overall. The balance isn't there yet, imo.

The problem with the Link comparison is that he isn't actually much of a character, never mind there's too many different Links so it doesn't really have a good logical comparison to make. They're all fairly unique bar some special traits(namely the spirit of the hero as well as certain items and weapons, and more or less the costume). Samus is... one person, and has an actual proper backstory and characterization overall. Samus has good reasons to have more emotion and to talk. Link doesn't in the games at all. You can see why the comparison feels flawed?

But as said, agree to disagree at this point. I explain why up above. I see Other M as a step in the right direction to a degree, that's all. Hardly perfect, but to be frank, characterization has many issues with tons of characters. Lots of flaws exist, yeah.
 

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Yep, idle chitchat is the problem. Too much of it. Having far more characterization? Not a problem.

I don't think subtle characterization works all that well for her. Other M went too far with too much talking, but the other games don't do enough overall. The balance isn't there yet, imo.

The problem with the Link comparison is that he isn't actually much of a character, never mind there's too many different Links so it doesn't really have a good logical comparison to make. They're all fairly unique bar some special traits(namely the spirit of the hero as well as certain items and weapons, and more or less the costume). Samus is... one person, and has an actual proper backstory and characterization overall. Samus has good reasons to have more emotion and to talk. Link doesn't in the games at all. You can see why the comparison feels flawed?

But as said, agree to disagree at this point. I explain why up above. I see Other M as a step in the right direction to a degree, that's all. Hardly perfect, but to be frank, characterization has many issues with tons of characters. Lots of flaws exist, yeah.
Idle chitchat isn't even the problem, cause it wasn't in Other M, rather Samus just repeating everything we just saw as dull as possible. We know Samus has a deadpan sense of humour, we know Samus is cautious, we know Samus is sympathetic, we know Samus can get mad as hell, we know Samus can still be shocked, we know Samus is very intelligent, we know Samus is crafty, we know she goes through stress, etc. This was almost entirely without dialogue
 

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Idle chitchat isn't even the problem, cause it wasn't in Other M, rather Samus just repeating everything we just saw as dull as possible. We know Samus has a deadpan sense of humour, we know Samus is cautious, we know Samus is sympathetic, we know Samus can get mad as hell, we know Samus can still be shocked, we know Samus is very intelligent, we know Samus is crafty, we know she goes through stress, etc. This was almost entirely without dialogue
...That's pretty clearly what I meant by idle chitchat, but if it wasn't clear, yes, that's the monologue bit that I called "idle chitchat". Not really caring about semantics, since my point is more clear.

Now let's move on, please.

------------------------------------

I myself do want something more like the SSE back, just with dialogue. I wasn't impressed very much by the cutscenes due to how boring the characters were. Not everyone needs voice acting or dialogue, but many are capable of it and it would've helped the story. Them leaving out key cutscenes didn't help, mind you.
 

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...That's pretty clearly what I meant by idle chitchat, but if it wasn't clear, yes, that's the monologue bit that I called "idle chitchat". Not really caring about semantics, since my point is more clear.

Now let's move on, please.

------------------------------------

I myself do want something more like the SSE back, just with dialogue. I wasn't impressed very much by the cutscenes due to how boring the characters were. Not everyone needs voice acting or dialogue, but many are capable of it and it would've helped the story. Them leaving out key cutscenes didn't help, mind you.
Monologueing to yourself about what we already know isn't idle chitchat. It's redundant monologues for the sake of having a monologue
 

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Like I said, the cutscenes would be better if they bothered to make sure we understood strongly what was going on. The lack of the starting ones which were removed from the game really hurt the SSE. The lack of dialogue overall didn't do it any favors, and thankfully it was subtle enough in what was going on, but it feels very underwhelming compared to the potential it had. I can understand avoiding voice acting, sure, but many do talk naturally, and a bit of dialogue would not have hurt at all.

Hopefully if we get major cutscenes like that again, they'll include useful dialogue. Even if it's more of a narrative purpose like explaining where everybody went. That way, less confusion for various players.
 

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Don't hate me for saying this, but if Rosalina manages to return, I think her neutral aerial needs to be adjusted. Its hitboxes are placed at poor positions that can end up whiffing against opponents, while most other fighters have more efficient neutral aerials.

The Star-Spin probably should've been Rosalina's neutral aerial attack instead. It would've been more efficient to use, and give Rosalina a small height boost that could help with recoveries.
 

Cutie Gwen

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Don't hate me for saying this, but if Rosalina manages to return, I think her neutral aerial needs to be adjusted. Its hitboxes are placed at poor positions that can end up whiffing against opponents, while most other fighters have more efficient neutral aerials.

The Star-Spin probably should've been Rosalina's neutral aerial attack instead. It would've been more efficient to use, and give Rosalina a small height boost that could help with recoveries.
Rosalina does need some tweaking, but I wouldn't necessarily say she needs buffs lol
But yeah, no Star Spin at all surprised me
 
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People still ***** about the "Samus PTSD over Ridley" thing?

I'll post what I said before on the matter.

"Ridley was believed to have been dead for good by Other M.

Then she suddenly sees him staring her in the face without any reason to expect the possibility.
It honestly doesn't matter how many times she's had to deal with him in the past, that sort of -WHAM!- would logically brick her at that point. :V"
 

Cutie Gwen

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People still ***** about the "Samus PTSD over Ridley" thing?

I'll post what I said before on the matter.

"Ridley was believed to have been dead for good by Other M.

Then she suddenly sees him staring her in the face without any reason to expect the possibility.
It honestly doesn't matter how many times she's had to deal with him in the past, that sort of -WHAM!- would logically brick her at that point. :V"
But that means Samus knew he'd come back in a later game which is inconsistent, It should have happened in Super Metroid too according to Other M's own director
 
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But that means Samus knew he'd come back in a later game which is inconsistent, It should have happened in Super Metroid too according to Other M's own director
......you're not getting it, are you?

The reason that Other M's panic attack was significant was because she was at ease with the issue. He was gone. The Space Pirates in general were gone. Never would she have to see his ugly mug again.

Until she does for no explainable reason (that she's able to logically assume at that point in time) and she's not mentally prepared.

There hasn't been a case in any other game like that before.
 
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Cutie Gwen

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......you're not getting it, are you?

The reason that Other M's panic attack was significant was because she was at ease with the issue. He was gone. The Space Pirates in general were gone. Never would she have to see his ugly mug again.

Until she does for no explainable reason (that she's able to logically assume at that point in time) and she's not mentally prepared.

There hasn't been a case in any other game like that before.
So Samus knew Ridley wouldn't stay dead after blowing him up to bite sized pieces. Uh huh. NOW it all makes sense!
 

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On the topic of metroid though...the new counterattack from SR does look neat, I wonder if that or the Aeion Abilites may appear in the next game in some way.
 

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Don't hate me for saying this, but if Rosalina manages to return, I think her neutral aerial needs to be adjusted. Its hitboxes are placed at poor positions that can end up whiffing against opponents, while most other fighters have more efficient neutral aerials.

The Star-Spin probably should've been Rosalina's neutral aerial attack instead. It would've been more efficient to use, and give Rosalina a small height boost that could help with recoveries.
I dunno, I kinda like her Nair as is cause it's pretty fun and unique, but I do see the problems with it. I agree that she should get the Star Spin in there somewhere like for Ftilt or a new Nair or something.
 

Opossum

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https://twitter.com/MrNantendo/status/881085164130054145

Hey guys! Here is the second Mega Monthly poll for my #MicroSmashBallot series. 31 characters all competing for the number 1 spot. All you do is rank them from 1-31 with 1 being your most wanted/deserving pick! You don't even need twitter for it, just follow the link for instructions. I'll also do a contest if we get 100 votes. Screenshot your results below if you want.
I think some of the omissions from this poll were strange. Namely the lack of anything from Pokémon or Fire Emblem, series with huge casts.
 

God Robert's Cousin

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I think some of the omissions from this poll were strange. Namely the lack of anything from Pokémon or Fire Emblem, series with huge casts.
Not to mention any Mario, Zelda, Animal Crossing and Kirby characters, all of whom still have multiple choices of who could get in.
 
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So Samus knew Ridley wouldn't stay dead after blowing him up to bite sized pieces. Uh huh. NOW it all makes sense!
I'm sorry, when exactly was Ridley canonically "blown to bite size pieces" prior to his death in Super Metroid?

That's what I thought.
 
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FunAtParties

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I think some of the omissions from this poll were strange. Namely the lack of anything from Pokémon or Fire Emblem, series with huge casts.
With choices like Commander Shepherd ad Doom Guy, I'm not sure if this poll is meant to be taken 100% seriously.
 

_Sheik

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The Inklings will hypothetically shoot ink at their foes in Smash, right? Is it really gonna harm anybody other than themselves?
 

Cutie Gwen

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The Inklings will hypothetically shoot ink at their foes in Smash, right? Is it really gonna harm anybody other than themselves?
It depends. you can make it like Fox's blaster, Falco's blaster or even as a terrain hazard which slows anyone down when walking through it
I'm sorry, when exactly was Ridley canonically "blown to bite size pieces" prior to his death in Super Metroid?

That's what I thought.
I ignored this because Zebei said this thread wasn't the place for that, but now that I see you're an asshole who wants attention judging by your edit, Metroid 1 and Zero Mission. Unless exploding doesn't mean being blown up to smithereens
 
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