No, I will not shut my mouth. She should've easily had panic attacks during those points too. This is the first time she got the fact she has severe emotional trauma right. Honestly, she's a strong woman, but what happens to her was horrible and there's no way she can legitimately just "get over it" as is. That's not going to ever happen.
Severe emotional trauma cannot ever be removed. Unless you're a robot and can have the data erased. Best that can be done is suppressing the memory/emotion, but that's it. And it won't always work, since things are far more complicated than that. I don't like the fact they ignored the trauma she had(or severely downplayed it). She definitely has reasons to be angry(that someone is reviving him), but she also had reasons for her trauma to flare up too. Stuff like Meta Ridley would make more sense to be angry about than regular Ridley, since somebody clearly rebuilding him means more people will die. She has to get over her current panic attack quickly enough to put Ridley down before he attacks others again. That's all she can do in her situation. That's her real strength, not counting the fact she's enhanced in other ways(Chozo stuff and all). I feel trying to downplay the extreme trauma is extremely unimpressive. And she has no reason to have subtle emotion anyway, since she's clearly capable of great emotion, because she's still a human being capable of it. She doesn't need to show it everywhere like in Other M(not that it was unrealistic or OOC, but the tons of monologue was pretty unnecessary to the overall game. Not all of it, but some of it).
I don't see how using a comparison to a completely non-canon version of Link should mean anything at all. Link is pretty flat as a character as is, unlike Samus, and not even the mangas and comics he was in are canon, so they are irrelevant anyway. Honestly, it's a miracle he has any decent characterization at all, and almost everything is really mediocre emotion. At least the TV show had a character that wasn't flat, even if it wasn't a popular interpretation, so I'll give credit to them for bothering to make him feel like a person more than the regular games do(when the CD-i games still give him more characterization, it's kind of sad). I get why he's extremely flat, though, and that doesn't really bother me. It's not like he was created to be a deep character like Samus is, after all.