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I hope so too, cause my friend is a Dreamland main. His D3 is VERY defensive and I end up getting grabbed by him.I have a feeling Zelda's going to eventually be a hard counter vs d3. Here's for high hopes
I would have originally said 60:40 to Zelda, but yeah I could see that being a bit more accurate.its looking like 55:45 Zelda then?
eh... if you misspace it, you're gonna get Fsmashed by pika.Dtilt should flat out be spammed in this matchup. Cancels out thunderjolts, gets you 3-4 hits every time(more if your near the edge), and leads into low utilt kills. Stops his running usmash and other various approaches as well.
clearly both of those stages are great. both are bad for pika and both are good for zelda. Luigi's mansion is the better of the two. but it's SO much better that it'll normally be bannedbf and mansion. the platforms on bf really hinder some of our approaches, and force us into your attacks, and mansion is just plain bad for us, expect most of usto ban mansion everytime.
haha, thats what I thought as soon as he said BF and LM were pikas bad stages.clearly both of those stages are great. both are bad for pika and both are good for zelda. Luigi's mansion is the better of the two. but it's SO much better that it'll normally be banned
I dont think its 9.5 times( a bit too much) out of 10 if you play someone who knows the matchup. Zelda was my main until I picked up DK and all the pikas I play try to get me in different variations of getting hit by thunder while I am in the air. Yes it is true that you can't fully DI out of the thunders range at high % but you can DI enough to be at the edge of the range and then air dodge out of it. I do agree though that it's a good way to get someone in the thunder but don't expect it to work everytime, the thunder takes a bit of time to execute so if they don't DI the utilt then expect them to be hit by it regardless of what they do. Unless of course they do down b, but then it could be countered depending on how well you time your next thunder attack.U-tilt is used in combos, often after fairs or grabs.
9.5 times out of 10 you won't see the u-tilt coming when a good Pikachu hits you with it.
Even when you do, you can't DI outside of the thunder's range once you're at the higher %'s. And this is true on all characters, anything but exclusive to Zelda.
I completely agree with Anther and would (again) call this match-up 50/50.
I have a tournament tomorrow so I can play some Zeldas here on Sunday night or Monday.
well then if we pick whichever one is left, then why not be honest about which is preferable? <.<Yes but then Pikachu bans Battlefield and we get Luigi's Mansion or either he bans Mansion's and we get Battlefield ^_^
Japes sounds great against Ike. We can avoid vertical KO's until extremely high percentages and if he tries to avoid the left side and stay completely on the right.......we get low percentage KO's off of lightning kicks.Okay. so luigi's mansion then BF for pikachu... and, to reopen an old matchup, TBQH, I'd choose jungle japes for ike. opinions?
Japes:Japes sounds great against Ike. We can avoid vertical KO's until extremely high percentages and if he tries to avoid the left side and stay completely on the right.......we get low percentage KO's off of lightning kicks.
We can also move better around the stage than he can. This means that a lot of the time we can harass with Dins with no fear of being punished with a fair.
I also like Frigate a lot vs. Ike, but that may just be me.
The main reason Ike has an advantage on Zelda is because of his spacing. On the starting part of Frigate, the stage is incredibly small so he can't space as well with his fair and such. I'd rather only have to deal with his jabs, then fairs, ftilts, and nairs. Aside from his jab, we completely outspeed him up close. I don't know why everyone thinks we should be running away from Ike, what advantage does that give us? I like to be in fsmash range at all times. Jabs are bad, but not too safe on block.........bair OoS is great.Orpheon:
why? if anything I wouldn't like it because it makes it hard for us to get away from him, and the nongrabbable lege leaves us susceptible to punishment for farore's landing lag. I wouldn't chose it given the option. I'd say japes and FD are better choices normally.
that seems more a personal style thing. but I think we can all agree Japes is good for the matchup?The main reason Ike has an advantage on Zelda is because of his spacing. On the starting part of Frigate, the stage is incredibly small so he can't space as well with his fair and such. I'd rather only have to deal with his jabs, then fairs, ftilts, and nairs. Aside from his jab, we completely outspeed him up close. I don't know why everyone thinks we should be running away from Ike, what advantage does that give us? I like to be in fsmash range at all times. Jabs are bad, but not too safe on block.........bair OoS is great.
I actually think the ledge on Frigate hurts him more than us. At least with Farore's he has to predict somewhat where we will end up, whereas with Aether you know where the recovery will land.
Also has a nice little platform in there for lightning kicks and uairs.
Probably just me, but I personally like this stage.
You see, this is exactly what they dont want us to do. They want us to just sit their far away and spam dins, because their scared. So go my warriers, jump off that edge and kick him square in the face.simple : our aerial game is that much better as we do not need to worry about theese things your better off spamming dins and waiting for us to come back and kill us with upsmash. Pit's recovery is very good even without the upB. i would say zeldas recovery is worse and pits edgeguarding is better.
4th vertically because he falls so slowlyAlso... Zelda's dtilt seroiusly eliminates the use of his fsmash. It clashes, is faster, and locks him, plus leads into utilt for a clean 80% kill.
Kirby's 4th lightest in the game.
Low tier?Zelda is basically Kirby's low tier counter...
Zelda's not low teir <.<4th vertically because he falls so slowly
8th horizontally
Other than that, nobody disagrees with 60-40 Zelda
Zelda is basically Kirby's low tier counter...